Commit graph

344 commits

Author SHA1 Message Date
giongto35
dedede8771 Update docker ignore to skip adding games folder to docker, use volume instead 2019-08-03 16:57:37 +08:00
giongto35
0539e89bda Update cores 2019-08-03 16:23:55 +08:00
giongto35
ad82e22cfc
Integrate with RetroArch to have Universal emulator. (#64)
* WIP

* Add libretro

* Update input retro

* Update cloud retro input:

* Integrate libretro remove GL

* Launch emulator by game type

* Save and load

* Update deeplink to game directly

* Done channel for naemulator

* each server handle only one session

* Only provide available clients

* Emulator based on game

* Remove all OpenGL related

* Retroarch audio

* Audio encoding mono

* Experiment with libretro audio

* Audio without datachannel

* Audio opus internal

* Remove unnecessary code

* Resampled

* Limit time frame

* Start Room and Audio by game

* Dynamic video image allocation

* Dynamic Video buffer allocation based on video resolution

* Move encoder to room

* width and height from emulator

* Padding images to fix multipler of 64

* Remove OpenGL

* Remove Open AL

* Remove OpenGL from Go mod

* Move away nanoarch logic in naemulator

* Remove unecessary savefiles.go

* Optimize Docker for caching

* Update ReadME

* Update README to introduce Retro

* Update README

* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
fb6e29ab63 Set theme jekyll-theme-cayman 2019-07-25 15:25:41 +08:00
giongto35
ab56b74aef
Update README.md 2019-07-10 02:13:24 +08:00
giongto35
d79954d7f8
Update README.md 2019-07-10 02:13:03 +08:00
giongto35
3926e778f0
Update README.md 2019-06-26 02:13:31 +08:00
giongto35
cc5fc2c9f2 Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-22 23:18:42 +08:00
giongto35
a66bc46da0 Add missed package 2019-06-22 23:16:07 +08:00
giongto35
15aec27d1c
Update to pion 2.0.23 + logic to skip private IP (#61)
* Remove unnecessary comments

* Update find best server by latencies

* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
b46cd694c9
Match best worker based on latency + Experiment with Singapore Host (#60)
* Add echo endpoint

* Fix async

* Use latency map

* Only start webRTC after worker match

* Experiment with Singapore server

* Update comments
2019-06-21 03:47:35 +08:00
giongto35
805845d738 Remove logging address 2019-06-20 00:03:52 +08:00
giongto35
3f53945b26 Add comments 2019-06-19 23:11:08 +08:00
giongto35
83cef66cd5 Force update ws.js 2019-06-19 04:31:09 +08:00
giongto35
0652e02a93 Update latency 2019-06-19 04:31:09 +08:00
giongto35
e05e7e2b09 Find nearest sever 2019-06-19 04:31:09 +08:00
giongto35
d2b4f14e2b Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-15 23:04:26 +08:00
giongto35
48031e4734 Use google stun server 2019-06-15 23:04:08 +08:00
selvan
ef3291fe36 Fix: Install dependencies for Mac OS (#57) 2019-06-15 16:09:01 +08:00
giongto35
8bc5c2794f update git ignore 2019-06-14 01:00:37 +08:00
giongto35
704f9f38aa Turn down server to save cost 2019-06-14 00:17:40 +08:00
0xflotus
20d13c0d3a fixed Bangalore (#56) 2019-06-11 21:55:46 +08:00
trichimtrich
bf12c4bf33 purge temporary cache 2019-06-10 23:57:38 +08:00
trichimtrich
3d5206fcc4 add ribbon 2019-06-10 23:53:52 +08:00
giongto35
74c33cdb18
Update domain (#55)
* Add FAQ

* Update readme

* Update README

* update readme

* Update README
2019-06-10 00:44:29 +08:00
giongto35
1edc0e7762
Add faq (#54)
* Add FAQ

* Update readme

* Update README
2019-06-09 23:16:51 +08:00
giongto35
d5e2172824
Join room directly (#53) 2019-06-09 15:34:11 +08:00
giongto35
7c931571b6
Join room directly (#52)
* Update ws.js

* Start game directly

* Fix autoplay bug

* Return with value
2019-06-09 04:38:44 +08:00
giongto35
684785ae71 Update help button 2019-06-08 23:44:54 +08:00
giongto35
5057e67066 Add opengraph screenshot 2019-06-08 14:09:53 +08:00
giongto35
10381eb9d4 Update ogimage 2019-06-08 13:02:07 +08:00
giongto35
abb173e378 Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-07 22:52:46 +08:00
giongto35
77a8ed5aa2 Use audioReady 2019-06-07 22:52:32 +08:00
giongto35
bef09cf5df Use audioReady 2019-06-07 22:50:46 +08:00
giongto35
8bfba8168b Update README + quit force reload 2019-06-07 21:55:37 +08:00
giongto35
48fc16ba58 Enhance FPS 2019-06-07 01:57:40 +08:00
giongto35
0600a40b98 remove api 2019-06-06 23:14:29 +08:00
giongto35
ab06eb488d Optimize 2019-06-06 23:14:29 +08:00
giongto35
713de84dc2 Close input chan after quit game 2019-06-06 23:14:29 +08:00
giongto35
4c8c54b7f0 Add prometheus yml 2019-06-05 01:57:53 +08:00
giongto35
879baead35 Add prometheus client 2019-06-05 01:57:53 +08:00
giongto35
a34d612415
Start worker port from 9000 (#47) 2019-06-03 02:41:35 +08:00
giongto35
baa36d6cea Disable double tab to zoom on mobile 2019-06-02 23:23:05 +08:00
giongto35
fcd30ac14f
Update turn by location (#46)
* Config STUN by server

* Move ice timeout log under condition

* STUN TURN defaut when give empty string

* Update git ignore to ignore prod file

* Update readme
2019-05-30 22:39:52 +08:00
giongto35
a9b4e310a6 300th commit: Update REAME + ice timeout 2019-05-29 01:41:54 +08:00
giongto35
34995a5d1d Add IPV4 stun 2019-05-28 03:00:25 +08:00
giongto35
7ac472e0bd
Add help overlay, Fix joystick, Update comment (#45)
* add help overlay, fix joystick

* Remove icecandidate in connectionState

* UPgrade turn server

* Update README

* Update README

* Update readme
2019-05-27 19:31:07 +08:00
giongto35
6607e0fc88
Fix icecandidate setup (#44)
* Use own stun server

* Add ice candidate

* Add turn server

* Up main_test

* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
giongto35
e3cda5d3b0
Use google stun only (#43) 2019-05-26 04:45:12 +08:00
giongto35
731899ccbb
Update landing page (#42) 2019-05-26 02:44:47 +08:00