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@ -116,11 +116,8 @@ func NewRoom(roomID string, gameName string, onlineStorage *storage.Client) *Roo
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// create director
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func getEmulator(emuName string, roomID string, imageChannel chan<- *image.RGBA, audioChannel chan<- float32, inputChannel <-chan int) emulator.CloudEmulator {
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//if emuName == "nes" {
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//return emulator.NewDirector(roomID, imageChannel, audioChannel, inputChannel)
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//}
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nanoarch.Init(emuName, roomID, imageChannel, audioChannel, inputChannel)
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return nanoarch.NAEmulator
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}
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