6.3 KiB
Usage
Here's how to use Winamp-js in your own project.
Examples
If you would like to look as some examples check out the examples directory were you will find:
- Minimal - An example that just uses a
<script>tag that points to a CDN. No install required.
Install
npm install --save winamp2-js
Or, you can include it via a script tag:
<!-- You can use this URL, or download it and check it into your own project -->
<script src="https://unpkg.com/winamp2-js@0.0.6/built/winamp.bundle.min.js"></script>
Create a container
Create a DOM element somewhere in your HTML document. This will eventually contain Winamp2-js.
<div id='winamp-container'></div>
Initialize the JavaScript
import Winamp from 'winamp2-js';
// Or, if you installed via a script tag, `Winamp` is available on the global `window`:
// const Winamp = window.winamp2js;
// Check if Winamp is supported in this browser
if(!Winamp.browserIsSupported()) {
alert("Oh no! Winamp does not work!")
throw new Error("What's the point of anything?")
}
const winamp = new Winamp({
initialTracks: [{
metaData: {
artist: "DJ Mike Llama",
title: "Llama Whippin' Intro",
},
// Can be downloaded from: https://github.com/captbaritone/winamp2-js/raw/master/mp3/llama-2.91.mp3
url: "path/to/mp3/llama-2.91.mp3"
}],
initialSkin: {
// Can be downloaded from https://github.com/captbaritone/winamp2-js/raw/master/skins/base-2.91.wsz
url: "path/to/skins/base-2.91.wsz"
},
});
// Render after the skin has loaded.
winamp.renderWhenReady(document.getElementById('winamp-container'));
API
Many methods on the winamp instance deal with tracks. Here is the shape of a track:
const track = {
// Either `url` or `blob` must be specified
// Note: This URL must be served the with correct CORs headers.
url: 'https://example.com/song.mp3',
blob: dataBlob,
// Optional. Name to be used until ID3 tags can be resolved.
// If the track has a `url`, and this property is not given,
// the filename will be used instead.
defaultName: 'My Song',
// Optional. Data to be used _instead_ of trying to fetch ID3 tags.
metaData: {
artist: 'Jordan Eldredge',
title: "Jordan's Song"
},
// Optional. Duration (in seconds) to be used instead of
// fetching enough of the file to measure its length.
duration: 95
};
Static Methods
The Winamp class has the following static methods:
browserIsSupported()
Returns a true if the current browser supports the features that Winamp2-js depends upon. It is recomended to check this before you attempt to instantiate an instance of Winamp.
if(Winamp.browserIsSupported()) {
new Winamp({/* ... */});
// ...
} else {
// Perhaps you could show some simpler player in this case.
}
Construction
The Winamp class is constructed with an options object.
const options = {
// Required. An object representing the initial skin to use.
// Note: This URL must be served the with correct CORs headers.
initialSkin: {
url: './path/to/skin.wsz'
},
// Optional. An array of `track`s (see above) to prepopulate the playlist with.
initialTracks: [/* ... */],
// Optional. An array of objects representing skins.
// These will appear in the "Options" menu under "Skins".
// Note: These URLs must be served the with correct CORs headers.
availableSkins: [
{ url: "./green.wsz", name: "Green Dimension V2" },
{ url: "./osx.wsz", name: "Mac OSX v1.5 (Aqua)" }
],
// Optional. (Default: `false`) Should global hotkeys be enabled?
enableHotkeys: true,
// Optional. An array of additional file pickers.
// These will appear in the "Options" menu under "Play".
// In the offical version. This option is used to provide a "Dropbox" file picker.
filePickers: [{
// The name that will appear in the context menu.
contextMenuName: "My File Picker...",
// A function which returns a Promise that resolves to
// an array of `track`s (see above)
filePicker: () => Promise.resolve([{
url: './rick_roll.mp3'
}]),
// A boolean indicating if this options should be made
// available when the user is offline.
requiresNetwork: true
}]
};
const winamp = new Winamp(options);
Instance Methods
The Winamp class has the following instance methods:
appendTracks(tracks)
Add an array of tracks (see above) to the end of the playlist.
winamp.appendTracks([
{url: 'https://example.com/track1.mp3'},
{url: 'https://example.com/track2.mp3'},
{url: 'https://example.com/track3.mp3'}
]);
setTracksToPlay(tracks)
Replace the playlist with an array of tracks (see above) and begin playing the first track.
winamp.setTracksToPlay([
{url: 'https://example.com/track1.mp3'},
{url: 'https://example.com/track2.mp3'},
{url: 'https://example.com/track3.mp3'}
]);
renderWhenReady(domNode)
Winamp2-js will wait until it has fetch the skin and fully parsed it, and then render itself into the given container. A promise is returned which will resolve after the render is complete.
const container = document.getElementById('winamp-container');
winamp.renderWhenReady(container).then(() => {
console.log('rendered winamp!');
});
Notes
- Internet Explorer is not supported.
- Winamp2-js injects CSS into the page. The CSS is namespaced (every CSS selector is prefixed with
#winamp2-js), so it should not interfere with anything on the host page. - Winamp2-js' HTML contains somewhat generic IDs and class names. If you have CSS on your page that is not namespaced, it may accidently be applied to Winamp2-js. If this happens please reach out. I may be able to resolve it.
- Skin and audio URLs are subject to CORS. Please ensure they are either served from the same domain, or that the other domain is served with the correct headers.
- Please reach out to me. I'd love to help you set it up, and understand how it's being used. I plan to expand this API as I learn how people want to use it.