wizard-chase/world/map_generated/MapGenerated.tscn
2022-05-30 14:01:34 -04:00

67 lines
2.2 KiB
Text

[gd_scene load_steps=10 format=2]
[ext_resource path="res://world/map_generated/floorspikes/FloorSpikesTileSet.tres" type="TileSet" id=1]
[ext_resource path="res://world/map_generated/floorspikes/FloorSpikes.gd" type="Script" id=2]
[ext_resource path="res://world/map_generated/wallblades/WallBlades.gd" type="Script" id=3]
[ext_resource path="res://world/map_generated/wallblades/WallBlades.tres" type="TileSet" id=4]
[ext_resource path="res://world/map_generated/magicwalls/MagicWalls.gd" type="Script" id=5]
[ext_resource path="res://world/map_generated/misctreasure/MiscTreasure.tres" type="TileSet" id=6]
[ext_resource path="res://world/overlay/treasure/coin/CoinAnimatedOneShot.tres" type="Texture" id=7]
[ext_resource path="res://world/map_generated/magicwalls/MagicWalls.tres" type="TileSet" id=9]
[sub_resource type="TileSet" id=1]
0/name = "CoinAnimatedConstant.tres 0"
0/texture = ExtResource( 7 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 20, 20 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
[node name="MapGenerated" type="Node"]
[node name="WallBlades" type="TileMap" parent="."]
tile_set = ExtResource( 4 )
cell_size = Vector2( 20, 20 )
cell_quadrant_size = 40
format = 1
script = ExtResource( 3 )
[node name="FloorSpikes" type="TileMap" parent="."]
z_as_relative = false
tile_set = ExtResource( 1 )
cell_size = Vector2( 20, 20 )
cell_quadrant_size = 40
format = 1
script = ExtResource( 2 )
[node name="MagicWalls" type="TileMap" parent="."]
z_index = 2
z_as_relative = false
tile_set = ExtResource( 9 )
cell_size = Vector2( 20, 20 )
cell_quadrant_size = 40
format = 1
script = ExtResource( 5 )
[node name="MiscTreasure" type="TileMap" parent="."]
position = Vector2( 0, -2 )
z_index = 1
tile_set = ExtResource( 6 )
cell_size = Vector2( 20, 20 )
cell_quadrant_size = 40
cell_tile_origin = 2
format = 1
[node name="AnimateCoin" type="TileMap" parent="."]
tile_set = SubResource( 1 )
cell_size = Vector2( 20, 20 )
cell_quadrant_size = 40
format = 1