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Format features.md as Markdown
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features.md
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features.md
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# General UI
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Pixel perfect graphics:
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CSS
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Canvas
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* Pixel perfect graphics:
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* CSS
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* Canvas
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# Window Manager
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Windows are draggable
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Windows snap to eachother
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Windows snap to edges of browser window
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Dragging the min window drags all attached windows
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Recursively
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* Windows are draggable
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* Windows snap to eachother
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* Windows snap to edges of browser window
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* Dragging the min window drags all attached windows
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* Recursively
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# Main Window
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As you drag the position handle, the change is displayed in the text box
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Easter egg mode
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Changing color as you change volume or balance
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Marquee effect on text
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Click and drag marquee
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Double mode
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Visualizer
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Bar mode uses colors from skin
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Line mode
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Bar mode
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Progress bar handle has three states
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Visualization (Not implemented)
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Volume/Balance
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Different skin sprites are used depending upon the value
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Balance snaps to center
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* As you drag the position handle, the change is displayed in the text box
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* Easter egg mode
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* Changing color as you change volume or balance
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* Marquee effect on text
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* Click and drag marquee
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* Double mode
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* Visualizer
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* Bar mode uses colors from skin
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* Line mode
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* Bar mode
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* Progress bar handle has three states
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* Visualization (Not implemented)
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* Volume/Balance
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* Different skin sprites are used depending upon the value
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* Balance snaps to center
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# Equalizer Window
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Pixel perfect vertical sliders (not possible with native CSS)
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Slider background uses a different sprite background depending upon value
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Shade mode with three states for each slider hande (center state should be wider for volume?)
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EQ levels actually effect the sound
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Parse and create binary .eqf files to import/export eq levels.
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* Pixel perfect vertical sliders (not possible with native CSS)
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* Slider background uses a different sprite background depending upon value
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* Shade mode with three states for each slider hande (center state should be wider for volume?)
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* EQ levels actually effect the sound
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* Parse and create binary .eqf files to import/export eq levels.
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