Commit graph

342 commits

Author SHA1 Message Date
giongto35
41cb01bf2b Integrate with RetroArch to have Universal emulator. (#64)
* WIP

* Add libretro

* Update input retro

* Update cloud retro input:

* Integrate libretro remove GL

* Launch emulator by game type

* Save and load

* Update deeplink to game directly

* Done channel for naemulator

* each server handle only one session

* Only provide available clients

* Emulator based on game

* Remove all OpenGL related

* Retroarch audio

* Audio encoding mono

* Experiment with libretro audio

* Audio without datachannel

* Audio opus internal

* Remove unnecessary code

* Resampled

* Limit time frame

* Start Room and Audio by game

* Dynamic video image allocation

* Dynamic Video buffer allocation based on video resolution

* Move encoder to room

* width and height from emulator

* Padding images to fix multipler of 64

* Remove OpenGL

* Remove Open AL

* Remove OpenGL from Go mod

* Move away nanoarch logic in naemulator

* Remove unecessary savefiles.go

* Optimize Docker for caching

* Update ReadME

* Update README to introduce Retro

* Update README

* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
64ab7a18ed Set theme jekyll-theme-cayman 2019-07-25 15:25:41 +08:00
giongto35
8f209cddb4 Update README.md 2019-07-10 02:13:24 +08:00
giongto35
c8d8e94a17 Update README.md 2019-07-10 02:13:03 +08:00
giongto35
3c1d0bc4e4 Update README.md 2019-06-26 02:13:31 +08:00
giongto35
348e3ec4b7 Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-22 23:18:42 +08:00
giongto35
d9a8f6f858 Add missed package 2019-06-22 23:16:07 +08:00
giongto35
e6ed27b31f Update to pion 2.0.23 + logic to skip private IP (#61)
* Remove unnecessary comments

* Update find best server by latencies

* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
4172e49b03 Match best worker based on latency + Experiment with Singapore Host (#60)
* Add echo endpoint

* Fix async

* Use latency map

* Only start webRTC after worker match

* Experiment with Singapore server

* Update comments
2019-06-21 03:47:35 +08:00
giongto35
aa4128b818 Remove logging address 2019-06-20 00:03:52 +08:00
giongto35
aa37696eb9 Add comments 2019-06-19 23:11:08 +08:00
giongto35
e0462326f4 Force update ws.js 2019-06-19 04:31:09 +08:00
giongto35
102ce66fe0 Update latency 2019-06-19 04:31:09 +08:00
giongto35
24e9b21a35 Find nearest sever 2019-06-19 04:31:09 +08:00
giongto35
b71bdbb70e Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-15 23:04:26 +08:00
giongto35
9cbebb60a8 Use google stun server 2019-06-15 23:04:08 +08:00
selvan
d0756e5f48 Fix: Install dependencies for Mac OS (#57) 2019-06-15 16:09:01 +08:00
giongto35
26ca8ea326 update git ignore 2019-06-14 01:00:37 +08:00
giongto35
63ff89d2e3 Turn down server to save cost 2019-06-14 00:17:40 +08:00
0xflotus
7729b37360 fixed Bangalore (#56) 2019-06-11 21:55:46 +08:00
trichimtrich
1d316ff198 purge temporary cache 2019-06-10 23:57:38 +08:00
trichimtrich
21a23e2d09 add ribbon 2019-06-10 23:53:52 +08:00
giongto35
b57aa26ccf Update domain (#55)
* Add FAQ

* Update readme

* Update README

* update readme

* Update README
2019-06-10 00:44:29 +08:00
giongto35
867a7f12a6 Add faq (#54)
* Add FAQ

* Update readme

* Update README
2019-06-09 23:16:51 +08:00
giongto35
6a5e9d536f Join room directly (#53) 2019-06-09 15:34:11 +08:00
giongto35
b223a46599 Join room directly (#52)
* Update ws.js

* Start game directly

* Fix autoplay bug

* Return with value
2019-06-09 04:38:44 +08:00
giongto35
48e6c6bcd2 Update help button 2019-06-08 23:44:54 +08:00
giongto35
3965cdaecb Add opengraph screenshot 2019-06-08 14:09:53 +08:00
giongto35
12bbd5383b Update ogimage 2019-06-08 13:02:07 +08:00
giongto35
769d455c22 Merge branch 'master' of github.com:giongto35/cloud-game 2019-06-07 22:52:46 +08:00
giongto35
97bd02fd1d Use audioReady 2019-06-07 22:52:32 +08:00
giongto35
c45776150e Use audioReady 2019-06-07 22:50:46 +08:00
giongto35
7b94f2095f Update README + quit force reload 2019-06-07 21:55:37 +08:00
giongto35
468ed8cfda Enhance FPS 2019-06-07 01:57:40 +08:00
giongto35
d0981dfbf3 remove api 2019-06-06 23:14:29 +08:00
giongto35
d9db0cc58a Optimize 2019-06-06 23:14:29 +08:00
giongto35
c85e3fda9a Close input chan after quit game 2019-06-06 23:14:29 +08:00
giongto35
77cb04e543 Add prometheus yml 2019-06-05 01:57:53 +08:00
giongto35
c65250a498 Add prometheus client 2019-06-05 01:57:53 +08:00
giongto35
0864b1e95a Start worker port from 9000 (#47) 2019-06-03 02:41:35 +08:00
giongto35
4412494eee Disable double tab to zoom on mobile 2019-06-02 23:23:05 +08:00
giongto35
bb005a15d4 Update turn by location (#46)
* Config STUN by server

* Move ice timeout log under condition

* STUN TURN defaut when give empty string

* Update git ignore to ignore prod file

* Update readme
2019-05-30 22:39:52 +08:00
giongto35
06d56ca6ee 300th commit: Update REAME + ice timeout 2019-05-29 01:41:54 +08:00
giongto35
c0404f5758 Add IPV4 stun 2019-05-28 03:00:25 +08:00
giongto35
8ddb1832a8 Add help overlay, Fix joystick, Update comment (#45)
* add help overlay, fix joystick

* Remove icecandidate in connectionState

* UPgrade turn server

* Update README

* Update README

* Update readme
2019-05-27 19:31:07 +08:00
giongto35
e0a6ce2c6c Fix icecandidate setup (#44)
* Use own stun server

* Add ice candidate

* Add turn server

* Up main_test

* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
giongto35
4bf3e37fa2 Use google stun only (#43) 2019-05-26 04:45:12 +08:00
giongto35
3fee972e57 Update landing page (#42) 2019-05-26 02:44:47 +08:00
giongto35
22f2bd4db1 Update readme (#41)
* Update README.md

* Update readme

* Update READme.md

* Update readme

* Update document implementation
2019-05-25 14:21:37 +08:00
giongto35
ff13145893 Fix screen flow (#40)
* Fix screen flow

* Update ice state
2019-05-25 14:14:14 +08:00