Commit graph

16 commits

Author SHA1 Message Date
Harmony Monroe
027ebe5665 box pickup smooth 2020-09-20 23:48:20 -04:00
Harmony Monroe
cdfe055285 jump corner correction and fitting into holes on the x axis idk 2020-09-12 17:01:34 -04:00
Harmony Monroe
1a4ffb51b0 if is_on_floor:
time_since_floor = 0
2020-09-04 00:39:03 -04:00
Harmony Monroe
c57c8be8ad tiny cleanup is_area_solid_actor 2020-09-04 00:09:26 -04:00
Harmony Monroe
295a06462f editor drawing optimization, only update() when value is changed 2020-08-29 17:55:29 -04:00
Harmony Monroe
a14e2a7d1a only need to call update() from actor 2020-08-29 17:50:03 -04:00
Harmony Monroe
55b2dcf0a8 camera, drawing hitboxes 2020-08-29 17:21:38 -04:00
Harmony Monroe
5ab4914cd1 Aseprite Importer Plugin added - player Animations added 2020-08-26 21:42:32 -04:00
Harmony Monroe
ae64e5d236 spikes work 2020-08-26 16:09:19 -04:00
Harmony Monroe
0a04f8b393 fartin around - need to add spikes 2020-08-25 02:38:32 -04:00
Harmony Monroe
0d6792733d tilemap collisions for larger hitboxes! 2020-08-23 20:45:42 -04:00
Harmony Monroe
e5222f0f3c code cleanup, simplifying Actor methods.
need to fix tilemap collisions for hitboxes larger than 8 pixels
2020-08-23 19:11:03 -04:00
Harmony Monroe
3e79a48d37 using groups 2020-08-23 18:00:29 -04:00
Harmony Monroe
f2bec7062e push + pickup boxes 2020-08-22 22:23:10 -04:00
Harmony Monroe
792a2989c1 jitter fix 2020-08-22 19:33:27 -04:00
Harmony Monroe
10369744ba init 2020-08-22 18:45:12 -04:00