giongto35
f7f085dff9
Update latency check timeout
2019-09-09 22:37:29 +08:00
giongto35
1fd5b1b2ea
Update FUNDING.yml
2019-09-09 12:32:09 +08:00
giongto35
a208d089e2
Update README.md
2019-09-09 11:20:43 +08:00
giongto35
d175753616
Update README.md ( #82 )
2019-09-09 11:19:02 +08:00
giongto35
7743aee281
Fix bug causing unserialize failed
2019-09-09 11:11:28 +08:00
giongto35
c9537ae182
Updat readme new youtube link ( #81 )
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* Update README new youtube link
* Update README document
* Update README
* Update README
* Update dependencies
* Update README
2019-09-09 03:03:00 +08:00
giongto35
a174501431
update Makefile
2019-09-09 02:54:20 +08:00
giongto35
d831592ddc
Update encoding checking at webrtc initialization
2019-09-08 15:25:02 +08:00
giongto35
265c6248c2
update default index
2019-09-08 14:09:46 +08:00
giongto35
3c27ae19dd
Merge branch 'master' of github.com:giongto35/cloud-game
2019-09-08 14:05:22 +08:00
giongto35
15681e1129
Encoder based on platform ( #80 )
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* Update help overlay screen
* Encoder based on mobile or desktop
* Update TODO note to use useragent for video encoding
2019-09-08 13:18:12 +08:00
giongto35
365d0e3b2f
Update README.md
2019-09-08 12:08:39 +08:00
giongto35
fc94938d18
Update README.md
2019-09-08 12:06:49 +08:00
giongto35
e27ad3db7d
Update README.md
2019-09-08 12:04:21 +08:00
giongto35
a00f546513
Retouch readme ( #79 )
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* Update help overlay screen
* Update REAME
* Fix table column
2019-09-08 12:02:59 +08:00
giongto35
bc712c4d6c
Update help overlay screen
2019-09-08 04:36:05 +08:00
giongto35
859b2717db
Fixed bug on H264 when packets are limited
2019-09-07 19:03:12 +08:00
giongto35
c1dd199735
update game version
2019-09-06 23:24:08 +08:00
giongto35
9c203c266d
create save dir before running
2019-09-06 03:57:44 +08:00
giongto35
706af4c405
remove comment
2019-09-04 02:31:45 +08:00
giongto35
1d8e3d6e35
Remove old nes emulator ( #78 )
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* Remove old NES emulator, using only libretro now
* Update landing page
2019-09-04 02:21:46 +08:00
giongto35
1c4a57d619
Fit size based on emulator ( #77 )
2019-09-03 02:50:12 +08:00
giongto35
f49a347de2
Update vendor and makefile ( #76 )
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* Update dependencies
* Update vendor
* Update vendor with C package
* Update Make file
2019-09-01 04:56:27 +08:00
giongto35
f5617c5255
Update README.md
2019-09-01 03:34:45 +08:00
giongto35
24b13d34ce
Update UI to support more kind of emulator
2019-08-31 13:45:06 +08:00
giongto35
cb715e953c
Refactor encoder ( #75 )
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* Refactor encoding code
* Close input encoder
2019-08-31 12:26:00 +08:00
giongto35
8ac2444409
Add GBA rom to test retroarch
2019-08-31 04:21:00 +08:00
giongto35
d69ccb879d
Update SNES core
2019-08-31 04:13:09 +08:00
giongto35
fa45170447
Update NES emulator to follow correct order ( #74 )
2019-08-30 02:47:08 +08:00
giongto35
d64d77c80b
Update Playstation core ( #73 )
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* Update cores setting for ps1
* Update PS3 output + use bytes per row to get the correct number of bytes per row
* Add more inputs
* Update input
* Fix input
* Add resize image comment
* Update screenshot
* Try side by side
* Update Image side by side
* Add image side by side
* Update landing page
* Add landing page image
* Update landing page image
2019-08-28 03:54:18 +08:00
giongto35
0ed764ce77
Move gamelist to become a utility library, this package can be shared between overlord and worker ( #72 )
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* Return games based on type
* Add nes extension also
* Update game list logic
* Add more files to diff
2019-08-27 07:26:33 +08:00
giongto35
02c18e98f2
Add H264 codec ( #71 )
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* Update gomod
* Add h264 codec + interface
* Add config to use H264 or Vp8
2019-08-23 03:41:16 +08:00
Sadlil Rhythom
f075846f74
Introduce Makefile and go vendor directory for faster build ( #67 )
2019-08-17 00:13:36 +08:00
giongto35
8734502269
Update README.md
2019-08-16 08:14:35 +08:00
giongto35
4efaf40bfa
Stun turn from worker ( #65 )
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* Stun turn from worker
* Add Stun turn from server
* Add google stun to ice list
2019-08-05 21:48:19 +08:00
giongto35
e034de5b2c
Update Google Analytic
2019-08-04 17:31:48 +08:00
giongto35
2ba5f53a37
Set theme jekyll-theme-cayman
2019-08-04 04:35:57 +08:00
giongto35
c07820f24b
Create FUNDING.yml
2019-08-04 04:16:47 +08:00
giongto35
7d2d9d1f67
Update docker ignore to skip adding games folder to docker, use volume instead
2019-08-03 16:57:37 +08:00
giongto35
4745cf0f6e
Update cores
2019-08-03 16:23:55 +08:00
giongto35
c7caa87624
Integrate with RetroArch to have Universal emulator. ( #64 )
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* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
642691ef23
Set theme jekyll-theme-cayman
2019-07-25 15:25:41 +08:00
giongto35
02e5d6e0be
Update README.md
2019-07-10 02:13:24 +08:00
giongto35
a7e62ead7d
Update README.md
2019-07-10 02:13:03 +08:00
giongto35
f12ac95514
Update README.md
2019-06-26 02:13:31 +08:00
giongto35
ac9322ab75
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-22 23:18:42 +08:00
giongto35
9eaac7136a
Add missed package
2019-06-22 23:16:07 +08:00
giongto35
dda0f1b446
Update to pion 2.0.23 + logic to skip private IP ( #61 )
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* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
fafae16756
Match best worker based on latency + Experiment with Singapore Host ( #60 )
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* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
e33126c67c
Remove logging address
2019-06-20 00:03:52 +08:00