godot_tiny_crate/src/actor
2024-02-21 11:01:39 -05:00
..
Actor.gd Actor.is_obscure ! win.tscn stats (-; 2024-02-20 12:10:22 -05:00
Box.gd different box sprites & color inversion! (-; 2024-02-11 23:19:29 -05:00
Box.tscn hmm box color 2024-02-12 01:28:03 -05:00
BoxSpawner.gd win percentage + box spawner explosion (: 2024-02-21 11:01:39 -05:00
BoxSpawner.tscn win percentage + box spawner explosion (: 2024-02-21 11:01:39 -05:00
Exit.gd Background loading!! Stages are now filled in after stage select is loaded (: 2023-12-14 16:07:22 -05:00
Exit.tscn Background loading!! Stages are now filled in after stage select is loaded (: 2023-12-14 16:07:22 -05:00
ExitStar.gd change _process to _physics_process for consistent framerate! (: 2021-10-02 16:26:48 -04:00
Note.gd Actor.is_obscure ! win.tscn stats (-; 2024-02-20 12:10:22 -05:00
Note.tscn Actor.is_obscure ! win.tscn stats (-; 2024-02-20 12:10:22 -05:00
Passthrough.gd Background loading!! Stages are now filled in after stage select is loaded (: 2023-12-14 16:07:22 -05:00
Passthrough.tscn cleanup groups! 2022-08-25 13:51:09 -04:00
Player.gd level select scrolling up and down consistent with row widths! (-= 2024-02-12 01:21:59 -05:00
Player.tscn Arrange credits, Player pushing while Pickup! organize player sprite sheet (: 2024-01-29 01:36:11 -05:00
Spike.tscn cleanup groups! 2022-08-25 13:51:09 -04:00
Switch.gd BoxSpawner! win screen additions (: 2024-02-20 12:38:24 -05:00
Switch.tscn cleanup groups! 2022-08-25 13:51:09 -04:00
SwitchBlock.gd BoxSpawner! win screen additions (: 2024-02-20 12:38:24 -05:00
SwitchBlock.tscn cleanup groups! 2022-08-25 13:51:09 -04:00
SwitchBlockBlue.tscn cleanup groups! 2022-08-25 13:51:09 -04:00
SwitchBlue.tscn cleanup groups! 2022-08-25 13:51:09 -04:00