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https://github.com/HarmonyHoney/tiny_crate.git
synced 2026-01-23 02:34:53 +00:00
Arrange credits, Player pushing while Pickup! organize player sprite sheet (:
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5 changed files with 28 additions and 20 deletions
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Before Width: | Height: | Size: 652 B After Width: | Height: | Size: 752 B |
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@ -172,7 +172,7 @@ func _physics_process(delta):
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box_pickup(dir * 4, 0)
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# push box
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if !is_pickup and is_on_floor and move_get_dist().x:
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if is_on_floor and move_get_dist().x:
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var a = check_area_actors("box", position.x + dir)
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if a.size():
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a.sort_custom(self, "sort_y_ascent")
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@ -82,7 +82,7 @@ tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 6 ]
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"values": [ 4 ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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@ -112,7 +112,7 @@ tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2, 0.3, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 2, 0, 4, 0 ]
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"values": [ 2, 0, 3, 0 ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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@ -823,46 +823,53 @@ align = 2
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valign = 2
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[node name="Credits" type="Control" parent="."]
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margin_left = 136.0
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margin_left = 80.0
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margin_top = 12.0
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margin_right = 176.0
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margin_bottom = 52.0
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margin_right = 308.0
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margin_bottom = 140.0
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[node name="Header" type="Label" parent="Credits"]
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[node name="Top" type="Control" parent="Credits"]
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margin_left = 148.0
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margin_top = 11.0
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margin_right = 228.0
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margin_bottom = 24.0
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margin_right = 148.0
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margin_bottom = 11.0
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[node name="Header" type="Label" parent="Credits/Top"]
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margin_left = -80.0
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margin_right = 148.0
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margin_bottom = 13.0
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custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
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custom_constants/shadow_as_outline = 1
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custom_fonts/font = SubResource( 18 )
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text = "TINY CRATE"
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align = 1
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[node name="By" type="Label" parent="Credits"]
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margin_left = 105.0
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margin_top = 25.0
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margin_right = 115.0
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margin_bottom = 35.0
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[node name="By" type="Label" parent="Credits/Top"]
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margin_left = 25.0
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margin_top = 14.0
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margin_right = 35.0
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margin_bottom = 24.0
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custom_fonts/font = ExtResource( 25 )
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text = "by"
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align = 1
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valign = 1
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[node name="HarmonyHoneyLogo" type="Sprite" parent="Credits"]
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position = Vector2( 114, 49 )
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[node name="HarmonyHoneyLogo" type="Sprite" parent="Credits/Top"]
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position = Vector2( 34, 38 )
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texture = ExtResource( 4 )
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[node name="List" type="Label" parent="Credits"]
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margin_left = 58.0
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margin_top = 59.0
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margin_right = 228.0
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margin_right = 219.0
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margin_bottom = 128.0
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custom_fonts/font = ExtResource( 25 )
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text = "hhoney.net
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Made with Godot Engine
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Fonts by Daniel Linssen"
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align = 1
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Fonts by
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TODO: write font credits"
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align = 2
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valign = 1
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[node name="Stage" type="Node2D" parent="."]
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@ -885,6 +892,7 @@ script = ExtResource( 10 )
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[node name="Player" parent="Stage/Actors" instance=ExtResource( 12 )]
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position = Vector2( 88, 88 )
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push_speed = 0.3
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is_attract_mode = true
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[node name="Box0" parent="Stage/Actors" instance=ExtResource( 9 )]
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