wizard-chase/ui/HighScoreLabel.gd
2022-05-30 14:01:34 -04:00

20 lines
555 B
GDScript

class_name HighScoreLabel
extends RichTextLabel
onready var global = get_node("/root/Global") as Global
onready var score_label := $"../ScoreLabel"
func _ready():
bbcode_text = "[center]%s[/center]" % score_label.get_color_score(global.high_score, 6)
func update_highscore2(current_score: int) -> void:
if global.high_score < current_score:
global.high_score = current_score
bbcode_text = "[right]%s[/right]" % global.high_score
func update_highscore(bbcode: String) -> void:
bbcode_text = "[center]%s[/center]" % bbcode