Commit graph

40 commits

Author SHA1 Message Date
Harmony Monroe
2d3bebeb77 level select WIP
fuck metroidvania, back to room-based
2020-11-18 14:37:43 -05:00
Harmony Monroe
935db40a67 turning the game into a metroidvania, fuck it. 2020-11-16 18:54:42 -05:00
Harmony Monroe
cbeeacdf98 more messy work, stage save data WIP 2020-11-16 15:55:37 -05:00
Harmony Monroe
6f9529ca7a doing some messy work on stage select save data
will definitely need to clean it up
so far just showing saved metrics like time to complete level
2020-11-16 14:24:04 -05:00
Harmony Monroe
bc4b569048 save data wip 2020-10-09 19:26:55 -04:00
Harmony Monroe
2e64e25dbc clear inheritance 2020-10-09 16:57:24 -04:00
Harmony Monroe
80a853adb5 hub world WIP 2, file directory reorganized 2020-10-09 16:23:26 -04:00
Harmony Monroe
8f0ea4ce22 hub world WIP 2020-10-08 14:08:30 -04:00
Harmony Monroe
58ef280b52 shader fix again, now reloading from the shader file and then duplicating 2020-10-05 18:41:32 -04:00
Harmony Monroe
8c9c34f33a treadmill shader fix
previously when adjusting the value of the shader, it would change the value for all shaders.

now it duplicates the shader at runtime so it's a unique copy and can have it's own unique shhader value
2020-10-05 13:48:05 -04:00
Harmony Monroe
5f476210ff scrolling shader for treadmill + setget tools
adjusting tread_speed will show results in editor
changing length in editor will affect sprite and hitbox_x
changing editor_move will move the actor that many tiles
2020-10-05 13:26:03 -04:00
Harmony Monroe
d3db52a99b developer console autocomplete is settled, and colors changed around 2020-09-30 20:18:37 -04:00
Harmony Monroe
7eda0a5934 console autocomplete WIP 2020-09-30 19:13:36 -04:00
Harmony Monroe
667246c2e2 treadmills are in, no animations tho 2020-09-29 18:33:49 -04:00
Harmony Monroe
a1e284b361 added more functionality to the dev console and made it less buggy.
hopefully you cant crash the game from it now.
2020-09-28 15:32:13 -04:00
Harmony Monroe
0cb5e0be5a developer console in effect 2020-09-27 18:22:46 -04:00
Harmony Monroe
c0d8ab4011 juicy box slam animation 2020-09-26 18:12:21 -04:00
Harmony Monroe
503b5edc95 Passthrough block 2020-09-25 18:52:26 -04:00
Harmony Monroe
d57c4e2c5a red & blue switches in effect 2020-09-25 15:18:46 -04:00
Harmony Monroe
75a75ded1c revert jump sfx 2020-09-25 13:30:33 -04:00
Harmony Monroe
b049563298 new juicy SFX and switches are WIP 2020-09-25 13:29:47 -04:00
Harmony Monroe
9af442b6b0 portal exit lerp thingy 2020-09-20 19:49:12 -04:00
Harmony Monroe
fa0a65114c portal exit 2020-09-17 22:45:34 -04:00
Harmony Monroe
6f161da0a3 map5 2020-09-13 20:36:47 -04:00
Harmony Monroe
3dd9d0fd11 maps 2020-09-13 19:42:56 -04:00
Harmony Monroe
37d6cf1f20 art rework! 2020-09-13 16:45:57 -04:00
Harmony Monroe
ab9a27de1d now using forced z_index for depth sorting 2020-09-02 17:19:59 -04:00
Harmony Monroe
49dd38dc01 back to 2d 2020-08-30 20:36:41 -04:00
Harmony Monroe
973465b13b put in cute model 2020-08-29 20:54:15 -04:00
Harmony Monroe
88449b0627 render viewport to CRT model! 2020-08-29 18:38:55 -04:00
Harmony Monroe
13f26062af sfx + anims 2020-08-27 12:32:21 -04:00
Harmony Monroe
35b719a01d anim pickup n throw fix 2020-08-26 21:54:03 -04:00
Harmony Monroe
5ab4914cd1 Aseprite Importer Plugin added - player Animations added 2020-08-26 21:42:32 -04:00
Harmony Monroe
ae64e5d236 spikes work 2020-08-26 16:09:19 -04:00
Harmony Monroe
0a04f8b393 fartin around - need to add spikes 2020-08-25 02:38:32 -04:00
Harmony Monroe
e5222f0f3c code cleanup, simplifying Actor methods.
need to fix tilemap collisions for hitboxes larger than 8 pixels
2020-08-23 19:11:03 -04:00
Harmony Monroe
3e79a48d37 using groups 2020-08-23 18:00:29 -04:00
Harmony Monroe
f2bec7062e push + pickup boxes 2020-08-22 22:23:10 -04:00
Harmony Monroe
a5813d7858 walk n jump 2020-08-22 19:51:15 -04:00
Harmony Monroe
10369744ba init 2020-08-22 18:45:12 -04:00