giongto35
dedede8771
Update docker ignore to skip adding games folder to docker, use volume instead
2019-08-03 16:57:37 +08:00
giongto35
0539e89bda
Update cores
2019-08-03 16:23:55 +08:00
giongto35
ad82e22cfc
Integrate with RetroArch to have Universal emulator. ( #64 )
...
* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
fb6e29ab63
Set theme jekyll-theme-cayman
2019-07-25 15:25:41 +08:00
giongto35
ab56b74aef
Update README.md
2019-07-10 02:13:24 +08:00
giongto35
d79954d7f8
Update README.md
2019-07-10 02:13:03 +08:00
giongto35
3926e778f0
Update README.md
2019-06-26 02:13:31 +08:00
giongto35
cc5fc2c9f2
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-22 23:18:42 +08:00
giongto35
a66bc46da0
Add missed package
2019-06-22 23:16:07 +08:00
giongto35
15aec27d1c
Update to pion 2.0.23 + logic to skip private IP ( #61 )
...
* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
b46cd694c9
Match best worker based on latency + Experiment with Singapore Host ( #60 )
...
* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
805845d738
Remove logging address
2019-06-20 00:03:52 +08:00
giongto35
3f53945b26
Add comments
2019-06-19 23:11:08 +08:00
giongto35
83cef66cd5
Force update ws.js
2019-06-19 04:31:09 +08:00
giongto35
0652e02a93
Update latency
2019-06-19 04:31:09 +08:00
giongto35
e05e7e2b09
Find nearest sever
2019-06-19 04:31:09 +08:00
giongto35
d2b4f14e2b
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-15 23:04:26 +08:00
giongto35
48031e4734
Use google stun server
2019-06-15 23:04:08 +08:00
selvan
ef3291fe36
Fix: Install dependencies for Mac OS ( #57 )
2019-06-15 16:09:01 +08:00
giongto35
8bc5c2794f
update git ignore
2019-06-14 01:00:37 +08:00
giongto35
704f9f38aa
Turn down server to save cost
2019-06-14 00:17:40 +08:00
0xflotus
20d13c0d3a
fixed Bangalore ( #56 )
2019-06-11 21:55:46 +08:00
trichimtrich
bf12c4bf33
purge temporary cache
2019-06-10 23:57:38 +08:00
trichimtrich
3d5206fcc4
add ribbon
2019-06-10 23:53:52 +08:00
giongto35
74c33cdb18
Update domain ( #55 )
...
* Add FAQ
* Update readme
* Update README
* update readme
* Update README
2019-06-10 00:44:29 +08:00
giongto35
1edc0e7762
Add faq ( #54 )
...
* Add FAQ
* Update readme
* Update README
2019-06-09 23:16:51 +08:00
giongto35
d5e2172824
Join room directly ( #53 )
2019-06-09 15:34:11 +08:00
giongto35
7c931571b6
Join room directly ( #52 )
...
* Update ws.js
* Start game directly
* Fix autoplay bug
* Return with value
2019-06-09 04:38:44 +08:00
giongto35
684785ae71
Update help button
2019-06-08 23:44:54 +08:00
giongto35
5057e67066
Add opengraph screenshot
2019-06-08 14:09:53 +08:00
giongto35
10381eb9d4
Update ogimage
2019-06-08 13:02:07 +08:00
giongto35
abb173e378
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-07 22:52:46 +08:00
giongto35
77a8ed5aa2
Use audioReady
2019-06-07 22:52:32 +08:00
giongto35
bef09cf5df
Use audioReady
2019-06-07 22:50:46 +08:00
giongto35
8bfba8168b
Update README + quit force reload
2019-06-07 21:55:37 +08:00
giongto35
48fc16ba58
Enhance FPS
2019-06-07 01:57:40 +08:00
giongto35
0600a40b98
remove api
2019-06-06 23:14:29 +08:00
giongto35
ab06eb488d
Optimize
2019-06-06 23:14:29 +08:00
giongto35
713de84dc2
Close input chan after quit game
2019-06-06 23:14:29 +08:00
giongto35
4c8c54b7f0
Add prometheus yml
2019-06-05 01:57:53 +08:00
giongto35
879baead35
Add prometheus client
2019-06-05 01:57:53 +08:00
giongto35
a34d612415
Start worker port from 9000 ( #47 )
2019-06-03 02:41:35 +08:00
giongto35
baa36d6cea
Disable double tab to zoom on mobile
2019-06-02 23:23:05 +08:00
giongto35
fcd30ac14f
Update turn by location ( #46 )
...
* Config STUN by server
* Move ice timeout log under condition
* STUN TURN defaut when give empty string
* Update git ignore to ignore prod file
* Update readme
2019-05-30 22:39:52 +08:00
giongto35
a9b4e310a6
300th commit: Update REAME + ice timeout
2019-05-29 01:41:54 +08:00
giongto35
34995a5d1d
Add IPV4 stun
2019-05-28 03:00:25 +08:00
giongto35
7ac472e0bd
Add help overlay, Fix joystick, Update comment ( #45 )
...
* add help overlay, fix joystick
* Remove icecandidate in connectionState
* UPgrade turn server
* Update README
* Update README
* Update readme
2019-05-27 19:31:07 +08:00
giongto35
6607e0fc88
Fix icecandidate setup ( #44 )
...
* Use own stun server
* Add ice candidate
* Add turn server
* Up main_test
* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
giongto35
e3cda5d3b0
Use google stun only ( #43 )
2019-05-26 04:45:12 +08:00
giongto35
731899ccbb
Update landing page ( #42 )
2019-05-26 02:44:47 +08:00