cloud-game/pkg/worker
Sergey Stepanov b1b33713d6 Add the initial libyuv support
The main benefit of libyuv, apart from shortening the video pipeline, is quite noticeable latency and CPU usage decrease due to various assembler/SIMD optimizations of the library. However, there is a drawback for macOS systems: libyuv cannot be downloaded as a compiled library and can only be built from the source, which means we should include a cropped source code of the library (~10K LoC) into the app or rise the complexity of macOS dev and run toolchains. The main target system -- Linux, and Windows will use compiled lib from the package managers and macOS will use the lib included as a shortened source-code.

Building the app with the no_libyuv tag will force it to use libyuv from the provided source files.
2023-10-15 18:55:53 +03:00
..
caged Add the initial libyuv support 2023-10-15 18:55:53 +03:00
cloud Use buffered file writer 2023-09-22 18:46:08 +03:00
compression Remove not needed rand seeding 2023-04-06 20:39:41 +03:00
media Add the initial libyuv support 2023-10-15 18:55:53 +03:00
recorder Add the initial libyuv support 2023-10-15 18:55:53 +03:00
room Add the initial libyuv support 2023-10-15 18:55:53 +03:00
thread Add the initial libyuv support 2023-10-15 18:55:53 +03:00
coordinator.go Add the initial caged apps abstraction 2023-09-16 20:12:24 +03:00
coordinatorhandlers.go Add the initial libyuv support 2023-10-15 18:55:53 +03:00
worker.go Clean room init/deinit handlers 2023-10-15 18:55:53 +03:00