keyband
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6ffaaf018c
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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keyband
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c3ee3203cf
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Added coyote time, updated version number
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2021-07-17 09:26:33 -03:00 |
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Delta-key
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512ded5664
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Added a version indicator on the first stage; I guess we're ready for releasing 1.1
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2020-07-07 09:08:28 -03:00 |
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Delta-key
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aaedef04e0
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Fixed the game timer
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2020-07-07 00:39:03 -03:00 |
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Delta-key
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cf01f940d5
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Fixed emerging inside walls
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2020-07-06 23:16:11 -03:00 |
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Delta-key
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aa1ce8a408
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Fixed diving outside walls I guess
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2020-07-06 22:40:51 -03:00 |
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Delta-key
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4316edb249
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Hey, the spherize shader now works on html5
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2020-07-06 22:16:25 -03:00 |
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Delta-key
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c46a861f68
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Fixed automatic reload when detected by moving lights
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2020-07-06 21:23:41 -03:00 |
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Delta-key
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9777adf7e5
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Walk sfx should stop after diving
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2020-07-06 21:20:40 -03:00 |
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Delta-key
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92b9cf266d
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Made the landing sound louder
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2020-07-06 21:14:30 -03:00 |
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Delta-key
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120f94df00
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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Delta-key
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cbfb96812b
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Reduced the transition lag I guess
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2020-07-04 23:13:26 -03:00 |
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Delta-key
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0cb37f930b
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The new transition works, but stutters a bit it seems
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2020-07-04 17:21:29 -03:00 |
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Delta-key
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0a5ed97c70
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Still working on the new transition
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2020-07-04 13:04:22 -03:00 |
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Delta-key
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a6a6f7b864
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Added the new controls again
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2020-07-04 12:56:28 -03:00 |
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Delta-key
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687ba37aae
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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Delta-key
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c759f920c9
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Added a BG node to every stage
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2020-07-03 23:14:33 -03:00 |
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Delta-key
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2f84f4cf2e
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Changed to GLES2
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2020-07-03 23:08:21 -03:00 |
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Delta-key
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210ca93d6c
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Commented a bunch of print()
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2020-07-03 23:06:39 -03:00 |
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Delta-key
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49d012e8b5
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Added a spherize shader effect when emerging
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2020-07-03 23:02:13 -03:00 |
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Delta-key
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2b5daaeea0
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Added a spherize shader effect
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2020-07-03 22:56:52 -03:00 |
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Delta-key
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5ac8928871
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Guilherme R. Ribeiro
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2d06a1e030
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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