Enemigos bien

This commit is contained in:
dariasteam 2017-04-16 17:37:22 +02:00
parent 91d5f89275
commit f55cae4e84
9 changed files with 62 additions and 66 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=1]
[gd_scene load_steps=7 format=1]
[ext_resource path="res://Controles.gd" type="Script" id=1]
[ext_resource path="res://top.tscn" type="PackedScene" id=2]
[ext_resource path="res://corazon.png" type="Texture" id=3]
[ext_resource path="res://icon.png" type="Texture" id=4]
[ext_resource path="res://tile.png" type="Texture" id=5]
[ext_resource path="res://flexa.png" type="Texture" id=4]
[ext_resource path="res://icon.png" type="Texture" id=5]
[ext_resource path="res://tile.png" type="Texture" id=6]
[node name="Node2D" type="Node2D"]
@ -74,13 +75,11 @@ region_rect = Rect2( 180, 140, 145, 150 )
[node name="Buttons" type="Node2D" parent="Control"]
editor/display_folded = true
[node name="Bttn_U" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
visibility/opacity = 0.85
transform/pos = Vector2( 160, 320 )
transform/scale = Vector2( 2, 2 )
transform/scale = Vector2( 0.474074, 0.481203 )
normal = ExtResource( 4 )
pressed = null
bitmask = null
@ -96,7 +95,7 @@ visibility_mode = 0
visibility/opacity = 0.5
transform/pos = Vector2( 1088, 576 )
transform/scale = Vector2( 2, 2 )
normal = ExtResource( 4 )
normal = ExtResource( 5 )
pressed = null
bitmask = null
shape = null
@ -111,7 +110,7 @@ visibility_mode = 0
visibility/opacity = 0.5
transform/pos = Vector2( 1088, 416 )
transform/scale = Vector2( 2, 2 )
normal = ExtResource( 4 )
normal = ExtResource( 5 )
pressed = null
bitmask = null
shape = null
@ -126,7 +125,7 @@ visibility_mode = 0
visibility/opacity = 0.5
transform/pos = Vector2( 896, 576 )
transform/scale = Vector2( 2, 2 )
normal = ExtResource( 4 )
normal = ExtResource( 5 )
pressed = null
bitmask = null
shape = null
@ -138,9 +137,10 @@ visibility_mode = 0
[node name="Bttn_D" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
transform/pos = Vector2( 160, 576 )
transform/scale = Vector2( 2, 2 )
visibility/opacity = 0.85
transform/pos = Vector2( 288, 704 )
transform/rot = 180.0
transform/scale = Vector2( 0.474074, 0.481203 )
normal = ExtResource( 4 )
pressed = null
bitmask = null
@ -153,10 +153,10 @@ visibility_mode = 0
[node name="Bttn_DR" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
visibility/opacity = 0.0
transform/pos = Vector2( 288, 576 )
transform/scale = Vector2( 0.25, 0.25 )
normal = ExtResource( 5 )
normal = ExtResource( 6 )
pressed = null
bitmask = null
shape = null
@ -168,10 +168,10 @@ visibility_mode = 0
[node name="Bttn_DL" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
visibility/opacity = 0.0
transform/pos = Vector2( 32, 576 )
transform/scale = Vector2( 0.25, 0.25 )
normal = ExtResource( 5 )
normal = ExtResource( 6 )
pressed = null
bitmask = null
shape = null
@ -183,9 +183,10 @@ visibility_mode = 0
[node name="Bttn_R" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
transform/pos = Vector2( 288, 448 )
transform/scale = Vector2( 2, 2 )
visibility/opacity = 0.85
transform/pos = Vector2( 416, 448 )
transform/rot = -90.0
transform/scale = Vector2( 0.474074, 0.481203 )
normal = ExtResource( 4 )
pressed = null
bitmask = null
@ -198,9 +199,10 @@ visibility_mode = 0
[node name="Bttn_L" type="TouchScreenButton" parent="Control/Buttons"]
visibility/opacity = 0.5
transform/pos = Vector2( 32, 448 )
transform/scale = Vector2( 2, 2 )
visibility/opacity = 0.85
transform/pos = Vector2( 32, 576 )
transform/rot = 90.0
transform/scale = Vector2( 0.474074, 0.481203 )
normal = ExtResource( 4 )
pressed = null
bitmask = null

View file

@ -81,10 +81,6 @@ func _on_Bttn_A_pressed():
func _on_Bttn_A_released():
Input.action_release("ui_jump")
func _ready():
pass
# DOWN_RIGHT
func _on_Bttn_DR_pressed():
Input.action_press("ui_down")

View file

@ -41,8 +41,7 @@ func on_receive_damage ():
show_damage()
func can_receive_damage ():
print (receive_damage)
func can_receive_damage ():
return receive_damage
func show_damage ():

View file

@ -18,7 +18,7 @@ export(bool) var dir_left = true;
export var damage = 1
func reverse_direction():
sprite.set_flip_h(v.x < 0)
sprite.set_flip_h(v.x < 0)
v = Vector2(-v.x,0)
func _ready():
@ -35,15 +35,16 @@ func _fixed_process(delta):
if (is_colliding()):
var normal = get_collision_normal();
var collider = get_collider()
if (collider.is_in_group("player")):
if (normal.y < 0.7):
emit_signal("damage", damage)
queue_free()
else:
queue_free()
elif (collider.is_in_group("bullet")):
collider.queue_free()
queue_free()
else:
if (normal.y < 0):
if (normal.y > -1):
@ -52,6 +53,6 @@ func _fixed_process(delta):
motion = normal.slide(motion)
v = normal.slide(v)
move(motion)
v.x = aux
v.x = aux
if (normal.x < -0.75 or normal.x > 0.75):
reverse_direction()
reverse_direction()

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flecha.png Normal file

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BIN
flexa.png Normal file

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Width:  |  Height:  |  Size: 76 KiB

View file

@ -2,17 +2,17 @@
[ext_resource path="res://tile.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=9]
[sub_resource type="ConvexPolygonShape2D" id=1]
custom_solver_bias = 0.0
points = Vector2Array( -32, -32, 32, -32, 32, 32, -32, 32, -32, -32 )
[sub_resource type="ConvexPolygonShape2D" id=10]
[sub_resource type="ConvexPolygonShape2D" id=2]
custom_solver_bias = 0.0
points = Vector2Array( 32, -32, 32, 32, -32, 32 )
[sub_resource type="ConvexPolygonShape2D" id=11]
[sub_resource type="ConvexPolygonShape2D" id=3]
custom_solver_bias = 0.0
points = Vector2Array( -32, -32, 32, 32, -32, 32 )
@ -23,7 +23,6 @@ transform/pos = Vector2( 32, 32 )
[node name="Suelo" type="Sprite" parent="."]
editor/display_folded = true
visibility/visible = false
transform/pos = Vector2( -64, -64 )
texture = ExtResource( 1 )
@ -33,14 +32,14 @@ region_rect = Rect2( 256, 128, 64, 64 )
[node name="StaticBody2D" type="StaticBody2D" parent="Suelo"]
input/pickable = false
shapes/0/shape = SubResource( 9 )
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
friction = 0.0
bounce = 0.0
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Suelo/StaticBody2D"]
@ -52,7 +51,6 @@ trigger = false
[node name="Rampa_LR" type="Sprite" parent="."]
editor/display_folded = true
visibility/visible = false
transform/pos = Vector2( -64, -64 )
texture = ExtResource( 1 )
@ -62,14 +60,14 @@ region_rect = Rect2( 320, 256, 64, 64 )
[node name="StaticBody2D" type="StaticBody2D" parent="Rampa_LR"]
input/pickable = false
shapes/0/shape = SubResource( 10 )
shapes/0/shape = SubResource( 2 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
friction = 0.0
bounce = 0.0
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Rampa_LR/StaticBody2D"]
@ -89,14 +87,14 @@ region_rect = Rect2( 512, 256, 64, 64 )
[node name="StaticBody2D" type="StaticBody2D" parent="Rampa_RL"]
input/pickable = false
shapes/0/shape = SubResource( 11 )
shapes/0/shape = SubResource( 3 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
friction = 0.0
bounce = 0.0
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Rampa_RL/StaticBody2D"]

View file

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="TileSet" subresource_count="5" version="2.1" version_name="Godot Engine v2.1.3.stable.official">
<ext_resource path="res://tile.png" type="Texture" index="0"></ext_resource>
<resource type="ConvexPolygonShape2D" path="local://9">
<resource type="ConvexPolygonShape2D" path="local://1">
<real name="custom_solver_bias"> 0 </real>
<vector2_array name="points" len="5"> -32, -32, 32, -32, 32, 32, -32, 32, -32, -32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://10">
<resource type="ConvexPolygonShape2D" path="local://2">
<real name="custom_solver_bias"> 0 </real>
<vector2_array name="points" len="3"> 32, -32, 32, 32, -32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://11">
<resource type="ConvexPolygonShape2D" path="local://3">
<real name="custom_solver_bias"> 0 </real>
<vector2_array name="points" len="3"> -32, -32, 32, 32, -32, 32 </vector2_array>
@ -26,7 +26,7 @@
<resource name="0/occluder"></resource> <vector2 name="0/navigation_offset"> 32, 32 </vector2>
<resource name="0/navigation"></resource> <vector2 name="0/shape_offset"> 32, 32 </vector2>
<array name="0/shapes" len="1" shared="false">
<resource resource_type="Shape2D" path="local://9"> </resource>
<resource resource_type="Shape2D" path="local://1"> </resource>
</array>
<string name="1/name"> "Rampa_LR" </string>
<resource name="1/texture" external="0"> </resource>
@ -37,7 +37,7 @@
<resource name="1/occluder"></resource> <vector2 name="1/navigation_offset"> 32, 32 </vector2>
<resource name="1/navigation"></resource> <vector2 name="1/shape_offset"> 32, 32 </vector2>
<array name="1/shapes" len="1" shared="false">
<resource resource_type="Shape2D" path="local://10"> </resource>
<resource resource_type="Shape2D" path="local://2"> </resource>
</array>
<string name="2/name"> "Rampa_RL" </string>
<resource name="2/texture" external="0"> </resource>
@ -48,7 +48,7 @@
<resource name="2/occluder"></resource> <vector2 name="2/navigation_offset"> 32, 32 </vector2>
<resource name="2/navigation"></resource> <vector2 name="2/shape_offset"> 32, 32 </vector2>
<array name="2/shapes" len="1" shared="false">
<resource resource_type="Shape2D" path="local://11"> </resource>
<resource resource_type="Shape2D" path="local://3"> </resource>
</array>
</main_resource>

View file

@ -1,10 +1,9 @@
[gd_scene load_steps=6 format=1]
[gd_scene load_steps=5 format=1]
[ext_resource path="res://tileset.xml" type="TileSet" id=1]
[ext_resource path="res://player.tscn" type="PackedScene" id=2]
[ext_resource path="res://enemy_1.tscn" type="PackedScene" id=3]
[ext_resource path="res://tile.png" type="Texture" id=4]
[ext_resource path="res://map_limits.tscn" type="PackedScene" id=5]
[node name="Level" type="Node2D"]
@ -24,7 +23,7 @@ collision/bounce = 0.0
collision/layers = 1
collision/mask = 1
occluder/light_mask = 1
tile_data = IntArray( -2031636, 0, -1966100, 0, -1966074, 0, -1966073, 0, -1966072, 0, -1966071, 0, -1966070, 0, -1835026, 0, -1835025, 0, -1900540, 0, -1835007, 0, -1835006, 0, -1835005, 0, -1835004, 0, -1703949, 0, -1769471, 0, -1638420, 0, -1638413, 0, -1638405, 0, -1638404, 0, -1638403, 0, -1638402, 0, -1572877, 0, -1572870, 0, -1572869, 0, -1507341, 0, -1507335, 0, -1507334, 0, -1441809, 0, -1441808, 0, -1441807, 0, -1441806, 0, -1441805, 0, -1441800, 0, -1441799, 0, -1376269, 0, -1376265, 0, -1441788, 0, -1441784, 0, -1441781, 0, -1441778, 0, -1441775, 0, -1441773, 0, -1441771, 0, -1441765, 0, -1310745, 0, -1245189, 0, -1310719, 0, -1310690, 0, -1179676, 0, -1179670, 0, -1179669, 0, -1179668, 0, -1179667, 0, -1179666, 0, -1179665, 0, -1179664, 0, -1179663, 0, -1179662, 0, -1179661, 0, -1179660, 0, -1179659, 0, -1179658, 0, -1179657, 0, -1179656, 0, -1179655, 0, -1179654, 0, -1179653, 0, -1179652, 0, -1179651, 0, -1179650, 0, -1179649, 0, -1245184, 0, -1245183, 0, -1179615, 0, -1048608, 0, -983022, 0, -983018, 0, -983014, 0, -983010, 0, -983009, 0, -983001, 0, -852001, 0, -852000, 0, -851999, 0, -851998, 0, -851997, 0, -851996, 0, -851995, 0, -851994, 2, -917466, 0, -917465, 0, -786459, 0, -786458, 0, -786457, 2, -851931, 1, -851930, 0, -720922, 0, -720921, 0, -720920, 2, -786407, 0, -786406, 0, -786405, 0, -786404, 0, -786396, 1, -786395, 0, -786394, 0, -655384, 0, -655383, 0, -655382, 0, -655381, 0, -655380, 0, -655379, 2, -720868, 0, -720861, 1, -720860, 0, -720859, 0, -589844, 0, -589843, 0, -589842, 0, -589841, 2, -655332, 0, -655326, 1, -655325, 0, -655324, 0, -655323, 0, -524306, 0, -524305, 0, -524304, 0, -524303, 0, -524302, 0, -524301, 0, -524300, 0, -524299, 0, -524298, 0, -524297, 0, -524296, 0, -524295, 0, -524294, 0, -524293, 0, -524292, 0, -524291, 0, -524290, 0, -524289, 0, -589824, 0, -589823, 0, -589822, 2, -589791, 1, -589790, 0, -589789, 0, -589788, 0, -524286, 0, -524285, 0, -524284, 0, -524283, 0, -524282, 0, -524281, 0, -524280, 0, -524279, 0, -524278, 0, -524277, 0, -524276, 2, -524269, 6, -524256, 1, -524255, 0, -524254, 0, -458745, 0, -458744, 0, -458743, 0, -458742, 0, -458741, 0, -458740, 0, -458739, 0, -458738, 0, -458737, 0, -458736, 0, -458735, 0, -458734, 0, -458733, 0, -458732, 0, -458731, 0, -458730, 0, -458729, 0, -458728, 0, -458727, 0, -458726, 0, -458725, 0, -458724, 0, -458723, 0, -458722, 0, -458721, 0, -458720, 0, -458719, 0, -393200, 0, 65535, 0, 0, 1, 589829, 1610612737, 589830, 1610612737, 589831, 1610612737, 589832, 1610612737, 589833, 1610612737, 589834, 1610612737, 589836, 1610612737, 589837, 1610612737, 589838, 1610612737, 589839, 1610612737, 589840, 1610612737, 589841, 1610612737, 589842, 1610612737, 589843, 1610612737, 589844, 1610612737, 589845, 1610612737, 589846, 1610612737, 589847, 1610612737, 589848, 1610612737, 589849, 1610612737, 1048627, 5, 1048628, 5, 1179601, 5, 1179602, 5, 1179603, 5, 1179604, 5, 1179605, 5, 1179606, 5, 1179607, 5, 1179608, 5, 1179609, 5, 1179610, 5, 1179611, 5, 1179612, 5, 1179613, 5, 1114122, 5, 1114123, 5, 1114124, 5, 1114125, 5, 1114126, 5, 1114127, 5, 1114128, 5, 1114129, 5, 1114130, 5, 1114131, 5, 1114132, 5, 1114133, 5, 1114134, 5, 1114135, 5, 1114136, 5, 1114137, 5, 1114138, 5, 1114139, 5, 1114140, 5, 1114142, 5, 1114143, 5, 1114144, 5, 1114145, 5, 1114146, 5, 1114147, 5, 1114148, 5, 1114149, 5, 1114150, 5, 1114151, 5, 1114152, 5, 1114153, 5, 1114154, 5, 1114155, 5, 1114156, 5, 1114157, 5, 1114158, 5, 1114159, 5, 1114160, 5, 1114161, 5, 1114162, 5, 1245150, 5, 1245151, 5, 1245152, 5, 1245153, 5, 1245154, 5, 1245155, 5, 1245156, 5, 1245157, 5, 1245158, 5, 1245159, 5, 1245160, 5, 1245161, 5, 1245162, 5, 1245163, 5, 1245165, 5, 1245166, 5, 1245168, 5, 1245169, 5, 1245170, 5, 1245172, 5, 1245173, 5, 1245174, 5, 1245175, 5, 1245176, 5, 1245177, 5, 1245178, 5, 1245179, 5, 1245180, 5, 1245181, 5, 1245182, 5, 1245183, 5, 1179648, 5, 1179649, 5, 1179650, 5, 1179651, 5, 1179652, 5, 1179653, 5, 1179654, 5, 1179655, 5, 1179656, 5, 1179657, 5 )
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__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
@ -35,24 +34,29 @@ __meta__ = {
] instance=ExtResource( 2 )]
editor/display_folded = true
transform/pos = Vector2( -1216, -928 )
transform/pos = Vector2( -896, -704 )
JUMP_SPEED = 500
[node name="Enemy3" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( -1472, -896 )
velocity = 200
dir_left = false
[node name="Enemy5" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( -1152, -1344 )
transform/pos = Vector2( -1792, -1024 )
velocity = 200
dir_left = false
[node name="Enemy4" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( -704, -704 )
transform/pos = Vector2( -1152, -1280 )
velocity = 200
dir_left = false
[node name="Enemy5" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( 64, -704 )
velocity = 200
[node name="Enemy6" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( 2432, -1024 )
velocity = 200
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
@ -85,8 +89,4 @@ __meta__ = {
transform/scale = Vector2( 10, 10 )
texture = ExtResource( 4 )
[node name="Muerte" parent="." instance=ExtResource( 5 )]
transform/pos = Vector2( 864, -544 )