giongto35
4dfce7de37
Create index.html
2019-09-11 01:50:54 +08:00
giongto35
ce2971deae
Update README
2019-09-08 05:31:31 +08:00
giongto35
6b0b8cd9be
Update webpage
2019-09-08 05:18:39 +08:00
giongto35
7a940b866f
Update Readme
2019-09-08 05:15:58 +08:00
giongto35
927e39155a
Update description
2019-09-08 04:19:12 +08:00
giongto35
d22dcb68d9
Merge branch 'gh-pages' of github.com:giongto35/cloud-game into gh-pages
2019-09-07 19:10:17 +08:00
giongto35
a7724bf792
Update README.md
2019-09-07 19:08:45 +08:00
giongto35
bc0a341c39
Set theme jekyll-theme-cayman
2019-09-07 19:04:51 +08:00
giongto35
a45c847599
Merge branch 'master' into gh-pages
2019-09-05 00:07:35 +08:00
giongto35
34357d6609
Update page
2019-09-05 00:06:04 +08:00
giongto35
ddb8756045
remove comment
2019-09-04 02:31:45 +08:00
giongto35
a41b54651f
Remove old nes emulator ( #78 )
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* Remove old NES emulator, using only libretro now
* Update landing page
2019-09-04 02:21:46 +08:00
giongto35
e0b9fb413e
Fit size based on emulator ( #77 )
2019-09-03 02:50:12 +08:00
giongto35
2d31fb94ac
Update vendor and makefile ( #76 )
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* Update dependencies
* Update vendor
* Update vendor with C package
* Update Make file
2019-09-01 04:56:27 +08:00
giongto35
5d9fc8eb36
Update README.md
2019-09-01 03:34:45 +08:00
giongto35
a42ebfc0e4
Update UI to support more kind of emulator
2019-08-31 13:45:06 +08:00
giongto35
92660b782c
Refactor encoder ( #75 )
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* Refactor encoding code
* Close input encoder
2019-08-31 12:26:00 +08:00
giongto35
a0d5328848
Add GBA rom to test retroarch
2019-08-31 04:21:00 +08:00
giongto35
31546ccd59
Update SNES core
2019-08-31 04:13:09 +08:00
giongto35
dadd5ebad0
Update NES emulator to follow correct order ( #74 )
2019-08-30 02:47:08 +08:00
giongto35
f491861874
Update Playstation core ( #73 )
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* Update cores setting for ps1
* Update PS3 output + use bytes per row to get the correct number of bytes per row
* Add more inputs
* Update input
* Fix input
* Add resize image comment
* Update screenshot
* Try side by side
* Update Image side by side
* Add image side by side
* Update landing page
* Add landing page image
* Update landing page image
2019-08-28 03:54:18 +08:00
giongto35
5175fde635
Move gamelist to become a utility library, this package can be shared between overlord and worker ( #72 )
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* Return games based on type
* Add nes extension also
* Update game list logic
* Add more files to diff
2019-08-27 07:26:33 +08:00
giongto35
4fe4bad01a
Add H264 codec ( #71 )
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* Update gomod
* Add h264 codec + interface
* Add config to use H264 or Vp8
2019-08-23 03:41:16 +08:00
Sadlil Rhythom
42e281234c
Introduce Makefile and go vendor directory for faster build ( #67 )
2019-08-17 00:13:36 +08:00
giongto35
b4970f37c4
Update README.md
2019-08-16 08:14:35 +08:00
giongto35
604209bf8f
Stun turn from worker ( #65 )
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* Stun turn from worker
* Add Stun turn from server
* Add google stun to ice list
2019-08-05 21:48:19 +08:00
giongto35
e05b40d6e7
Update Google Analytic
2019-08-04 17:31:48 +08:00
giongto35
71301e3448
Set theme jekyll-theme-cayman
2019-08-04 04:35:57 +08:00
giongto35
519c57cdf5
Create FUNDING.yml
2019-08-04 04:16:47 +08:00
giongto35
8ef538c86a
Update docker ignore to skip adding games folder to docker, use volume instead
2019-08-03 16:57:37 +08:00
giongto35
35c42e3bad
Update cores
2019-08-03 16:23:55 +08:00
giongto35
41cb01bf2b
Integrate with RetroArch to have Universal emulator. ( #64 )
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* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
64ab7a18ed
Set theme jekyll-theme-cayman
2019-07-25 15:25:41 +08:00
giongto35
8f209cddb4
Update README.md
2019-07-10 02:13:24 +08:00
giongto35
c8d8e94a17
Update README.md
2019-07-10 02:13:03 +08:00
giongto35
3c1d0bc4e4
Update README.md
2019-06-26 02:13:31 +08:00
giongto35
348e3ec4b7
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-22 23:18:42 +08:00
giongto35
d9a8f6f858
Add missed package
2019-06-22 23:16:07 +08:00
giongto35
e6ed27b31f
Update to pion 2.0.23 + logic to skip private IP ( #61 )
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* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
4172e49b03
Match best worker based on latency + Experiment with Singapore Host ( #60 )
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* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
aa4128b818
Remove logging address
2019-06-20 00:03:52 +08:00
giongto35
aa37696eb9
Add comments
2019-06-19 23:11:08 +08:00
giongto35
e0462326f4
Force update ws.js
2019-06-19 04:31:09 +08:00
giongto35
102ce66fe0
Update latency
2019-06-19 04:31:09 +08:00
giongto35
24e9b21a35
Find nearest sever
2019-06-19 04:31:09 +08:00
giongto35
b71bdbb70e
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-15 23:04:26 +08:00
giongto35
9cbebb60a8
Use google stun server
2019-06-15 23:04:08 +08:00
selvan
d0756e5f48
Fix: Install dependencies for Mac OS ( #57 )
2019-06-15 16:09:01 +08:00
giongto35
26ca8ea326
update git ignore
2019-06-14 01:00:37 +08:00
giongto35
63ff89d2e3
Turn down server to save cost
2019-06-14 00:17:40 +08:00