Harmony Monroe
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027ebe5665
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box pickup smooth
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2020-09-20 23:48:20 -04:00 |
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Harmony Monroe
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cdfe055285
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jump corner correction and fitting into holes on the x axis idk
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2020-09-12 17:01:34 -04:00 |
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Harmony Monroe
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1a4ffb51b0
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if is_on_floor:
time_since_floor = 0
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2020-09-04 00:39:03 -04:00 |
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Harmony Monroe
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c57c8be8ad
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tiny cleanup is_area_solid_actor
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2020-09-04 00:09:26 -04:00 |
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Harmony Monroe
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295a06462f
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editor drawing optimization, only update() when value is changed
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2020-08-29 17:55:29 -04:00 |
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Harmony Monroe
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a14e2a7d1a
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only need to call update() from actor
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2020-08-29 17:50:03 -04:00 |
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Harmony Monroe
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55b2dcf0a8
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camera, drawing hitboxes
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2020-08-29 17:21:38 -04:00 |
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Harmony Monroe
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5ab4914cd1
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Aseprite Importer Plugin added - player Animations added
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2020-08-26 21:42:32 -04:00 |
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Harmony Monroe
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ae64e5d236
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spikes work
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2020-08-26 16:09:19 -04:00 |
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Harmony Monroe
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0a04f8b393
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fartin around - need to add spikes
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2020-08-25 02:38:32 -04:00 |
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Harmony Monroe
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0d6792733d
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tilemap collisions for larger hitboxes!
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2020-08-23 20:45:42 -04:00 |
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Harmony Monroe
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e5222f0f3c
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code cleanup, simplifying Actor methods.
need to fix tilemap collisions for hitboxes larger than 8 pixels
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2020-08-23 19:11:03 -04:00 |
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Harmony Monroe
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3e79a48d37
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using groups
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2020-08-23 18:00:29 -04:00 |
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Harmony Monroe
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f2bec7062e
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push + pickup boxes
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2020-08-22 22:23:10 -04:00 |
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Harmony Monroe
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792a2989c1
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jitter fix
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2020-08-22 19:33:27 -04:00 |
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Harmony Monroe
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10369744ba
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init
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2020-08-22 18:45:12 -04:00 |
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