Sergey Stepanov
c27c88c0fa
Disable canvas pool with recording enabled for now
2023-08-24 00:14:25 +03:00
Sergey Stepanov
ddc841e8c6
Fold vpx/h264 struct options
2023-08-01 22:36:25 +03:00
Sergey Stepanov
49cb752b5c
Use implicit cast of app/game structs
...
That will make the code a bit tidier.
2023-08-01 22:27:21 +03:00
Sergey Stepanov
7fe3a893f6
Remove service package
2023-08-01 22:27:08 +03:00
Sergey Stepanov
b7fb079243
Derace the frontend when parallel testing
2023-08-01 22:25:55 +03:00
Sergey Stepanov
d7e8ca5ace
Remove SSL from the monitoring routes
2023-07-07 15:28:50 +03:00
Sergey Stepanov
8fef57aa8d
Use TLS with the monitoring / profiling routes
2023-07-06 00:04:05 +03:00
Sergey Stepanov
65b6e3208f
Fix lint warnings
2023-06-27 23:45:57 +03:00
Sergey Stepanov
d5bb271469
Add core hacks options
2023-06-23 18:39:36 +03:00
Sergey Stepanov
860c8b9d45
Add system param into the library
2023-06-16 14:12:41 +03:00
Sergey Stepanov
a6bcf5cd94
Fix scale option (it is slow)
2023-05-27 17:36:57 +03:00
sergystepanov
7668ef7bd8
Refactor media ( #401 )
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* Encapsulate media
* Write audio by 4 bytes instead 2
* Update deps
2023-05-27 17:34:35 +03:00
Sergey Stepanov
2ed6e8724f
Add Alwa's Awakening (Demo) NES ROM
2023-05-22 18:34:58 +03:00
Sergey Stepanov
75e41e4fd0
Fix static x264 static link on Windows
2023-05-14 01:47:58 +03:00
Sergey Stepanov
b227260060
Embed config.yaml into both apps
2023-05-12 14:31:21 +03:00
Sergey Stepanov
9231120a55
Add base path for games in workers
2023-05-12 14:31:21 +03:00
Sergey Stepanov
62fc68e88b
Add optional static linking with vpx, x264, opus
2023-04-24 00:16:00 +03:00
Sergey Stepanov
ece1efad16
Add optional static linking with vpx, x264, opus
2023-04-23 23:51:38 +03:00
Sergey Stepanov
8893e1e5bf
Update config manager
2023-04-22 17:05:28 +03:00
Sergey Stepanov
eda90d74e6
Rename C.stop (it crashes PCSX on Ubuntu) wtf omegalol
2023-04-21 00:26:41 +03:00
Sergey Stepanov
ee58af488d
Advance 1 frame only with Mupen
2023-04-20 22:54:35 +03:00
Sergey Stepanov
c8eb672ecd
Fix missing return
2023-04-20 22:54:12 +03:00
Sergey Stepanov
f00c27a226
Clean nanoarch
2023-04-20 14:18:57 +03:00
Sergey Stepanov
853c7a6f81
Fix save/load for Mupen64
...
By passing function arguments into the synchronized un-libco loop, we can now save and restore Mupen game states without segfaults.
2023-04-16 13:24:28 +03:00
Sergey Stepanov
b48a6c92f6
Refactor nanoarch names
2023-04-16 13:24:28 +03:00
Sergey Stepanov
5034f86667
Save/Load without malloc
2023-04-16 13:24:28 +03:00
Sergey Stepanov
d830821ceb
Move last frame time init fn to the end
2023-04-16 13:24:28 +03:00
Sergey Stepanov
137397dbc1
Update Libretro env handlers
2023-04-16 13:24:28 +03:00
Sergey Stepanov
66dbdba863
Use explicit Libretro log levels instead of magic numbers
2023-04-16 13:24:28 +03:00
Sergey Stepanov
33099d098f
Use new page-segmentation friendly unsafe.Slice for mem restore
2023-04-16 13:24:28 +03:00
Sergey Stepanov
43cb05e088
Remove unused OS signal handlers in C
...
The idea is that we make just one OS signals handler on the C (CGO) side instead of Go and handle everything there from both, which is needed for proper termination process of multithreaded Libretro cores. But it leads to strange segfaults.
2023-04-16 13:24:28 +03:00
Sergey Stepanov
a1b24b0a85
Handle faster most called Libretro env getters
2023-04-16 13:24:28 +03:00
Sergey Stepanov
7c2b88716b
Update libretro.h
2023-04-16 13:24:28 +03:00
Sergey Stepanov
9325fddc1f
Make RETRO_ENVIRONMENT_GET_SAVESTATE_CONTEXT return RETRO_SAVESTATE_CONTEXT_NORMAL explicitly for NeoGEO
2023-04-16 13:24:28 +03:00
Sergey Stepanov
5920af5a36
Add RETRO_ENVIRONMENT_GET_SAVESTATE_CONTEXT for NeoGEO
2023-04-08 01:18:41 +03:00
Sergey Stepanov
7b0d212fc0
Simplify core options passing
2023-04-06 20:40:58 +03:00
Sergey Stepanov
e3ecd8fef0
Remove not needed rand seeding
2023-04-06 20:39:41 +03:00
sergystepanov
cfd5b1ae8d
Libretro cores config in yaml ( #392 )
...
Removes separate config files for Libretro cores stored in the cores folder and replaces them with options in the main config.yaml file.
2023-04-06 11:25:49 +03:00
Sergey Stepanov
b5cb33812b
Add dummy CLEAR_ALL_THREAD_WAITS_CB for Mupen64 core in order to support the threaded renderer
2023-04-04 17:59:24 +03:00
Sergey Stepanov
9178dab7dd
Fix N64 overlapping frame draw
2023-04-03 20:39:49 +03:00
Sergey Stepanov
0f66f35673
Add the initial RETRO_ENVIRONMENT_SET_MESSAGE support
2023-03-31 18:50:42 +03:00
Sergey Stepanov
b24e82c145
Fix disabled cloud save downloads
2023-03-26 00:14:19 +03:00
Sergey Stepanov
b6366e7b88
Update room tests
2023-03-18 23:50:05 +03:00
sergystepanov
3bb54fdad4
Clean API ( #391 )
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Remove hard coupling between api (all the API data structures) and com (app clients communication protocol and logic).
2023-03-18 20:24:06 +03:00
Sergey Stepanov
cd056ee976
Bump to v3
2023-03-16 23:46:53 +03:00
Sergey Stepanov
faf347a44a
Make rand.Seed not deprecated
2023-02-17 18:12:38 +03:00
Sergey Stepanov
d27d819821
Add variable frame rate (VFR) option for cores.
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It is enabled only for N64.
Disabling it for everything else may lead to a much smoother video playback (less stuttering).
2023-02-10 18:03:50 +03:00
Sergey Stepanov
beaf862dec
Don't cache nil frames
2023-02-10 17:47:58 +03:00
sergystepanov
c7b5d1afc3
Fix possible infinite loop on Mupen close ( #389 )
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For some reason the Libretro Mupen core breaks the pseudo-random order of channel selection leading to constant skip of the done channel on ticker aka an infinite loop.
2023-02-04 22:47:53 +03:00
Sergey Stepanov
0d7467048a
Log abnormal WebRTC sample writes
2023-02-04 20:30:37 +03:00