Harmony Monroe
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a1e284b361
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added more functionality to the dev console and made it less buggy.
hopefully you cant crash the game from it now.
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2020-09-28 15:32:13 -04:00 |
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Harmony Monroe
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1882272a0d
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args fix for dev console
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2020-09-27 18:30:52 -04:00 |
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Harmony Monroe
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0cb5e0be5a
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developer console in effect
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2020-09-27 18:22:46 -04:00 |
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Harmony Monroe
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c0d8ab4011
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juicy box slam animation
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2020-09-26 18:12:21 -04:00 |
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Harmony Monroe
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8162defa33
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drop sfx pitch random
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2020-09-26 17:53:42 -04:00 |
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Harmony Monroe
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cc193de51a
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juicy screenshake n such
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2020-09-26 17:42:07 -04:00 |
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Harmony Monroe
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503b5edc95
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Passthrough block
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2020-09-25 18:52:26 -04:00 |
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Harmony Monroe
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d6cef61cf2
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pick n throw pitch
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2020-09-25 18:31:01 -04:00 |
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Harmony Monroe
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d57c4e2c5a
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red & blue switches in effect
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2020-09-25 15:18:46 -04:00 |
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Harmony Monroe
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b049563298
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new juicy SFX and switches are WIP
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2020-09-25 13:29:47 -04:00 |
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Harmony Monroe
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027ebe5665
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box pickup smooth
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2020-09-20 23:48:20 -04:00 |
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Harmony Monroe
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9af442b6b0
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portal exit lerp thingy
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2020-09-20 19:49:12 -04:00 |
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Harmony Monroe
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0767a1f318
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map6
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2020-09-20 18:29:48 -04:00 |
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Harmony Monroe
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fa0a65114c
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portal exit
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2020-09-17 22:45:34 -04:00 |
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Harmony Monroe
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6f161da0a3
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map5
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2020-09-13 20:36:47 -04:00 |
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Harmony Monroe
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37d6cf1f20
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art rework!
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2020-09-13 16:45:57 -04:00 |
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Harmony Monroe
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1f050e5d54
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window scaling
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2020-09-13 14:51:02 -04:00 |
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Harmony Monroe
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cdfe055285
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jump corner correction and fitting into holes on the x axis idk
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2020-09-12 17:01:34 -04:00 |
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Harmony Monroe
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1a4ffb51b0
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if is_on_floor:
time_since_floor = 0
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2020-09-04 00:39:03 -04:00 |
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Harmony Monroe
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c57c8be8ad
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tiny cleanup is_area_solid_actor
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2020-09-04 00:09:26 -04:00 |
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Harmony Monroe
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ab9a27de1d
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now using forced z_index for depth sorting
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2020-09-02 17:19:59 -04:00 |
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Harmony Monroe
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38f4f8e7e7
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seemed to fix the buggy tilemap rendering by rouding the camera position
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2020-09-02 17:08:51 -04:00 |
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Harmony Monroe
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053eb24392
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resize window based on display res
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2020-09-02 15:05:33 -04:00 |
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Harmony Monroe
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49dd38dc01
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back to 2d
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2020-08-30 20:36:41 -04:00 |
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Harmony Monroe
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88449b0627
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render viewport to CRT model!
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2020-08-29 18:38:55 -04:00 |
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Harmony Monroe
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295a06462f
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editor drawing optimization, only update() when value is changed
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2020-08-29 17:55:29 -04:00 |
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Harmony Monroe
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a14e2a7d1a
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only need to call update() from actor
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2020-08-29 17:50:03 -04:00 |
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Harmony Monroe
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55b2dcf0a8
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camera, drawing hitboxes
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2020-08-29 17:21:38 -04:00 |
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Harmony Monroe
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13f26062af
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sfx + anims
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2020-08-27 12:32:21 -04:00 |
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Harmony Monroe
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35b719a01d
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anim pickup n throw fix
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2020-08-26 21:54:03 -04:00 |
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Harmony Monroe
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5ab4914cd1
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Aseprite Importer Plugin added - player Animations added
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2020-08-26 21:42:32 -04:00 |
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Harmony Monroe
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ae64e5d236
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spikes work
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2020-08-26 16:09:19 -04:00 |
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Harmony Monroe
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0a04f8b393
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fartin around - need to add spikes
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2020-08-25 02:38:32 -04:00 |
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Harmony Monroe
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0d6792733d
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tilemap collisions for larger hitboxes!
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2020-08-23 20:45:42 -04:00 |
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Harmony Monroe
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e5222f0f3c
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code cleanup, simplifying Actor methods.
need to fix tilemap collisions for hitboxes larger than 8 pixels
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2020-08-23 19:11:03 -04:00 |
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Harmony Monroe
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3e79a48d37
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using groups
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2020-08-23 18:00:29 -04:00 |
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Harmony Monroe
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f2bec7062e
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push + pickup boxes
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2020-08-22 22:23:10 -04:00 |
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Harmony Monroe
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a5813d7858
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walk n jump
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2020-08-22 19:51:15 -04:00 |
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Harmony Monroe
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792a2989c1
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jitter fix
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2020-08-22 19:33:27 -04:00 |
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Harmony Monroe
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10369744ba
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init
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2020-08-22 18:45:12 -04:00 |
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