Godot 3.5.2 / Crate Chucking Puzzle Platformer Game
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2020-11-11 22:09:04 -05:00
addons/aseprite_importer Aseprite Importer Plugin added - player Animations added 2020-08-26 21:42:32 -04:00
Audio/SFX Passthrough block 2020-09-25 18:52:26 -04:00
Font hub world WIP 2020-10-08 14:08:30 -04:00
Image hub world WIP 2, file directory reorganized 2020-10-09 16:23:26 -04:00
Map tiny fix when box.save doesn't exist 2020-11-11 22:09:04 -05:00
Scene save data wip 2020-10-09 19:26:55 -04:00
Script tiny fix when box.save doesn't exist 2020-11-11 22:09:04 -05:00
Shader shader fix again, now reloading from the shader file and then duplicating 2020-10-05 18:41:32 -04:00
.gitignore added more functionality to the dev console and made it less buggy. 2020-09-28 15:32:13 -04:00
crate.png Passthrough block 2020-09-25 18:52:26 -04:00
crt.fbx render viewport to CRT model! 2020-08-29 18:38:55 -04:00
default_env.tres init 2020-08-22 18:45:12 -04:00
DefaultMaterial.material render viewport to CRT model! 2020-08-29 18:38:55 -04:00
icon.png init 2020-08-22 18:45:12 -04:00
mac_classic.fbx put in cute model 2020-08-29 20:54:15 -04:00
Material.material put in cute model 2020-08-29 20:54:15 -04:00
project.godot hub world WIP 2, file directory reorganized 2020-10-09 16:23:26 -04:00