Harmony Honey
1f2a34598d
Candy & Cam speed increases past loop 3 (:
2023-05-16 16:57:40 -04:00
Harmony Honey
74f9b4e134
ease Weather volume when raining! (:
2023-05-16 14:53:19 -04:00
Harmony Honey
30bd91100d
Weather Audio bus! (= Weather sounds now deafened when disabled ^.^
2023-05-16 14:33:13 -04:00
Harmony Honey
99d961fd7a
smooth transitions! (=
2023-05-12 19:37:26 -04:00
Harmony Honey
a9fcd0e3b1
arcade iteration! (=
2023-05-11 16:41:55 -04:00
Harmony Honey
06ced17cae
more mapz (:
2023-05-09 21:27:15 -04:00
Harmony Honey
774e4e2292
arcade player can now die (;
2023-05-09 21:10:36 -04:00
Harmony Honey
9c4b0f76bd
tasty folder structure & 8 sprite mirrors (:
2023-05-09 20:51:52 -04:00
Harmony Honey
4abcefff01
more arcade progress!(:
2023-05-09 20:20:10 -04:00
Harmony Honey
dee7c22a14
arcade game WIP! tileset6 is white + tileset7 variant (:
2023-05-09 00:03:53 -04:00
Harmony Honey
904a0ff6c6
more random hairstyle with preset()! ^.^
2023-04-28 23:22:31 -04:00
Harmony Honey
60d8915923
inset_shadow.gdshader on title menu! (=
2023-04-28 22:54:57 -04:00
Harmony Honey
6b752fe43c
process_priority fixes! + moon.gdshader time_add (:
2023-04-26 01:20:28 -04:00
Harmony Honey
cd1b9a0f29
more scripts to automate exporting! (=
2023-04-24 16:56:45 -04:00
Harmony Honey
d3ba70ada8
fix ScrollVar is_int = true, now false by default!
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MenuOptions working again (:
2023-04-24 16:24:28 -04:00
Harmony Honey
4f7b8d2ea4
patch 6 & credit neropatti (:
2023-04-24 16:04:34 -04:00
Harmony Honey
0aad33b4dc
Merge pull request #2 from neropatti/master4
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Remove unused connection
2023-04-24 12:45:46 -07:00
neropatti
c7ba489599
Remove unused connection
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This printed out tons of errors into the debugger :)
2023-04-23 09:03:13 +03:00
Harmony Honey
bb9987a924
Mirror working with interpolation! (=
2023-04-20 23:42:19 -04:00
Harmony Honey
420ba8cee5
Physics Interpolation! (: using _process anywhere possible!
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ScrollVar.is_int to convert string from list!
Mirror is broken ;P
2023-04-20 22:45:05 -04:00
Harmony Honey
1ff63a422e
Merge pull request #1 from neropatti/interpolation
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Add smoothing/interpolation to player visuals
2023-04-20 14:24:23 -07:00
neropatti
edb985fce7
Add smoothing/interpolation to player visuals
2023-04-20 13:43:51 +03:00
Harmony Honey
cdc684e6b5
day_scale affects rain_clock/solve_clock, and precip_list speed_scale! (=
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Spike visibility increased! darker outline (;
debug_add_gem input for testing^.^
Moon shader rework! Using the godot source blendAdd function to add directly off the background color! <3 (:
Sun & Moon are now the same ball! With Sun Node2D holding the rays(: Moon will lerp to sun_color by sun_frac! ^.^
2023-04-18 18:03:35 -04:00
Harmony Honey
e2c94b4ba5
Silly dialogs!!! <3 (; Demo NPC in 3/0_hub ^.^
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butler_push path fix (-:
2023-04-16 05:37:52 -04:00
Harmony Honey
3d6f2e012f
Door closing sound! (;
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Door cleanup with open_count()! ^.^
UI _easy_to.x = 0.0 when "" empty string (=
2023-04-16 03:00:06 -04:00
Harmony Honey
3416f81868
Gem and Clock UI animation! (;
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UI.gem_text() and rank_text() to set count
DoorUnlock now manipulates day_scale! ^.^
More Dialog on 1/0_hub first NPC
2023-04-16 00:44:21 -04:00
Harmony Honey
9de0ad8ad8
ring vortex in doors!(;
2023-04-15 00:03:50 -04:00
Harmony Honey
7a8a26d1a1
Player sucked in and out of doors! ;P
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Player.spr_easy will rotate and scale sprites! ^.^
Cutscene.is_faster for improved time (;
EaseMover.count(,, is_smooth = true) for smooth or frac!
Goal now follows behind player!
2023-04-14 18:33:36 -04:00
Harmony Honey
b12302dba5
More Dialog as you progress through the game! ^.^
2023-04-13 19:00:46 -04:00
Harmony Honey
f1f2160d97
0/1_start Dialog coming along! ^.^<3
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Gem and clock fill color more contrast! (:
NPC greeting rework(; start a new queue with greeting
UI show gems if is_paused and Shared.gems > 0
2023-04-13 17:28:19 -04:00
Harmony Honey
22d8b8e6e9
DoorBig is_cutscene true when locked (:
2023-04-13 15:02:49 -04:00
Harmony Honey
cabfe39849
GemCollect and Clock Cutscene rework to stand next to door! (-:
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Fix clock_rank when starting new game! ^.^
2023-04-13 03:00:08 -04:00
Harmony Honey
64f305d845
Mirror cleanup! background color is opposite time of day(:
2023-04-13 01:01:30 -04:00
Harmony Honey
0afea55a9b
FlowerPetals in Mirror!(: Saving maps_visited fixed <3
2023-04-12 18:22:43 -04:00
Harmony Honey
bc13cdea24
MenuOptions Shared.is_weather! (-=
2023-04-12 16:01:42 -04:00
Harmony Honey
c1a619a5b0
ChatTree.gd! change NPC dialogue if expression is true (=
2023-04-12 15:21:26 -04:00
Harmony Honey
5ef4a36c5f
Player joy input fix! using round(get_axis()) for x and y! (-=
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Door.map_path used for is_cutscene and Shared.maps_visited!
Door vis rects updated(:
2023-04-11 15:18:49 -04:00
Harmony Honey
755e1fb56a
Cutscene playing signal! DoorUnlock iteration (-:
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Player.clear_input() <3
2023-04-09 18:32:09 -04:00
Harmony Honey
7cfd1930ed
DoorUnlock Cutscene looking fancy!!^.^
2023-04-09 13:52:51 -04:00
Harmony Honey
22746111c0
DoorUnlock Cutscene iteration! spinning ring of gems in the skyyy (-=
2023-04-08 23:19:18 -04:00
Harmony Honey
b2461b88cf
DoorUnlock cutscene WIP! (=
2023-04-08 15:49:19 -04:00
Harmony Honey
897a1125b2
Simplify & optimize Clouds! Instance count now exact (-:
2023-04-07 22:32:11 -04:00
Harmony Honey
63e7622cf3
Hair using global gravity!^.^
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Arrow only opens if self == Shared.arrow_track (:
2023-04-07 18:23:32 -04:00
Harmony Honey
0fd5e5c262
Cam _process() delta fix with move_speed * delta! (-=
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Simplify MenuOptions with ScrollVar.gd, set any Shared var!
Options for light_enabled, shadow_enabled & shadow_buffer^.^
2023-04-06 00:32:50 -04:00
Harmony Honey
b49edef593
Arrow simplified to Area2D root! (=
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Player arrow monitoring disabled if !is_npc
is_idle_flip = use opposite idle_dir ^.^
Clouds color_dark a little lighter! (;
2C/0 NPCs coming along! <3
2023-04-04 23:07:44 -04:00
Harmony Honey
d3db80e6a0
ChatStart.gd removed and Player now does it all! (;
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Player.greeting and greeting_wait to say hello! ^.^
3B/0 NPCs talking well (; cleaned up greetings in all maps
now 2C/0! (=
2023-04-04 18:26:29 -04:00
Harmony Honey
81ee250b50
3B/0 NPCs! DoorBig unlock fix
2023-04-03 17:33:55 -04:00
Harmony Honey
3ffdbe0bf6
sun to moon transition! scaling and fading <3 (;
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Finished NPCs in 2B/0, working on 3B/0 (-=
Mirror rig z_index = 2
Close menus on fall out! ^.^
2023-04-03 15:30:51 -04:00
Harmony Honey
9bf2234db2
2B/0 NPCs WIP! Added bench & tree_behind animations! <3
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remove NPC.tscn, Player is now used for everything! (-=
Player ready_z_index to sort NPCs ^.^
2023-04-03 00:19:20 -04:00
Harmony Honey
9906513a15
3A/0 NPCs! (= Hair scale_y for handstand! <3
2023-04-02 19:06:04 -04:00