Commit graph

40 commits

Author SHA1 Message Date
Harmony Monroe
a1e284b361 added more functionality to the dev console and made it less buggy.
hopefully you cant crash the game from it now.
2020-09-28 15:32:13 -04:00
Harmony Monroe
1882272a0d args fix for dev console 2020-09-27 18:30:52 -04:00
Harmony Monroe
0cb5e0be5a developer console in effect 2020-09-27 18:22:46 -04:00
Harmony Monroe
c0d8ab4011 juicy box slam animation 2020-09-26 18:12:21 -04:00
Harmony Monroe
8162defa33 drop sfx pitch random 2020-09-26 17:53:42 -04:00
Harmony Monroe
cc193de51a juicy screenshake n such 2020-09-26 17:42:07 -04:00
Harmony Monroe
503b5edc95 Passthrough block 2020-09-25 18:52:26 -04:00
Harmony Monroe
d6cef61cf2 pick n throw pitch 2020-09-25 18:31:01 -04:00
Harmony Monroe
d57c4e2c5a red & blue switches in effect 2020-09-25 15:18:46 -04:00
Harmony Monroe
b049563298 new juicy SFX and switches are WIP 2020-09-25 13:29:47 -04:00
Harmony Monroe
027ebe5665 box pickup smooth 2020-09-20 23:48:20 -04:00
Harmony Monroe
9af442b6b0 portal exit lerp thingy 2020-09-20 19:49:12 -04:00
Harmony Monroe
0767a1f318 map6 2020-09-20 18:29:48 -04:00
Harmony Monroe
fa0a65114c portal exit 2020-09-17 22:45:34 -04:00
Harmony Monroe
6f161da0a3 map5 2020-09-13 20:36:47 -04:00
Harmony Monroe
37d6cf1f20 art rework! 2020-09-13 16:45:57 -04:00
Harmony Monroe
1f050e5d54 window scaling 2020-09-13 14:51:02 -04:00
Harmony Monroe
cdfe055285 jump corner correction and fitting into holes on the x axis idk 2020-09-12 17:01:34 -04:00
Harmony Monroe
1a4ffb51b0 if is_on_floor:
time_since_floor = 0
2020-09-04 00:39:03 -04:00
Harmony Monroe
c57c8be8ad tiny cleanup is_area_solid_actor 2020-09-04 00:09:26 -04:00
Harmony Monroe
ab9a27de1d now using forced z_index for depth sorting 2020-09-02 17:19:59 -04:00
Harmony Monroe
38f4f8e7e7 seemed to fix the buggy tilemap rendering by rouding the camera position 2020-09-02 17:08:51 -04:00
Harmony Monroe
053eb24392 resize window based on display res 2020-09-02 15:05:33 -04:00
Harmony Monroe
49dd38dc01 back to 2d 2020-08-30 20:36:41 -04:00
Harmony Monroe
88449b0627 render viewport to CRT model! 2020-08-29 18:38:55 -04:00
Harmony Monroe
295a06462f editor drawing optimization, only update() when value is changed 2020-08-29 17:55:29 -04:00
Harmony Monroe
a14e2a7d1a only need to call update() from actor 2020-08-29 17:50:03 -04:00
Harmony Monroe
55b2dcf0a8 camera, drawing hitboxes 2020-08-29 17:21:38 -04:00
Harmony Monroe
13f26062af sfx + anims 2020-08-27 12:32:21 -04:00
Harmony Monroe
35b719a01d anim pickup n throw fix 2020-08-26 21:54:03 -04:00
Harmony Monroe
5ab4914cd1 Aseprite Importer Plugin added - player Animations added 2020-08-26 21:42:32 -04:00
Harmony Monroe
ae64e5d236 spikes work 2020-08-26 16:09:19 -04:00
Harmony Monroe
0a04f8b393 fartin around - need to add spikes 2020-08-25 02:38:32 -04:00
Harmony Monroe
0d6792733d tilemap collisions for larger hitboxes! 2020-08-23 20:45:42 -04:00
Harmony Monroe
e5222f0f3c code cleanup, simplifying Actor methods.
need to fix tilemap collisions for hitboxes larger than 8 pixels
2020-08-23 19:11:03 -04:00
Harmony Monroe
3e79a48d37 using groups 2020-08-23 18:00:29 -04:00
Harmony Monroe
f2bec7062e push + pickup boxes 2020-08-22 22:23:10 -04:00
Harmony Monroe
a5813d7858 walk n jump 2020-08-22 19:51:15 -04:00
Harmony Monroe
792a2989c1 jitter fix 2020-08-22 19:33:27 -04:00
Harmony Monroe
10369744ba init 2020-08-22 18:45:12 -04:00