wizard-chase/enemy/enemylizardman/EnemyLizardMan.tscn
2022-05-30 14:01:34 -04:00

69 lines
1.7 KiB
Text

[gd_scene load_steps=12 format=2]
[ext_resource path="res://enemy/enemylizardman/EnemyLizardMan.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=2]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 16, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=3]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=4]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 48, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=5]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=6]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 80, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=7]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 96, 0, 16, 23 )
[sub_resource type="AtlasTexture" id=8]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 112, 0, 16, 23 )
[sub_resource type="SpriteFrames" id=9]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="RectangleShape2D" id=10]
extents = Vector2( 4.14031, 5.17601 )
[node name="EnemyLizardMan" type="Area2D"]
z_index = 3
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 0, -8 )
rotation = 0.0174533
frames = SubResource( 9 )
playing = true
offset = Vector2( 0, 2 )
flip_h = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.140312, -1.82399 )
shape = SubResource( 10 )