giongto35
41cb01bf2b
Integrate with RetroArch to have Universal emulator. ( #64 )
...
* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
64ab7a18ed
Set theme jekyll-theme-cayman
2019-07-25 15:25:41 +08:00
giongto35
8f209cddb4
Update README.md
2019-07-10 02:13:24 +08:00
giongto35
c8d8e94a17
Update README.md
2019-07-10 02:13:03 +08:00
giongto35
3c1d0bc4e4
Update README.md
2019-06-26 02:13:31 +08:00
giongto35
348e3ec4b7
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-22 23:18:42 +08:00
giongto35
d9a8f6f858
Add missed package
2019-06-22 23:16:07 +08:00
giongto35
e6ed27b31f
Update to pion 2.0.23 + logic to skip private IP ( #61 )
...
* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
4172e49b03
Match best worker based on latency + Experiment with Singapore Host ( #60 )
...
* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
aa4128b818
Remove logging address
2019-06-20 00:03:52 +08:00
giongto35
aa37696eb9
Add comments
2019-06-19 23:11:08 +08:00
giongto35
e0462326f4
Force update ws.js
2019-06-19 04:31:09 +08:00
giongto35
102ce66fe0
Update latency
2019-06-19 04:31:09 +08:00
giongto35
24e9b21a35
Find nearest sever
2019-06-19 04:31:09 +08:00
giongto35
b71bdbb70e
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-15 23:04:26 +08:00
giongto35
9cbebb60a8
Use google stun server
2019-06-15 23:04:08 +08:00
selvan
d0756e5f48
Fix: Install dependencies for Mac OS ( #57 )
2019-06-15 16:09:01 +08:00
giongto35
26ca8ea326
update git ignore
2019-06-14 01:00:37 +08:00
giongto35
63ff89d2e3
Turn down server to save cost
2019-06-14 00:17:40 +08:00
0xflotus
7729b37360
fixed Bangalore ( #56 )
2019-06-11 21:55:46 +08:00
trichimtrich
1d316ff198
purge temporary cache
2019-06-10 23:57:38 +08:00
trichimtrich
21a23e2d09
add ribbon
2019-06-10 23:53:52 +08:00
giongto35
b57aa26ccf
Update domain ( #55 )
...
* Add FAQ
* Update readme
* Update README
* update readme
* Update README
2019-06-10 00:44:29 +08:00
giongto35
867a7f12a6
Add faq ( #54 )
...
* Add FAQ
* Update readme
* Update README
2019-06-09 23:16:51 +08:00
giongto35
6a5e9d536f
Join room directly ( #53 )
2019-06-09 15:34:11 +08:00
giongto35
b223a46599
Join room directly ( #52 )
...
* Update ws.js
* Start game directly
* Fix autoplay bug
* Return with value
2019-06-09 04:38:44 +08:00
giongto35
48e6c6bcd2
Update help button
2019-06-08 23:44:54 +08:00
giongto35
3965cdaecb
Add opengraph screenshot
2019-06-08 14:09:53 +08:00
giongto35
12bbd5383b
Update ogimage
2019-06-08 13:02:07 +08:00
giongto35
769d455c22
Merge branch 'master' of github.com:giongto35/cloud-game
2019-06-07 22:52:46 +08:00
giongto35
97bd02fd1d
Use audioReady
2019-06-07 22:52:32 +08:00
giongto35
c45776150e
Use audioReady
2019-06-07 22:50:46 +08:00
giongto35
7b94f2095f
Update README + quit force reload
2019-06-07 21:55:37 +08:00
giongto35
468ed8cfda
Enhance FPS
2019-06-07 01:57:40 +08:00
giongto35
d0981dfbf3
remove api
2019-06-06 23:14:29 +08:00
giongto35
d9db0cc58a
Optimize
2019-06-06 23:14:29 +08:00
giongto35
c85e3fda9a
Close input chan after quit game
2019-06-06 23:14:29 +08:00
giongto35
77cb04e543
Add prometheus yml
2019-06-05 01:57:53 +08:00
giongto35
c65250a498
Add prometheus client
2019-06-05 01:57:53 +08:00
giongto35
0864b1e95a
Start worker port from 9000 ( #47 )
2019-06-03 02:41:35 +08:00
giongto35
4412494eee
Disable double tab to zoom on mobile
2019-06-02 23:23:05 +08:00
giongto35
bb005a15d4
Update turn by location ( #46 )
...
* Config STUN by server
* Move ice timeout log under condition
* STUN TURN defaut when give empty string
* Update git ignore to ignore prod file
* Update readme
2019-05-30 22:39:52 +08:00
giongto35
06d56ca6ee
300th commit: Update REAME + ice timeout
2019-05-29 01:41:54 +08:00
giongto35
c0404f5758
Add IPV4 stun
2019-05-28 03:00:25 +08:00
giongto35
8ddb1832a8
Add help overlay, Fix joystick, Update comment ( #45 )
...
* add help overlay, fix joystick
* Remove icecandidate in connectionState
* UPgrade turn server
* Update README
* Update README
* Update readme
2019-05-27 19:31:07 +08:00
giongto35
e0a6ce2c6c
Fix icecandidate setup ( #44 )
...
* Use own stun server
* Add ice candidate
* Add turn server
* Up main_test
* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
giongto35
4bf3e37fa2
Use google stun only ( #43 )
2019-05-26 04:45:12 +08:00
giongto35
3fee972e57
Update landing page ( #42 )
2019-05-26 02:44:47 +08:00
giongto35
22f2bd4db1
Update readme ( #41 )
...
* Update README.md
* Update readme
* Update READme.md
* Update readme
* Update document implementation
2019-05-25 14:21:37 +08:00
giongto35
ff13145893
Fix screen flow ( #40 )
...
* Fix screen flow
* Update ice state
2019-05-25 14:14:14 +08:00