mirror of
https://github.com/giongto35/cloud-game.git
synced 2026-07-28 12:36:30 +00:00
Add Alwa's Awakening (Demo) NES ROM
This commit is contained in:
parent
a4f47396e5
commit
2ed6e8724f
6 changed files with 7 additions and 7 deletions
BIN
assets/games/Alwa's Awakening (Demo).nes
Normal file
BIN
assets/games/Alwa's Awakening (Demo).nes
Normal file
Binary file not shown.
Binary file not shown.
|
|
@ -15,7 +15,7 @@ func TestLibraryScan(t *testing.T) {
|
|||
{
|
||||
directory: "../../assets/games",
|
||||
expected: []string{
|
||||
"Super Mario Bros", "Sushi The Cat", "anguna",
|
||||
"Alwa's Awakening (Demo)", "Sushi The Cat", "anguna",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ func TestLoad(t *testing.T) {
|
|||
{
|
||||
room: "test_load_00",
|
||||
system: "nes",
|
||||
rom: "Super Mario Bros.nes",
|
||||
rom: "Alwa's Awakening (Demo).nes",
|
||||
emulationTicks: 100,
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -207,7 +207,7 @@ func BenchmarkEmulatorGba(b *testing.B) {
|
|||
}
|
||||
|
||||
func BenchmarkEmulatorNes(b *testing.B) {
|
||||
benchmarkEmulator("nes", "Super Mario Bros.nes", b)
|
||||
benchmarkEmulator("nes", "Alwa's Awakening (Demo).nes", b)
|
||||
}
|
||||
|
||||
func TestSwap(t *testing.T) {
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ var testTempDir = filepath.Join(os.TempDir(), "cloud-game-core-tests")
|
|||
|
||||
// games
|
||||
var (
|
||||
mario = games.GameMetadata{Name: "Super Mario Bros", Type: "nes", Path: "Super Mario Bros.nes"}
|
||||
alwas = games.GameMetadata{Name: "Alwa's Awakening (Demo)", Type: "nes", Path: "Alwa's Awakening (Demo).nes"}
|
||||
sushi = games.GameMetadata{Name: "Sushi The Cat", Type: "gba", Path: "Sushi The Cat.gba"}
|
||||
fd = games.GameMetadata{Name: "Florian Demo", Type: "n64", Path: "Sample Demo by Florian (PD).z64"}
|
||||
)
|
||||
|
|
@ -89,7 +89,7 @@ func TestRoom(t *testing.T) {
|
|||
frames int
|
||||
}{
|
||||
{
|
||||
game: mario,
|
||||
game: alwas,
|
||||
vCodec: encoder.H264,
|
||||
frames: 300,
|
||||
},
|
||||
|
|
@ -140,7 +140,7 @@ func TestAllEmulatorRooms(t *testing.T) {
|
|||
frames int
|
||||
}{
|
||||
{game: sushi, frames: 150},
|
||||
{game: mario, frames: 50},
|
||||
{game: alwas, frames: 50},
|
||||
{game: fd, frames: 50},
|
||||
}
|
||||
|
||||
|
|
@ -315,7 +315,7 @@ func BenchmarkRoom(b *testing.B) {
|
|||
},
|
||||
{
|
||||
system: "nes",
|
||||
game: mario,
|
||||
game: alwas,
|
||||
codecs: []encoder.VideoCodec{encoder.VP8, encoder.H264},
|
||||
frames: 100,
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue