mirror of
https://github.com/clarkjohn/wizard-chase.git
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362 lines
12 KiB
Text
362 lines
12 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "RichTextLabel",
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"class": "ChestHoverScoreLabel",
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"language": "GDScript",
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"path": "res://world/overlay/treasure/hover_score_label/TreasureChestHoverScoreLabel.gd"
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}, {
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"base": "WanderState",
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"class": "ClydeState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/ClydeState.gd"
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}, {
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"base": "CanvasModulate",
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"class": "DeathScreenTransition",
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"language": "GDScript",
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"path": "res://world/gameover/GameOverCanvasModulate.gd"
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}, {
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"base": "TileMap",
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"class": "DoorBack",
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"language": "GDScript",
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"path": "res://world/door/DoorBack.gd"
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}, {
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"base": "TileMap",
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"class": "DoorFore",
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"language": "GDScript",
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"path": "res://world/door/DoorFore.gd"
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}, {
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"base": "TileMap",
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"class": "Dungeon",
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"language": "GDScript",
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"path": "res://world/dungeon/Dungeon.gd"
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}, {
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"base": "Area2D",
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"class": "Enemy",
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"language": "GDScript",
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"path": "res://enemy/Enemy.gd"
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}, {
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"base": "Area2D",
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"class": "EnemyState",
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"language": "GDScript",
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"path": "res://enemy/ai/EnemyState.gd"
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}, {
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"base": "TileMap",
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"class": "FloorSpikes",
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"language": "GDScript",
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"path": "res://world/map_generated/floorspikes/FloorSpikes.gd"
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}, {
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"base": "Node2D",
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"class": "Game",
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"language": "GDScript",
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"path": "res://global/Game.gd"
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}, {
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"base": "Tween",
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"class": "GameStartMusicTween",
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"language": "GDScript",
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"path": "res://audio/GameStartMusicTween.gd"
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}, {
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"base": "RichTextLabel",
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"class": "HighScoreLabel",
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"language": "GDScript",
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"path": "res://ui/HighScoreLabel.gd"
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}, {
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"base": "EnemyState",
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"class": "IdleState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/IdleState.gd"
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}, {
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"base": "RichTextLabel",
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"class": "LevelLabel",
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"language": "GDScript",
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"path": "res://ui/LevelLabel.gd"
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}, {
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"base": "TileMap",
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"class": "MagicWalls",
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"language": "GDScript",
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"path": "res://world/map_generated/magicwalls/MagicWalls.gd"
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}, {
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"base": "TileMap",
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"class": "Markers",
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"language": "GDScript",
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"path": "res://world/markers/Markers.gd"
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}, {
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"base": "RichTextLabel",
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"class": "MiscHoverScoreLabel",
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"language": "GDScript",
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"path": "res://world/overlay/treasure/hover_score_label/MiscTreasureHoverScoreLabel.gd"
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}, {
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"base": "TileMap",
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"class": "Overlay",
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"language": "GDScript",
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"path": "res://world/overlay/Overlay.gd"
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}, {
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"base": "Node2D",
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"class": "PathFind",
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"language": "GDScript",
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"path": "res://world/dungeon/Pathfind.gd"
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}, {
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"base": "Area2D",
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"class": "Player",
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"language": "GDScript",
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"path": "res://player/Player.gd"
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}, {
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"base": "ColorRect",
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"class": "SceneTransition",
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"language": "GDScript",
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"path": "res://ui/SceneTransitionRect.gd"
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}, {
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"base": "RichTextLabel",
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"class": "ScoreLabel",
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"language": "GDScript",
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"path": "res://ui/Score.gd"
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}, {
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"base": "EnemyState",
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"class": "SeekAheadState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/SeekAheadState.gd"
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}, {
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"base": "EnemyState",
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"class": "SeekBehindState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/SeekBehindState.gd"
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}, {
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"base": "EnemyState",
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"class": "SeekState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/SeekState.gd"
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}, {
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"base": "TileMap",
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"class": "Treasure",
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"language": "GDScript",
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"path": "res://world/overlay/treasure/Treasure.gd"
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}, {
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"base": "Node",
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"class": "UILives",
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"language": "GDScript",
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"path": "res://ui/uilives/UILives.gd"
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}, {
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"base": "Node",
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"class": "UIWalls",
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"language": "GDScript",
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"path": "res://ui/uiwalls/UIWalls.gd"
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}, {
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"base": "TileMap",
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"class": "WallBlades",
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"language": "GDScript",
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"path": "res://world/map_generated/wallblades/WallBlades.gd"
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}, {
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"base": "EnemyState",
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"class": "WanderState",
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"language": "GDScript",
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"path": "res://enemy/ai/states/WanderState.gd"
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} ]
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_global_script_class_icons={
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"ChestHoverScoreLabel": "",
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"ClydeState": "",
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"DeathScreenTransition": "",
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"DoorBack": "",
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"DoorFore": "",
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"Dungeon": "",
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"Enemy": "",
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"EnemyState": "",
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"FloorSpikes": "",
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"Game": "",
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"GameStartMusicTween": "",
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"HighScoreLabel": "",
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"IdleState": "",
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"LevelLabel": "",
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"MagicWalls": "",
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"Markers": "",
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"MiscHoverScoreLabel": "",
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"Overlay": "",
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"PathFind": "",
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"Player": "",
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"SceneTransition": "",
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"ScoreLabel": "",
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"SeekAheadState": "",
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"SeekBehindState": "",
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"SeekState": "",
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"Treasure": "",
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"UILives": "",
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"UIWalls": "",
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"WallBlades": "",
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"WanderState": ""
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}
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[application]
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config/name="Wizard Chase"
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config/description="Collect all the treasure in the dungeon! Can you make it to the second level? Leave your highest score in the comments. Good luck!
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github
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https://github.com/clarkjohn/wizard-chase
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itch.io
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https://clarkjohn.itch.io/wizard
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"
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run/main_scene="res://global/Game.tscn"
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config/icon="res://assets/icon.png"
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config/windows_native_icon="res://assets/windows/icon.ico"
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[autoload]
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Global="*res://global/Global.gd"
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[debug]
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gdscript/warnings/unused_class_variable=true
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[display]
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window/size/width=340
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window/size/height=260
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window/size/test_width=680
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window/size/test_height=520
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window/ios/hide_home_indicator=false
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[global]
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export=false
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_focus_next={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_page_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_end={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_space={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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next_level={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"unicode":0,"echo":false,"script":null)
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]
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}
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open_doors={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_add_to_score={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":66,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_lose_life={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":76,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_0={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":48,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_1={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_2={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_3={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_4={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_5={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":53,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_6={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":54,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_7={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":55,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_8={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":56,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_get_9={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":57,"unicode":0,"echo":false,"script":null)
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]
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}
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_clear_color=Color( 0.133333, 0.133333, 0.133333, 1 )
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quality/dynamic_fonts/use_oversampling=false
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