Commit graph

534 commits

Author SHA1 Message Date
Harmony Honey
e0426baea9 Wipe transition! + Player CollisionShape2D size reduction, no more standing in the air! (: jump animation root position modified to align with ceiling better from this change^.^ 2021-11-05 17:18:17 -04:00
Harmony Honey
4ecd7ac534 wipe transition shader! & inside circle shader(: 2021-11-04 19:53:55 -04:00
Harmony Honey
d25669708a player input vars! 2021-11-04 14:17:42 -04:00
Harmony Honey
0265751bd5 spike floor artifacts fixed! mask image altered(: 2021-11-04 13:46:03 -04:00
Harmony Honey
33559e74b7 dir = posmod(arg, 4) {= 2021-10-31 17:51:37 -04:00
Harmony Honey
944349bc35 test lvl(: 2021-10-30 01:24:28 -04:00
Harmony Honey
34bd6cc794 AutoTileMap200px! Half Tiles are now 200px up from 50px! (: +
player animation transition from run to jump is 0.2! ^.^
2021-10-30 01:01:09 -04:00
Harmony Honey
99fdaa3246 buttons and switchblocks! ^.^ <3 2021-10-30 00:35:29 -04:00
Harmony Honey
feb44b51f6 passthrough(: 2021-10-29 20:29:22 -04:00
Harmony Honey
e8f6e3081c pushing animations! anim cleanup(: punch timing! turn_clock! 2021-10-29 16:32:18 -04:00
Harmony Honey
2e6fd3ded9 tiny cleanup on Player hit(: 2021-10-29 01:32:55 -04:00
Harmony Honey
58b8bd5feb anim cleanup!(((: 2021-10-27 18:06:15 -04:00
Harmony Honey
33628c5682 Player Areas node^.^ 2021-10-27 14:53:50 -04:00
Harmony Honey
e25b99311c punchy! 2021-10-27 14:46:48 -04:00
Harmony Honey
2a13b2f870 tasty anims(: 2021-10-27 14:21:22 -04:00
Harmony Honey
79e1eabe00 beep boop (: player sprite 2021-10-26 19:05:03 -04:00
Harmony Honey
f95ac6af54 arrow on box will lerp angle when hit! also player dir can now be set in editor! lerp_angle() will work when an angle wraps around 360! (: this function helped clean things up! 2021-10-25 01:55:20 -04:00
Harmony Honey
d8fa5b71ee face (: 2021-10-23 00:03:43 -04:00
Harmony Honey
8162a49644 SPIIIIKES!!! (((: 2021-10-22 19:06:23 -04:00
Harmony Honey
8f2ed47a9a gobot (: teehee 2021-10-22 14:16:05 -04:00
Harmony Honey
31359611e8 beep boop Shared.gd 2021-10-17 19:01:15 -04:00
Harmony Honey
7ab68eedfa portal! 2021-10-15 18:25:10 -04:00
Harmony Honey
401cdf837e arrows and spinners! (: 2021-10-14 15:41:38 -04:00
Harmony Honey
5f2f5aa5a4 spike!(: 2021-10-10 19:26:45 -04:00
Harmony Honey
a159419623 box area includes sprite + cyclic dependency fix + camera uses delta 2021-10-10 16:21:14 -04:00
Harmony Honey
6470ab03c9 scene -> stage folder 2021-10-10 00:10:24 -04:00
Harmony Honey
d61c13e892 SolidTileMap now instances AutoTileMap on the parent!(: 2021-10-10 00:09:27 -04:00
Harmony Honey
921e228a94 AutoTiles! Hit Box up and down! SFX (: 2021-10-09 18:56:17 -04:00
Harmony Honey
3238214441 tasty lock animation 2021-10-08 16:54:29 -04:00
Harmony Honey
e1e8eb102e jump fix(: 2021-10-08 16:45:47 -04:00
Harmony Honey
283c1a5ee4 lock & key ^.^ 2021-10-08 16:42:30 -04:00
Harmony Honey
5561f86802 hit & push boxes!(:
also stepify the position of the box to keep it on the grid!^.^
2021-10-07 19:46:29 -04:00
Harmony Honey
6535d036b2 tile size woo woo 2021-10-05 18:56:35 -04:00
Harmony Honey
48788976b9 beep boop init commit (: 2021-10-05 18:55:10 -04:00