anim cleanup!(((:
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 745 B After Width: | Height: | Size: 744 B |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 748 B After Width: | Height: | Size: 747 B |
|
|
@ -22,7 +22,7 @@ extents = Vector2( 25, 25 )
|
|||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 2, 15 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
[sub_resource type="Animation" id=5]
|
||||
resource_name = "idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
|
|
@ -33,7 +33,7 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( 124.968, -0.25, 0, 0.25, 0, 139.951, -0.25, 0, 0.25, 0, 124.968, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 125, -0.25, 0, 0.25, 0, 140, -0.25, 0, 0.25, 0, 125, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
|
|
@ -43,271 +43,151 @@ tracks/1/loop_wrap = true
|
|||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 30.7815, -0.25, 0, 0.25, 0, 30.7815, -0.25, 0, 0.25, 0, 30.7815, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Sprites/Node2D/hand2:rotation_degrees")
|
||||
tracks/2/path = NodePath("Sprites/Node2D/leg:position:x")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( -87.5, -0.25, 0, 0.25, 0, -99, -0.25, 0, 0.25, 0, -87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Sprites/Node2D/body:position:x")
|
||||
tracks/3/path = NodePath("Sprites/Node2D/leg:position:y")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( -0.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 85.5, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Sprites/Node2D/body:position:y")
|
||||
tracks/4/path = NodePath("Sprites/Node2D/leg:rotation_degrees")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( -31, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 20, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Sprites/Node2D/body:rotation_degrees")
|
||||
tracks/5/path = NodePath("Sprites/Node2D/leg2:position:x")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 87.5, -0.25, 0, 0.25, 0, 99, -0.25, 0, 0.25, 0, 87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/6/type = "bezier"
|
||||
tracks/6/path = NodePath("Sprites/Node2D/body/eye:position:x")
|
||||
tracks/6/path = NodePath("Sprites/Node2D/leg2:position:y")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"points": PoolRealArray( -12.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 85.5, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/7/type = "bezier"
|
||||
tracks/7/path = NodePath("Sprites/Node2D/body/eye:position:y")
|
||||
tracks/7/path = NodePath("Sprites/Node2D/leg2:rotation_degrees")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/keys = {
|
||||
"points": PoolRealArray( -12, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -20, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/8/type = "bezier"
|
||||
tracks/8/path = NodePath("Sprites/Node2D/body/eye:rotation_degrees")
|
||||
tracks/8/path = NodePath("Sprites/Node2D/hand:position:x")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( -106, -0.25, 0, 0.25, 0, -123, -0.25, 0, 0.25, 0, -106, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/9/type = "bezier"
|
||||
tracks/9/path = NodePath("Sprites/Node2D/body/eye2:position:x")
|
||||
tracks/9/path = NodePath("Sprites/Node2D/hand:position:y")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"points": PoolRealArray( 75.5, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/10/type = "bezier"
|
||||
tracks/10/path = NodePath("Sprites/Node2D/body/eye2:position:y")
|
||||
tracks/10/path = NodePath("Sprites/Node2D:position:x")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"points": PoolRealArray( -12, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/11/type = "bezier"
|
||||
tracks/11/path = NodePath("Sprites/Node2D/body/eye2:rotation_degrees")
|
||||
tracks/11/path = NodePath("Sprites/Node2D:position:y")
|
||||
tracks/11/interp = 1
|
||||
tracks/11/loop_wrap = true
|
||||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 2.24493, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/12/type = "bezier"
|
||||
tracks/12/path = NodePath("Sprites/Node2D/body/mouth:rotation_degrees")
|
||||
tracks/12/path = NodePath("Sprites/Node2D/body/mouth:scale:x")
|
||||
tracks/12/interp = 1
|
||||
tracks/12/loop_wrap = true
|
||||
tracks/12/imported = false
|
||||
tracks/12/enabled = true
|
||||
tracks/12/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 2 )
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.27453, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/13/type = "bezier"
|
||||
tracks/13/path = NodePath("Sprites/Node2D/leg:position:x")
|
||||
tracks/13/path = NodePath("Sprites/Node2D/body/mouth:scale:y")
|
||||
tracks/13/interp = 1
|
||||
tracks/13/loop_wrap = true
|
||||
tracks/13/imported = false
|
||||
tracks/13/enabled = true
|
||||
tracks/13/keys = {
|
||||
"points": PoolRealArray( -87.9082, -0.25, 0, 0.25, 0, -100.192, -0.25, 0, 0.25, 0, -87.9082, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.27453, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/14/type = "bezier"
|
||||
tracks/14/path = NodePath("Sprites/Node2D/leg:position:y")
|
||||
tracks/14/path = NodePath("Sprites/Node2D/hand2:scale:x")
|
||||
tracks/14/interp = 1
|
||||
tracks/14/loop_wrap = true
|
||||
tracks/14/imported = false
|
||||
tracks/14/enabled = true
|
||||
tracks/14/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 85.6, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/15/type = "bezier"
|
||||
tracks/15/path = NodePath("Sprites/Node2D/leg:rotation_degrees")
|
||||
tracks/15/path = NodePath("Sprites/Node2D/hand2:scale:y")
|
||||
tracks/15/interp = 1
|
||||
tracks/15/loop_wrap = true
|
||||
tracks/15/imported = false
|
||||
tracks/15/enabled = true
|
||||
tracks/15/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 20, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/16/type = "bezier"
|
||||
tracks/16/path = NodePath("Sprites/Node2D/leg2:position:x")
|
||||
tracks/16/interp = 1
|
||||
tracks/16/loop_wrap = true
|
||||
tracks/16/imported = false
|
||||
tracks/16/enabled = true
|
||||
tracks/16/keys = {
|
||||
"points": PoolRealArray( 86.9052, -0.25, 0, 0.25, 0, 97.6145, -0.25, 0, 0.25, 0, 86.9052, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/17/type = "bezier"
|
||||
tracks/17/path = NodePath("Sprites/Node2D/leg2:position:y")
|
||||
tracks/17/interp = 1
|
||||
tracks/17/loop_wrap = true
|
||||
tracks/17/imported = false
|
||||
tracks/17/enabled = true
|
||||
tracks/17/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 85.5998, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/18/type = "bezier"
|
||||
tracks/18/path = NodePath("Sprites/Node2D/leg2:rotation_degrees")
|
||||
tracks/18/interp = 1
|
||||
tracks/18/loop_wrap = true
|
||||
tracks/18/imported = false
|
||||
tracks/18/enabled = true
|
||||
tracks/18/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -20, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/19/type = "bezier"
|
||||
tracks/19/path = NodePath("Sprites/Node2D/hand:position:x")
|
||||
tracks/19/interp = 1
|
||||
tracks/19/loop_wrap = true
|
||||
tracks/19/imported = false
|
||||
tracks/19/enabled = true
|
||||
tracks/19/keys = {
|
||||
"points": PoolRealArray( -105.913, -0.25, 0, 0.25, 0, -122.394, -0.25, 0, 0.25, 0, -105.913, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/20/type = "bezier"
|
||||
tracks/20/path = NodePath("Sprites/Node2D/hand:position:y")
|
||||
tracks/20/interp = 1
|
||||
tracks/20/loop_wrap = true
|
||||
tracks/20/imported = false
|
||||
tracks/20/enabled = true
|
||||
tracks/20/keys = {
|
||||
"points": PoolRealArray( 30.4665, -0.25, 0, 0.25, 0, 30.4665, -0.25, 0, 0.25, 0, 30.4665, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/21/type = "bezier"
|
||||
tracks/21/path = NodePath("Sprites/Node2D/hand:rotation_degrees")
|
||||
tracks/21/interp = 1
|
||||
tracks/21/loop_wrap = true
|
||||
tracks/21/imported = false
|
||||
tracks/21/enabled = true
|
||||
tracks/21/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/22/type = "bezier"
|
||||
tracks/22/path = NodePath("Sprites/Node2D:position:x")
|
||||
tracks/22/interp = 1
|
||||
tracks/22/loop_wrap = true
|
||||
tracks/22/imported = false
|
||||
tracks/22/enabled = true
|
||||
tracks/22/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/23/type = "bezier"
|
||||
tracks/23/path = NodePath("Sprites/Node2D:position:y")
|
||||
tracks/23/interp = 1
|
||||
tracks/23/loop_wrap = true
|
||||
tracks/23/imported = false
|
||||
tracks/23/enabled = true
|
||||
tracks/23/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 2.24493, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/24/type = "bezier"
|
||||
tracks/24/path = NodePath("Sprites/Node2D/body/mouth:scale:x")
|
||||
tracks/24/interp = 1
|
||||
tracks/24/loop_wrap = true
|
||||
tracks/24/imported = false
|
||||
tracks/24/enabled = true
|
||||
tracks/24/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.27453, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/25/type = "bezier"
|
||||
tracks/25/path = NodePath("Sprites/Node2D/body/mouth:scale:y")
|
||||
tracks/25/interp = 1
|
||||
tracks/25/loop_wrap = true
|
||||
tracks/25/imported = false
|
||||
tracks/25/enabled = true
|
||||
tracks/25/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.27453, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/26/type = "bezier"
|
||||
tracks/26/path = NodePath("Sprites/Node2D/hand2:scale:x")
|
||||
tracks/26/interp = 1
|
||||
tracks/26/loop_wrap = true
|
||||
tracks/26/imported = false
|
||||
tracks/26/enabled = true
|
||||
tracks/26/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/27/type = "bezier"
|
||||
tracks/27/path = NodePath("Sprites/Node2D/hand2:scale:y")
|
||||
tracks/27/interp = 1
|
||||
tracks/27/loop_wrap = true
|
||||
tracks/27/imported = false
|
||||
tracks/27/enabled = true
|
||||
tracks/27/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=7]
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "jump"
|
||||
length = 0.6
|
||||
loop = true
|
||||
|
|
@ -318,7 +198,7 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -106.263, -0.25, 0, 0.25, 0, -99.2625, -0.25, 0, 0.25, 0, -106.263, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( -104, -0.25, 0, 0.25, 0, -99, -0.25, 0, 0.25, 0, -104, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
|
|
@ -328,7 +208,7 @@ tracks/1/loop_wrap = true
|
|||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 81.0537, -0.25, 0, 0.25, 0, 87.5537, -0.25, 0, 0.25, 0, 81.0537, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 82, -0.25, 0, 0.25, 0, 87, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
|
|
@ -348,7 +228,7 @@ tracks/3/loop_wrap = true
|
|||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 103.761, -0.25, 0, 0.25, 0, 100.761, -0.25, 0, 0.25, 0, 103.761, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 104, -0.25, 0, 0.25, 0, 99, -0.25, 0, 0.25, 0, 104, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
|
|
@ -358,7 +238,7 @@ tracks/4/loop_wrap = true
|
|||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 82.552, -0.25, 0, 0.25, 0, 84.052, -0.25, 0, 0.25, 0, 82.552, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 82, -0.25, 0, 0.25, 0, 87, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
|
|
@ -368,7 +248,7 @@ tracks/5/loop_wrap = true
|
|||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( -30, -0.25, 0, 0.25, 0, -25, -0.25, 0, 0.25, 0, -30, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( -30, -0.25, 0, 0.25, 0, -20, -0.25, 0, 0.25, 0, -30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 )
|
||||
}
|
||||
tracks/6/type = "bezier"
|
||||
|
|
@ -472,7 +352,7 @@ tracks/15/keys = {
|
|||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=9]
|
||||
[sub_resource type="Animation" id=7]
|
||||
resource_name = "punch"
|
||||
length = 0.5
|
||||
tracks/0/type = "bezier"
|
||||
|
|
@ -482,7 +362,7 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( 124.968, -0.25, 0, 0.25, 0, 204.134, -0.25, 0, 0.25, 0, 124.968, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 125, -0.25, 0, 0.25, 0, 204.134, -0.25, 0, 0.25, 0, 125, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
|
|
@ -492,272 +372,151 @@ tracks/1/loop_wrap = true
|
|||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 30.7815, -0.25, 0, 0.25, 0, -0.366379, -0.25, 0, 0.25, 0, 30.7815, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0, -0.366379, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Sprites/Node2D/hand2:rotation_degrees")
|
||||
tracks/2/path = NodePath("Sprites/Node2D/leg:position:x")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( -87.5, -0.25, 0, 0.25, 0, -104, -0.25, 0, 0.25, 0, -87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Sprites/Node2D/body:position:x")
|
||||
tracks/3/path = NodePath("Sprites/Node2D/leg:position:y")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( -0.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Sprites/Node2D/body:position:y")
|
||||
tracks/4/path = NodePath("Sprites/Node2D/leg:rotation_degrees")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( -31, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Sprites/Node2D/body:rotation_degrees")
|
||||
tracks/5/path = NodePath("Sprites/Node2D/leg2:position:x")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 87.5, -0.25, 0, 0.25, 0, 104, -0.25, 0, 0.25, 0, 87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/6/type = "bezier"
|
||||
tracks/6/path = NodePath("Sprites/Node2D/body/eye:position:x")
|
||||
tracks/6/path = NodePath("Sprites/Node2D/leg2:position:y")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"points": PoolRealArray( -12.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/7/type = "bezier"
|
||||
tracks/7/path = NodePath("Sprites/Node2D/body/eye:position:y")
|
||||
tracks/7/path = NodePath("Sprites/Node2D/leg2:rotation_degrees")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/keys = {
|
||||
"points": PoolRealArray( -12, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -30, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/8/type = "bezier"
|
||||
tracks/8/path = NodePath("Sprites/Node2D/body/eye:rotation_degrees")
|
||||
tracks/8/path = NodePath("Sprites/Node2D/hand:position:x")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( -106, -0.25, 0, 0.25, 0, -167.779, -0.25, 0, 0.25, 0, -106, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/9/type = "bezier"
|
||||
tracks/9/path = NodePath("Sprites/Node2D/body/eye2:position:x")
|
||||
tracks/9/path = NodePath("Sprites/Node2D/hand:position:y")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"points": PoolRealArray( 75.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0, -20.9248, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/10/type = "bezier"
|
||||
tracks/10/path = NodePath("Sprites/Node2D/body/eye2:position:y")
|
||||
tracks/10/path = NodePath("Sprites/Node2D:position:x")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"points": PoolRealArray( -12, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/11/type = "bezier"
|
||||
tracks/11/path = NodePath("Sprites/Node2D/body/eye2:rotation_degrees")
|
||||
tracks/11/path = NodePath("Sprites/Node2D:position:y")
|
||||
tracks/11/interp = 1
|
||||
tracks/11/loop_wrap = true
|
||||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 3.57977, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/12/type = "bezier"
|
||||
tracks/12/path = NodePath("Sprites/Node2D/body/mouth:rotation_degrees")
|
||||
tracks/12/path = NodePath("Sprites/Node2D/body/mouth:scale:x")
|
||||
tracks/12/interp = 1
|
||||
tracks/12/loop_wrap = true
|
||||
tracks/12/imported = false
|
||||
tracks/12/enabled = true
|
||||
tracks/12/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.5 )
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/13/type = "bezier"
|
||||
tracks/13/path = NodePath("Sprites/Node2D/leg:position:x")
|
||||
tracks/13/path = NodePath("Sprites/Node2D/body/mouth:scale:y")
|
||||
tracks/13/interp = 1
|
||||
tracks/13/loop_wrap = true
|
||||
tracks/13/imported = false
|
||||
tracks/13/enabled = true
|
||||
tracks/13/keys = {
|
||||
"points": PoolRealArray( -87.9082, -0.25, 0, 0.25, 0, -103.462, -0.25, 0, 0.25, 0, -87.9082, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/14/type = "bezier"
|
||||
tracks/14/path = NodePath("Sprites/Node2D/leg:position:y")
|
||||
tracks/14/path = NodePath("Sprites/Node2D/hand2:scale:x")
|
||||
tracks/14/interp = 1
|
||||
tracks/14/loop_wrap = true
|
||||
tracks/14/imported = false
|
||||
tracks/14/enabled = true
|
||||
tracks/14/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 82.0323, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.5, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/15/type = "bezier"
|
||||
tracks/15/path = NodePath("Sprites/Node2D/leg:rotation_degrees")
|
||||
tracks/15/path = NodePath("Sprites/Node2D/hand2:scale:y")
|
||||
tracks/15/interp = 1
|
||||
tracks/15/loop_wrap = true
|
||||
tracks/15/imported = false
|
||||
tracks/15/enabled = true
|
||||
tracks/15/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/16/type = "bezier"
|
||||
tracks/16/path = NodePath("Sprites/Node2D/leg2:position:x")
|
||||
tracks/16/interp = 1
|
||||
tracks/16/loop_wrap = true
|
||||
tracks/16/imported = false
|
||||
tracks/16/enabled = true
|
||||
tracks/16/keys = {
|
||||
"points": PoolRealArray( 86.9052, -0.25, 0, 0.25, 0, 101.543, -0.25, 0, 0.25, 0, 86.9052, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/17/type = "bezier"
|
||||
tracks/17/path = NodePath("Sprites/Node2D/leg2:position:y")
|
||||
tracks/17/interp = 1
|
||||
tracks/17/loop_wrap = true
|
||||
tracks/17/imported = false
|
||||
tracks/17/enabled = true
|
||||
tracks/17/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 82.2324, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/18/type = "bezier"
|
||||
tracks/18/path = NodePath("Sprites/Node2D/leg2:rotation_degrees")
|
||||
tracks/18/interp = 1
|
||||
tracks/18/loop_wrap = true
|
||||
tracks/18/imported = false
|
||||
tracks/18/enabled = true
|
||||
tracks/18/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -30, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/19/type = "bezier"
|
||||
tracks/19/path = NodePath("Sprites/Node2D/hand:position:x")
|
||||
tracks/19/interp = 1
|
||||
tracks/19/loop_wrap = true
|
||||
tracks/19/imported = false
|
||||
tracks/19/enabled = true
|
||||
tracks/19/keys = {
|
||||
"points": PoolRealArray( -105.913, -0.25, 0, 0.25, 0, -167.779, -0.25, 0, 0.25, 0, -105.913, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/20/type = "bezier"
|
||||
tracks/20/path = NodePath("Sprites/Node2D/hand:position:y")
|
||||
tracks/20/interp = 1
|
||||
tracks/20/loop_wrap = true
|
||||
tracks/20/imported = false
|
||||
tracks/20/enabled = true
|
||||
tracks/20/keys = {
|
||||
"points": PoolRealArray( 30.4665, -0.25, 0, 0.25, 0, -20.9248, -0.25, 0, 0.25, 0, 30.4665, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/21/type = "bezier"
|
||||
tracks/21/path = NodePath("Sprites/Node2D/hand:rotation_degrees")
|
||||
tracks/21/interp = 1
|
||||
tracks/21/loop_wrap = true
|
||||
tracks/21/imported = false
|
||||
tracks/21/enabled = true
|
||||
tracks/21/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/22/type = "bezier"
|
||||
tracks/22/path = NodePath("Sprites/Node2D:position:x")
|
||||
tracks/22/interp = 1
|
||||
tracks/22/loop_wrap = true
|
||||
tracks/22/imported = false
|
||||
tracks/22/enabled = true
|
||||
tracks/22/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/23/type = "bezier"
|
||||
tracks/23/path = NodePath("Sprites/Node2D:position:y")
|
||||
tracks/23/interp = 1
|
||||
tracks/23/loop_wrap = true
|
||||
tracks/23/imported = false
|
||||
tracks/23/enabled = true
|
||||
tracks/23/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 3.57977, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/24/type = "bezier"
|
||||
tracks/24/path = NodePath("Sprites/Node2D/body/mouth:scale:x")
|
||||
tracks/24/interp = 1
|
||||
tracks/24/loop_wrap = true
|
||||
tracks/24/imported = false
|
||||
tracks/24/enabled = true
|
||||
tracks/24/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/25/type = "bezier"
|
||||
tracks/25/path = NodePath("Sprites/Node2D/body/mouth:scale:y")
|
||||
tracks/25/interp = 1
|
||||
tracks/25/loop_wrap = true
|
||||
tracks/25/imported = false
|
||||
tracks/25/enabled = true
|
||||
tracks/25/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/26/type = "bezier"
|
||||
tracks/26/path = NodePath("Sprites/Node2D/hand2:scale:x")
|
||||
tracks/26/interp = 1
|
||||
tracks/26/loop_wrap = true
|
||||
tracks/26/imported = false
|
||||
tracks/26/enabled = true
|
||||
tracks/26/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.5, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
tracks/27/type = "bezier"
|
||||
tracks/27/path = NodePath("Sprites/Node2D/hand2:scale:y")
|
||||
tracks/27/interp = 1
|
||||
tracks/27/loop_wrap = true
|
||||
tracks/27/imported = false
|
||||
tracks/27/enabled = true
|
||||
tracks/27/keys = {
|
||||
"points": PoolRealArray( 1, -0.25, 0, 0.25, 0, 1.5, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.1, 0.5 )
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=5]
|
||||
resource_name = "run"
|
||||
[sub_resource type="Animation" id=8]
|
||||
length = 1.2
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
|
|
@ -767,7 +526,7 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -87.9082, -0.25, 0, 0.25, 0, -106.263, -0.25, 0, 0.25, 0, -87.9082, -0.25, 0, 0.25, 0, -73.2248, -0.25, 0, 0.25, 0, -87.9082, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( -87.5, -0.25, 0, 0.25, 0, -104, -0.25, 0, 0.25, 0, -87.5, -0.25, 0, 0.25, 0, -73, -0.25, 0, 0.25, 0, -87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
|
|
@ -777,7 +536,7 @@ tracks/1/loop_wrap = true
|
|||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 81.0537, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0, 81.0901, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0, 81, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
|
|
@ -797,7 +556,7 @@ tracks/3/loop_wrap = true
|
|||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 86.9052, -0.25, 0, 0.25, 0, 103.761, -0.25, 0, 0.25, 0, 86.9052, -0.25, 0, 0.25, 0, 73.8091, -0.25, 0, 0.25, 0, 86.9052, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 87.5, -0.25, 0, 0.25, 0, 104, -0.25, 0, 0.25, 0, 87.5, -0.25, 0, 0.25, 0, 73, -0.25, 0, 0.25, 0, 87.5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
|
|
@ -807,7 +566,7 @@ tracks/4/loop_wrap = true
|
|||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 93.7893, -0.25, 0, 0.25, 0, 82.552, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0, 81.4869, -0.25, 0, 0.25, 0, 93.7893, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 95, -0.25, 0, 0.25, 0, 82, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0, 81, -0.25, 0, 0.25, 0, 95, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
|
|
@ -827,8 +586,8 @@ tracks/6/loop_wrap = true
|
|||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
tracks/7/type = "bezier"
|
||||
tracks/7/path = NodePath("Sprites/Node2D:position:y")
|
||||
|
|
@ -847,7 +606,7 @@ tracks/8/loop_wrap = true
|
|||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"points": PoolRealArray( -105.913, -0.25, 0, 0.25, 0, -132.821, -0.25, 0, 0.25, 0, -105.913, -0.25, 0, 0.25, 0, -137.026, -0.25, 0, 0.25, 0, -105.913, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( -106, -0.25, 0, 0.25, 0, -133, -0.25, 0, 0.25, 0, -106, -0.25, 0, 0.25, 0, -137, -0.25, 0, 0.25, 0, -106, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/9/type = "bezier"
|
||||
|
|
@ -857,7 +616,7 @@ tracks/9/loop_wrap = true
|
|||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"points": PoolRealArray( 30.4665, -0.25, 0, 0.25, 0, -4.85117, -0.25, 0, 0.25, 0, 30.4665, -0.25, 0, 0.25, 0, 20.3757, -0.25, 0, 0.25, 0, 30.4665, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0, 24, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/10/type = "bezier"
|
||||
|
|
@ -867,7 +626,7 @@ tracks/10/loop_wrap = true
|
|||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"points": PoolRealArray( 124.968, -0.25, 0, 0.25, 0, 135.899, -0.25, 0, 0.25, 0, 124.968, -0.25, 0, 0.25, 0, 135.059, -0.25, 0, 0.25, 0, 124.968, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 125, -0.25, 0, 0.25, 0, 136, -0.25, 0, 0.25, 0, 125, -0.25, 0, 0.25, 0, 136, -0.25, 0, 0.25, 0, 125, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/11/type = "bezier"
|
||||
|
|
@ -877,7 +636,7 @@ tracks/11/loop_wrap = true
|
|||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/keys = {
|
||||
"points": PoolRealArray( 30.7815, -0.25, 0, 0.25, 0, -2.8544, -0.25, 0, 0.25, 0, 30.7815, -0.25, 0, 0.25, 0, 24.0543, -0.25, 0, 0.25, 0, 30.7815, -0.25, 0, 0.25, 0 ),
|
||||
"points": PoolRealArray( 30, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0, 24, -0.25, 0, 0.25, 0, 30, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3, 0.6, 0.9, 1.2 )
|
||||
}
|
||||
tracks/12/type = "bezier"
|
||||
|
|
@ -921,8 +680,7 @@ tracks/15/keys = {
|
|||
"times": PoolRealArray( 0 )
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=8]
|
||||
resource_name = "blink"
|
||||
[sub_resource type="Animation" id=9]
|
||||
length = 0.8
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Sprites/Node2D/body/eye:scale:x")
|
||||
|
|
@ -1056,13 +814,13 @@ stream = ExtResource( 4 )
|
|||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
autoplay = "idle"
|
||||
playback_default_blend_time = 0.1
|
||||
anims/idle = SubResource( 6 )
|
||||
anims/jump = SubResource( 7 )
|
||||
anims/punch = SubResource( 9 )
|
||||
anims/run = SubResource( 5 )
|
||||
anims/idle = SubResource( 5 )
|
||||
anims/jump = SubResource( 6 )
|
||||
anims/punch = SubResource( 7 )
|
||||
anims/run = SubResource( 8 )
|
||||
|
||||
[node name="AnimationBlink" type="AnimationPlayer" parent="."]
|
||||
anims/blink = SubResource( 8 )
|
||||
anims/blink = SubResource( 9 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
visible = false
|
||||
|
|
@ -1073,14 +831,15 @@ texture = ExtResource( 6 )
|
|||
[node name="Sprites" type="Node2D" parent="."]
|
||||
|
||||
[node name="Node2D" type="Node2D" parent="Sprites"]
|
||||
position = Vector2( 0, 0.955555 )
|
||||
scale = Vector2( 0.25, 0.25 )
|
||||
|
||||
[node name="hand2" type="Sprite" parent="Sprites/Node2D"]
|
||||
position = Vector2( 124.968, 30.7815 )
|
||||
position = Vector2( 131.385, 30 )
|
||||
texture = ExtResource( 9 )
|
||||
|
||||
[node name="body" type="Sprite" parent="Sprites/Node2D"]
|
||||
position = Vector2( -0.5, -31 )
|
||||
position = Vector2( 0, -31 )
|
||||
texture = ExtResource( 7 )
|
||||
|
||||
[node name="eye" type="Sprite" parent="Sprites/Node2D/body"]
|
||||
|
|
@ -1093,18 +852,21 @@ texture = ExtResource( 8 )
|
|||
|
||||
[node name="mouth" type="Sprite" parent="Sprites/Node2D/body"]
|
||||
position = Vector2( 31, 44 )
|
||||
scale = Vector2( 1.11685, 1.11685 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="leg" type="Sprite" parent="Sprites/Node2D"]
|
||||
position = Vector2( -87.9082, 93.7893 )
|
||||
position = Vector2( -92.395, 90.9563 )
|
||||
rotation = 0.14858
|
||||
texture = ExtResource( 5 )
|
||||
|
||||
[node name="leg2" type="Sprite" parent="Sprites/Node2D"]
|
||||
position = Vector2( 86.9052, 93.7893 )
|
||||
position = Vector2( 92.395, 90.9563 )
|
||||
rotation = -0.14858
|
||||
texture = ExtResource( 5 )
|
||||
|
||||
[node name="hand" type="Sprite" parent="Sprites/Node2D"]
|
||||
position = Vector2( -105.913, 30.4665 )
|
||||
position = Vector2( -113.236, 30 )
|
||||
texture = ExtResource( 9 )
|
||||
|
||||
[connection signal="area_entered" from="BodyArea" to="." method="_on_BodyArea_area_entered"]
|
||||
|
|
|
|||