cloud-game/pkg/worker
Sergey Stepanov 43cb05e088 Remove unused OS signal handlers in C
The idea is that we make just one OS signals handler on the C (CGO) side instead of Go and handle everything there from both, which is needed for proper termination process of multithreaded Libretro cores. But it leads to strange segfaults.
2023-04-16 13:24:28 +03:00
..
compression Remove not needed rand seeding 2023-04-06 20:39:41 +03:00
emulator Remove unused OS signal handlers in C 2023-04-16 13:24:28 +03:00
encoder Bump to v3 2023-03-16 23:46:53 +03:00
recorder Remove not needed rand seeding 2023-04-06 20:39:41 +03:00
thread Refactored v3 (#350) 2023-01-09 23:20:22 +03:00
cloudsave.go Fix disabled cloud save downloads 2023-03-26 00:14:19 +03:00
coordinator.go Clean API (#391) 2023-03-18 20:24:06 +03:00
coordinatorhandlers.go Clean API (#391) 2023-03-18 20:24:06 +03:00
media.go Bump to v3 2023-03-16 23:46:53 +03:00
media_test.go Remove not needed rand seeding 2023-04-06 20:39:41 +03:00
recording.go Bump to v3 2023-03-16 23:46:53 +03:00
room.go Clean API (#391) 2023-03-18 20:24:06 +03:00
room_test.go Libretro cores config in yaml (#392) 2023-04-06 11:25:49 +03:00
router.go Clean API (#391) 2023-03-18 20:24:06 +03:00
storage.go Refactored v3 (#350) 2023-01-09 23:20:22 +03:00
storage_test.go Refactored v3 (#350) 2023-01-09 23:20:22 +03:00
worker.go Clean API (#391) 2023-03-18 20:24:06 +03:00