Harmony Honey
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e0426baea9
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Wipe transition! + Player CollisionShape2D size reduction, no more standing in the air! (: jump animation root position modified to align with ceiling better from this change^.^
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2021-11-05 17:18:17 -04:00 |
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Harmony Honey
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4ecd7ac534
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wipe transition shader! & inside circle shader(:
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2021-11-04 19:53:55 -04:00 |
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Harmony Honey
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d25669708a
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player input vars!
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2021-11-04 14:17:42 -04:00 |
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Harmony Honey
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0265751bd5
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spike floor artifacts fixed! mask image altered(:
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2021-11-04 13:46:03 -04:00 |
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Harmony Honey
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33559e74b7
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dir = posmod(arg, 4) {=
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2021-10-31 17:51:37 -04:00 |
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Harmony Honey
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944349bc35
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test lvl(:
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2021-10-30 01:24:28 -04:00 |
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Harmony Honey
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34bd6cc794
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AutoTileMap200px! Half Tiles are now 200px up from 50px! (: +
player animation transition from run to jump is 0.2! ^.^
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2021-10-30 01:01:09 -04:00 |
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Harmony Honey
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99fdaa3246
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buttons and switchblocks! ^.^ <3
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2021-10-30 00:35:29 -04:00 |
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Harmony Honey
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feb44b51f6
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passthrough(:
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2021-10-29 20:29:22 -04:00 |
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Harmony Honey
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e8f6e3081c
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pushing animations! anim cleanup(: punch timing! turn_clock!
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2021-10-29 16:32:18 -04:00 |
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Harmony Honey
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2e6fd3ded9
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tiny cleanup on Player hit(:
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2021-10-29 01:32:55 -04:00 |
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Harmony Honey
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58b8bd5feb
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anim cleanup!(((:
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2021-10-27 18:06:15 -04:00 |
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Harmony Honey
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33628c5682
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Player Areas node^.^
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2021-10-27 14:53:50 -04:00 |
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Harmony Honey
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e25b99311c
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punchy!
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2021-10-27 14:46:48 -04:00 |
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Harmony Honey
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2a13b2f870
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tasty anims(:
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2021-10-27 14:21:22 -04:00 |
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Harmony Honey
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79e1eabe00
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beep boop (: player sprite
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2021-10-26 19:05:03 -04:00 |
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Harmony Honey
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f95ac6af54
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arrow on box will lerp angle when hit! also player dir can now be set in editor! lerp_angle() will work when an angle wraps around 360! (: this function helped clean things up!
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2021-10-25 01:55:20 -04:00 |
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Harmony Honey
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d8fa5b71ee
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face (:
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2021-10-23 00:03:43 -04:00 |
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Harmony Honey
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8162a49644
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SPIIIIKES!!! (((:
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2021-10-22 19:06:23 -04:00 |
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Harmony Honey
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8f2ed47a9a
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gobot (: teehee
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2021-10-22 14:16:05 -04:00 |
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Harmony Honey
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31359611e8
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beep boop Shared.gd
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2021-10-17 19:01:15 -04:00 |
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Harmony Honey
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7ab68eedfa
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portal!
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2021-10-15 18:25:10 -04:00 |
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Harmony Honey
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401cdf837e
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arrows and spinners! (:
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2021-10-14 15:41:38 -04:00 |
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Harmony Honey
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5f2f5aa5a4
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spike!(:
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2021-10-10 19:26:45 -04:00 |
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Harmony Honey
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a159419623
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box area includes sprite + cyclic dependency fix + camera uses delta
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2021-10-10 16:21:14 -04:00 |
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Harmony Honey
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6470ab03c9
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scene -> stage folder
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2021-10-10 00:10:24 -04:00 |
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Harmony Honey
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d61c13e892
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SolidTileMap now instances AutoTileMap on the parent!(:
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2021-10-10 00:09:27 -04:00 |
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Harmony Honey
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921e228a94
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AutoTiles! Hit Box up and down! SFX (:
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2021-10-09 18:56:17 -04:00 |
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Harmony Honey
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3238214441
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tasty lock animation
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2021-10-08 16:54:29 -04:00 |
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Harmony Honey
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e1e8eb102e
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jump fix(:
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2021-10-08 16:45:47 -04:00 |
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Harmony Honey
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283c1a5ee4
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lock & key ^.^
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2021-10-08 16:42:30 -04:00 |
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Harmony Honey
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5561f86802
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hit & push boxes!(:
also stepify the position of the box to keep it on the grid!^.^
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2021-10-07 19:46:29 -04:00 |
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Harmony Honey
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6535d036b2
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tile size woo woo
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2021-10-05 18:56:35 -04:00 |
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Harmony Honey
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48788976b9
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beep boop init commit (:
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2021-10-05 18:55:10 -04:00 |
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