diff --git a/assets/games/Alwa's Awakening (Demo).nes b/assets/games/Alwa's Awakening (Demo).nes new file mode 100644 index 00000000..7c2f5155 Binary files /dev/null and b/assets/games/Alwa's Awakening (Demo).nes differ diff --git a/assets/games/Super Mario Bros.nes b/assets/games/Super Mario Bros.nes deleted file mode 100644 index 878ef21b..00000000 Binary files a/assets/games/Super Mario Bros.nes and /dev/null differ diff --git a/pkg/games/library_test.go b/pkg/games/library_test.go index b9f4668c..759389e8 100644 --- a/pkg/games/library_test.go +++ b/pkg/games/library_test.go @@ -15,7 +15,7 @@ func TestLibraryScan(t *testing.T) { { directory: "../../assets/games", expected: []string{ - "Super Mario Bros", "Sushi The Cat", "anguna", + "Alwa's Awakening (Demo)", "Sushi The Cat", "anguna", }, }, } diff --git a/pkg/worker/emulator/libretro/frontend_test.go b/pkg/worker/emulator/libretro/frontend_test.go index b9225a80..2e0b56ee 100644 --- a/pkg/worker/emulator/libretro/frontend_test.go +++ b/pkg/worker/emulator/libretro/frontend_test.go @@ -66,7 +66,7 @@ func TestLoad(t *testing.T) { { room: "test_load_00", system: "nes", - rom: "Super Mario Bros.nes", + rom: "Alwa's Awakening (Demo).nes", emulationTicks: 100, }, { diff --git a/pkg/worker/emulator/libretro/nanoarch_test.go b/pkg/worker/emulator/libretro/nanoarch_test.go index a94c8610..39267f4d 100644 --- a/pkg/worker/emulator/libretro/nanoarch_test.go +++ b/pkg/worker/emulator/libretro/nanoarch_test.go @@ -207,7 +207,7 @@ func BenchmarkEmulatorGba(b *testing.B) { } func BenchmarkEmulatorNes(b *testing.B) { - benchmarkEmulator("nes", "Super Mario Bros.nes", b) + benchmarkEmulator("nes", "Alwa's Awakening (Demo).nes", b) } func TestSwap(t *testing.T) { diff --git a/pkg/worker/room_test.go b/pkg/worker/room_test.go index 1b33aa81..46ab2031 100644 --- a/pkg/worker/room_test.go +++ b/pkg/worker/room_test.go @@ -64,7 +64,7 @@ var testTempDir = filepath.Join(os.TempDir(), "cloud-game-core-tests") // games var ( - mario = games.GameMetadata{Name: "Super Mario Bros", Type: "nes", Path: "Super Mario Bros.nes"} + alwas = games.GameMetadata{Name: "Alwa's Awakening (Demo)", Type: "nes", Path: "Alwa's Awakening (Demo).nes"} sushi = games.GameMetadata{Name: "Sushi The Cat", Type: "gba", Path: "Sushi The Cat.gba"} fd = games.GameMetadata{Name: "Florian Demo", Type: "n64", Path: "Sample Demo by Florian (PD).z64"} ) @@ -89,7 +89,7 @@ func TestRoom(t *testing.T) { frames int }{ { - game: mario, + game: alwas, vCodec: encoder.H264, frames: 300, }, @@ -140,7 +140,7 @@ func TestAllEmulatorRooms(t *testing.T) { frames int }{ {game: sushi, frames: 150}, - {game: mario, frames: 50}, + {game: alwas, frames: 50}, {game: fd, frames: 50}, } @@ -315,7 +315,7 @@ func BenchmarkRoom(b *testing.B) { }, { system: "nes", - game: mario, + game: alwas, codecs: []encoder.VideoCodec{encoder.VP8, encoder.H264}, frames: 100, },