godot_tiny_crate/Script
Harmony Monroe 1a4ffb51b0 if is_on_floor:
time_since_floor = 0
2020-09-04 00:39:03 -04:00
..
Actor.gd if is_on_floor: 2020-09-04 00:39:03 -04:00
Box.gd only need to call update() from actor 2020-08-29 17:50:03 -04:00
btn.gd spikes work 2020-08-26 16:09:19 -04:00
Door.gd fartin around - need to add spikes 2020-08-25 02:38:32 -04:00
Explosion.gd sfx + anims 2020-08-27 12:32:21 -04:00
GameCamera.gd seemed to fix the buggy tilemap rendering by rouding the camera position 2020-09-02 17:08:51 -04:00
Player.gd now using forced z_index for depth sorting 2020-09-02 17:19:59 -04:00
Shared.gd resize window based on display res 2020-09-02 15:05:33 -04:00
SolidTileMap.gd camera, drawing hitboxes 2020-08-29 17:21:38 -04:00
SpikeTileMap.gd sfx + anims 2020-08-27 12:32:21 -04:00