diff --git a/All.tscn b/All.tscn index a4e9afa..523e6b7 100644 --- a/All.tscn +++ b/All.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=6 format=1] +[gd_scene load_steps=7 format=1] [ext_resource path="res://Controles.gd" type="Script" id=1] [ext_resource path="res://top.tscn" type="PackedScene" id=2] [ext_resource path="res://corazon.png" type="Texture" id=3] -[ext_resource path="res://icon.png" type="Texture" id=4] -[ext_resource path="res://tile.png" type="Texture" id=5] +[ext_resource path="res://flexa.png" type="Texture" id=4] +[ext_resource path="res://icon.png" type="Texture" id=5] +[ext_resource path="res://tile.png" type="Texture" id=6] [node name="Node2D" type="Node2D"] @@ -74,13 +75,11 @@ region_rect = Rect2( 180, 140, 145, 150 ) [node name="Buttons" type="Node2D" parent="Control"] -editor/display_folded = true - [node name="Bttn_U" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 +visibility/opacity = 0.85 transform/pos = Vector2( 160, 320 ) -transform/scale = Vector2( 2, 2 ) +transform/scale = Vector2( 0.474074, 0.481203 ) normal = ExtResource( 4 ) pressed = null bitmask = null @@ -96,7 +95,7 @@ visibility_mode = 0 visibility/opacity = 0.5 transform/pos = Vector2( 1088, 576 ) transform/scale = Vector2( 2, 2 ) -normal = ExtResource( 4 ) +normal = ExtResource( 5 ) pressed = null bitmask = null shape = null @@ -111,7 +110,7 @@ visibility_mode = 0 visibility/opacity = 0.5 transform/pos = Vector2( 1088, 416 ) transform/scale = Vector2( 2, 2 ) -normal = ExtResource( 4 ) +normal = ExtResource( 5 ) pressed = null bitmask = null shape = null @@ -126,7 +125,7 @@ visibility_mode = 0 visibility/opacity = 0.5 transform/pos = Vector2( 896, 576 ) transform/scale = Vector2( 2, 2 ) -normal = ExtResource( 4 ) +normal = ExtResource( 5 ) pressed = null bitmask = null shape = null @@ -138,9 +137,10 @@ visibility_mode = 0 [node name="Bttn_D" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 -transform/pos = Vector2( 160, 576 ) -transform/scale = Vector2( 2, 2 ) +visibility/opacity = 0.85 +transform/pos = Vector2( 288, 704 ) +transform/rot = 180.0 +transform/scale = Vector2( 0.474074, 0.481203 ) normal = ExtResource( 4 ) pressed = null bitmask = null @@ -153,10 +153,10 @@ visibility_mode = 0 [node name="Bttn_DR" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 +visibility/opacity = 0.0 transform/pos = Vector2( 288, 576 ) transform/scale = Vector2( 0.25, 0.25 ) -normal = ExtResource( 5 ) +normal = ExtResource( 6 ) pressed = null bitmask = null shape = null @@ -168,10 +168,10 @@ visibility_mode = 0 [node name="Bttn_DL" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 +visibility/opacity = 0.0 transform/pos = Vector2( 32, 576 ) transform/scale = Vector2( 0.25, 0.25 ) -normal = ExtResource( 5 ) +normal = ExtResource( 6 ) pressed = null bitmask = null shape = null @@ -183,9 +183,10 @@ visibility_mode = 0 [node name="Bttn_R" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 -transform/pos = Vector2( 288, 448 ) -transform/scale = Vector2( 2, 2 ) +visibility/opacity = 0.85 +transform/pos = Vector2( 416, 448 ) +transform/rot = -90.0 +transform/scale = Vector2( 0.474074, 0.481203 ) normal = ExtResource( 4 ) pressed = null bitmask = null @@ -198,9 +199,10 @@ visibility_mode = 0 [node name="Bttn_L" type="TouchScreenButton" parent="Control/Buttons"] -visibility/opacity = 0.5 -transform/pos = Vector2( 32, 448 ) -transform/scale = Vector2( 2, 2 ) +visibility/opacity = 0.85 +transform/pos = Vector2( 32, 576 ) +transform/rot = 90.0 +transform/scale = Vector2( 0.474074, 0.481203 ) normal = ExtResource( 4 ) pressed = null bitmask = null diff --git a/Controles.gd b/Controles.gd index fb8f05c..6b901de 100644 --- a/Controles.gd +++ b/Controles.gd @@ -81,10 +81,6 @@ func _on_Bttn_A_pressed(): func _on_Bttn_A_released(): Input.action_release("ui_jump") - -func _ready(): - pass - # DOWN_RIGHT func _on_Bttn_DR_pressed(): Input.action_press("ui_down") diff --git a/Movimiento.gd b/Movimiento.gd index a7ac525..b46d70f 100644 --- a/Movimiento.gd +++ b/Movimiento.gd @@ -41,8 +41,7 @@ func on_receive_damage (): show_damage() -func can_receive_damage (): - print (receive_damage) +func can_receive_damage (): return receive_damage func show_damage (): diff --git a/enemy_1.gd b/enemy_1.gd index 3eea37e..ebbde13 100644 --- a/enemy_1.gd +++ b/enemy_1.gd @@ -18,7 +18,7 @@ export(bool) var dir_left = true; export var damage = 1 func reverse_direction(): - sprite.set_flip_h(v.x < 0) + sprite.set_flip_h(v.x < 0) v = Vector2(-v.x,0) func _ready(): @@ -35,15 +35,16 @@ func _fixed_process(delta): if (is_colliding()): var normal = get_collision_normal(); var collider = get_collider() + if (collider.is_in_group("player")): if (normal.y < 0.7): emit_signal("damage", damage) - queue_free() else: queue_free() elif (collider.is_in_group("bullet")): collider.queue_free() queue_free() + else: if (normal.y < 0): if (normal.y > -1): @@ -52,6 +53,6 @@ func _fixed_process(delta): motion = normal.slide(motion) v = normal.slide(v) move(motion) - v.x = aux + v.x = aux if (normal.x < -0.75 or normal.x > 0.75): - reverse_direction() \ No newline at end of file + reverse_direction() \ No newline at end of file diff --git a/flecha.png b/flecha.png new file mode 100644 index 0000000..f19728e Binary files /dev/null and b/flecha.png differ diff --git a/flexa.png b/flexa.png new file mode 100644 index 0000000..6cf9d91 Binary files /dev/null and b/flexa.png differ diff --git a/tiles.tscn b/tiles.tscn index 02f952b..4d59c56 100644 --- a/tiles.tscn +++ b/tiles.tscn @@ -2,17 +2,17 @@ [ext_resource path="res://tile.png" type="Texture" id=1] -[sub_resource type="ConvexPolygonShape2D" id=9] +[sub_resource type="ConvexPolygonShape2D" id=1] custom_solver_bias = 0.0 points = Vector2Array( -32, -32, 32, -32, 32, 32, -32, 32, -32, -32 ) -[sub_resource type="ConvexPolygonShape2D" id=10] +[sub_resource type="ConvexPolygonShape2D" id=2] custom_solver_bias = 0.0 points = Vector2Array( 32, -32, 32, 32, -32, 32 ) -[sub_resource type="ConvexPolygonShape2D" id=11] +[sub_resource type="ConvexPolygonShape2D" id=3] custom_solver_bias = 0.0 points = Vector2Array( -32, -32, 32, 32, -32, 32 ) @@ -23,7 +23,6 @@ transform/pos = Vector2( 32, 32 ) [node name="Suelo" type="Sprite" parent="."] -editor/display_folded = true visibility/visible = false transform/pos = Vector2( -64, -64 ) texture = ExtResource( 1 ) @@ -33,14 +32,14 @@ region_rect = Rect2( 256, 128, 64, 64 ) [node name="StaticBody2D" type="StaticBody2D" parent="Suelo"] input/pickable = false -shapes/0/shape = SubResource( 9 ) +shapes/0/shape = SubResource( 1 ) shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) shapes/0/trigger = false collision/layers = 1 collision/mask = 1 constant_linear_velocity = Vector2( 0, 0 ) constant_angular_velocity = 0.0 -friction = 1.0 +friction = 0.0 bounce = 0.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Suelo/StaticBody2D"] @@ -52,7 +51,6 @@ trigger = false [node name="Rampa_LR" type="Sprite" parent="."] -editor/display_folded = true visibility/visible = false transform/pos = Vector2( -64, -64 ) texture = ExtResource( 1 ) @@ -62,14 +60,14 @@ region_rect = Rect2( 320, 256, 64, 64 ) [node name="StaticBody2D" type="StaticBody2D" parent="Rampa_LR"] input/pickable = false -shapes/0/shape = SubResource( 10 ) +shapes/0/shape = SubResource( 2 ) shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) shapes/0/trigger = false collision/layers = 1 collision/mask = 1 constant_linear_velocity = Vector2( 0, 0 ) constant_angular_velocity = 0.0 -friction = 1.0 +friction = 0.0 bounce = 0.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Rampa_LR/StaticBody2D"] @@ -89,14 +87,14 @@ region_rect = Rect2( 512, 256, 64, 64 ) [node name="StaticBody2D" type="StaticBody2D" parent="Rampa_RL"] input/pickable = false -shapes/0/shape = SubResource( 11 ) +shapes/0/shape = SubResource( 3 ) shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) shapes/0/trigger = false collision/layers = 1 collision/mask = 1 constant_linear_velocity = Vector2( 0, 0 ) constant_angular_velocity = 0.0 -friction = 1.0 +friction = 0.0 bounce = 0.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Rampa_RL/StaticBody2D"] diff --git a/tileset.xml b/tileset.xml index 4bd5b56..5231034 100644 --- a/tileset.xml +++ b/tileset.xml @@ -1,17 +1,17 @@ - + 0 -32, -32, 32, -32, 32, 32, -32, 32, -32, -32 - + 0 32, -32, 32, 32, -32, 32 - + 0 -32, -32, 32, 32, -32, 32 @@ -26,7 +26,7 @@ 32, 32 32, 32 - + "Rampa_LR" @@ -37,7 +37,7 @@ 32, 32 32, 32 - + "Rampa_RL" @@ -48,7 +48,7 @@ 32, 32 32, 32 - + diff --git a/top.tscn b/top.tscn index 4c8a389..03c3d90 100644 --- a/top.tscn +++ b/top.tscn @@ -1,10 +1,9 @@ -[gd_scene load_steps=6 format=1] +[gd_scene load_steps=5 format=1] [ext_resource path="res://tileset.xml" type="TileSet" id=1] [ext_resource path="res://player.tscn" type="PackedScene" id=2] [ext_resource path="res://enemy_1.tscn" type="PackedScene" id=3] [ext_resource path="res://tile.png" type="Texture" id=4] -[ext_resource path="res://map_limits.tscn" type="PackedScene" id=5] [node name="Level" type="Node2D"] @@ -24,7 +23,7 @@ collision/bounce = 0.0 collision/layers = 1 collision/mask = 1 occluder/light_mask = 1 -tile_data = IntArray( -2031636, 0, -1966100, 0, -1966074, 0, -1966073, 0, -1966072, 0, -1966071, 0, -1966070, 0, -1835026, 0, -1835025, 0, -1900540, 0, -1835007, 0, -1835006, 0, -1835005, 0, -1835004, 0, -1703949, 0, -1769471, 0, -1638420, 0, -1638413, 0, -1638405, 0, -1638404, 0, -1638403, 0, -1638402, 0, -1572877, 0, -1572870, 0, -1572869, 0, -1507341, 0, -1507335, 0, -1507334, 0, -1441809, 0, -1441808, 0, -1441807, 0, -1441806, 0, -1441805, 0, -1441800, 0, -1441799, 0, -1376269, 0, -1376265, 0, -1441788, 0, -1441784, 0, -1441781, 0, -1441778, 0, -1441775, 0, -1441773, 0, -1441771, 0, -1441765, 0, -1310745, 0, -1245189, 0, -1310719, 0, -1310690, 0, -1179676, 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1245165, 5, 1245166, 5, 1245168, 5, 1245169, 5, 1245170, 5, 1245172, 5, 1245173, 5, 1245174, 5, 1245175, 5, 1245176, 5, 1245177, 5, 1245178, 5, 1245179, 5, 1245180, 5, 1245181, 5, 1245182, 5, 1245183, 5, 1179648, 5, 1179649, 5, 1179650, 5, 1179651, 5, 1179652, 5, 1179653, 5, 1179654, 5, 1179655, 5, 1179656, 5, 1179657, 5 ) +tile_data = IntArray( -2031636, 0, -1966100, 0, -1966074, 0, -1966073, 0, -1966072, 0, -1966071, 0, -1966070, 0, -1835026, 0, -1835025, 0, -1900540, 0, -1835007, 0, -1835006, 0, -1835005, 0, -1835004, 0, -1703949, 0, -1769471, 0, -1638420, 0, -1638413, 0, -1638405, 0, -1638404, 0, -1638403, 0, -1638402, 0, -1572877, 0, -1572870, 0, -1572869, 0, -1507341, 0, -1507335, 0, -1507334, 0, -1441809, 0, -1441808, 0, -1441807, 0, -1441806, 0, -1441805, 0, -1441800, 0, -1441799, 0, -1376269, 0, -1376265, 0, -1441788, 0, -1441784, 0, -1441781, 0, -1441778, 0, -1441775, 0, -1441773, 0, -1441771, 0, -1441765, 0, -1245189, 0, -1310719, 0, -1310690, 0, -1179676, 0, -1179670, 0, 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1245166, 5, 1245168, 5, 1245169, 5, 1245170, 5, 1245172, 5, 1245173, 5, 1245174, 5, 1245175, 5, 1245176, 5, 1245177, 5, 1245178, 5, 1245179, 5, 1245180, 5, 1245181, 5, 1245182, 5, 1245183, 5, 1179648, 5, 1179649, 5, 1179650, 5, 1179651, 5, 1179652, 5, 1179653, 5, 1179654, 5, 1179655, 5, 1179656, 5, 1179657, 5 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true @@ -35,24 +34,29 @@ __meta__ = { ] instance=ExtResource( 2 )] editor/display_folded = true -transform/pos = Vector2( -1216, -928 ) +transform/pos = Vector2( -896, -704 ) JUMP_SPEED = 500 [node name="Enemy3" parent="." instance=ExtResource( 3 )] -transform/pos = Vector2( -1472, -896 ) -velocity = 200 -dir_left = false - -[node name="Enemy5" parent="." instance=ExtResource( 3 )] - -transform/pos = Vector2( -1152, -1344 ) +transform/pos = Vector2( -1792, -1024 ) velocity = 200 dir_left = false [node name="Enemy4" parent="." instance=ExtResource( 3 )] -transform/pos = Vector2( -704, -704 ) +transform/pos = Vector2( -1152, -1280 ) +velocity = 200 +dir_left = false + +[node name="Enemy5" parent="." instance=ExtResource( 3 )] + +transform/pos = Vector2( 64, -704 ) +velocity = 200 + +[node name="Enemy6" parent="." instance=ExtResource( 3 )] + +transform/pos = Vector2( 2432, -1024 ) velocity = 200 [node name="ParallaxBackground" type="ParallaxBackground" parent="."] @@ -85,8 +89,4 @@ __meta__ = { transform/scale = Vector2( 10, 10 ) texture = ExtResource( 4 ) -[node name="Muerte" parent="." instance=ExtResource( 5 )] - -transform/pos = Vector2( 864, -544 ) -