godot_tiny_crate/Script/SolidTileMap.gd
Harmony Monroe 10369744ba init
2020-08-22 18:45:12 -04:00

17 lines
340 B
GDScript3

extends TileMap
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
Shared.node_map = self
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass