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adjusting tread_speed will show results in editor changing length in editor will affect sprite and hitbox_x changing editor_move will move the actor that many tiles |
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| .. | ||
| box.json | ||
| box.png | ||
| bricks.png | ||
| crate_tiles.png | ||
| door.png | ||
| explode.json | ||
| explode.png | ||
| explode2.json | ||
| explode2.png | ||
| pixel.png | ||
| player.json | ||
| player.png | ||
| portal.json | ||
| portal.png | ||
| solid_bricks.png | ||
| tread.png | ||