[gd_scene load_steps=40 format=2] [ext_resource path="res://world/map_generated/MapGenerated.tscn" type="PackedScene" id=1] [ext_resource path="res://world/markers/Markers.gd" type="Script" id=2] [ext_resource path="res://world/overlay/treasure/misc_treasure/MiscTreasure.png" type="Texture" id=3] [ext_resource path="res://world/door/DoorFore.gd" type="Script" id=4] [ext_resource path="res://world/overlay/treasure/Treasure.tscn" type="PackedScene" id=5] [ext_resource path="res://player/Player.tscn" type="PackedScene" id=6] [ext_resource path="res://enemy/enemyfiend/EnemyFiend.tscn" type="PackedScene" id=7] [ext_resource path="res://world/dungeon/Dungeon.tscn" type="PackedScene" id=8] [ext_resource path="res://world/map_generated/wallblades/WallBlades_1.png" type="Texture" id=9] [ext_resource path="res://world/door/Doors.tres" type="TileSet" id=10] [ext_resource path="res://world/map_generated/wallblades/WallBlades_2.png" type="Texture" id=11] [ext_resource path="res://world/markers/Markers.tres" type="TileSet" id=12] [ext_resource path="res://world/map_generated/wallblades/WallBlades_4.png" type="Texture" id=13] [ext_resource path="res://world/foreground/Foreground.tscn" type="PackedScene" id=14] [ext_resource path="res://world/map_generated/wallblades/WallBlades_5.png" type="Texture" id=15] [ext_resource path="res://enemy/enemyslime/EnemySlime.tscn" type="PackedScene" id=16] [ext_resource path="res://world/door/DoorBack.gd" type="Script" id=17] [ext_resource path="res://enemy/enemyogre/EnemyOgre.tscn" type="PackedScene" id=18] [ext_resource path="res://enemy/enemylizardman/EnemyLizardMan.tscn" type="PackedScene" id=19] [ext_resource path="res://player/Player.gd" type="Script" id=20] [ext_resource path="res://enemy/ai/EnemyAI.gd" type="Script" id=21] [ext_resource path="res://enemy/enemylizardman/EnemyLizardMan.gd" type="Script" id=22] [ext_resource path="res://enemy/enemyfiend/EnemyFiend.gd" type="Script" id=23] [ext_resource path="res://enemy/enemyogre/EnemyOgre.gd" type="Script" id=24] [ext_resource path="res://enemy/enemyslime/EnemySlime.gd" type="Script" id=25] [ext_resource path="res://world/map_generated/wallblades/WallBlades_0.png" type="Texture" id=26] [ext_resource path="res://world/map_generated/wallblades/WallBlades_3.png" type="Texture" id=27] [ext_resource path="res://world/overlay/Overlay.png" type="Texture" id=28] [ext_resource path="res://world/overlay/fountain/FountainBlood.tres" type="Texture" id=29] [ext_resource path="res://world/overlay/fountain/FountainWater.tres" type="Texture" id=30] [ext_resource path="res://world/overlay/Overlay.tscn" type="PackedScene" id=31] [sub_resource type="AnimatedTexture" id=1] flags = 4 frames = 10 frame_0/texture = ExtResource( 26 ) frame_0/delay_sec = 6.5 frame_1/texture = ExtResource( 9 ) frame_1/delay_sec = 0.0 frame_2/texture = ExtResource( 11 ) frame_2/delay_sec = 0.0 frame_3/texture = ExtResource( 27 ) frame_3/delay_sec = 0.0 frame_4/texture = ExtResource( 13 ) frame_4/delay_sec = 0.0 frame_5/texture = ExtResource( 15 ) frame_5/delay_sec = 2.0 frame_6/texture = ExtResource( 13 ) frame_6/delay_sec = 0.0 frame_7/texture = ExtResource( 27 ) frame_7/delay_sec = 0.0 frame_8/texture = ExtResource( 11 ) frame_8/delay_sec = 0.0 frame_9/texture = ExtResource( 9 ) frame_9/delay_sec = 0.0 [sub_resource type="StreamTexture" id=2] flags = 4 load_path = "res://.import/treasure_chest_0.png-560c18dda9040ff612e2ebe66a02172d.stex" [sub_resource type="StreamTexture" id=3] flags = 4 load_path = "res://.import/treasure_chest_1.png-4aeb901bba998385d767e010b998fd4b.stex" [sub_resource type="StreamTexture" id=4] flags = 4 load_path = "res://.import/treasure_chest_2.png-9622e2c8b849f51151f631e9f506139f.stex" [sub_resource type="AnimatedTexture" id=5] flags = 4 frames = 6 frame_0/texture = SubResource( 2 ) frame_0/delay_sec = 5.0 frame_1/texture = SubResource( 3 ) frame_1/delay_sec = 0.0 frame_2/texture = SubResource( 4 ) frame_2/delay_sec = 1.0 frame_3/texture = SubResource( 3 ) frame_3/delay_sec = 0.0 frame_4/texture = SubResource( 2 ) frame_4/delay_sec = 0.0 frame_5/delay_sec = 0.0 [sub_resource type="StreamTexture" id=6] flags = 4 load_path = "res://.import/treasure_potion.png-8f25edf6af9a8dcf25e331018982ecc0.stex" [sub_resource type="TileSet" id=7] resource_local_to_scene = true 0/name = "AnimatedBarSide.tres 0" 0/texture = SubResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 1, 21, 20 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 3/name = "AnimatedTreasure.tres 3" 3/texture = SubResource( 5 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 0, 0, 20, 20 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape_one_way = false 3/shape_one_way_margin = 0.0 3/shapes = [ ] 3/z_index = 0 4/name = "treasure_potion.png 4" 4/texture = SubResource( 6 ) 4/tex_offset = Vector2( 0, 0 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 0, 0, 20, 20 ) 4/tile_mode = 0 4/occluder_offset = Vector2( 0, 0 ) 4/navigation_offset = Vector2( 0, 0 ) 4/shape_offset = Vector2( 0, 0 ) 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 4/shape_one_way = false 4/shape_one_way_margin = 0.0 4/shapes = [ ] 4/z_index = 0 5/name = "FountainWater.tres 5" 5/texture = ExtResource( 30 ) 5/tex_offset = Vector2( 0, 0 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 0, 0, 20, 40 ) 5/tile_mode = 0 5/occluder_offset = Vector2( 0, 0 ) 5/navigation_offset = Vector2( 0, 0 ) 5/shape_offset = Vector2( 0, 0 ) 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 5/shape_one_way = false 5/shape_one_way_margin = 0.0 5/shapes = [ ] 5/z_index = 0 6/name = "Overlay.png 6" 6/texture = ExtResource( 28 ) 6/tex_offset = Vector2( 0, 0 ) 6/modulate = Color( 1, 1, 1, 1 ) 6/region = Rect2( 0, 0, 20, 40 ) 6/tile_mode = 0 6/occluder_offset = Vector2( 0, 0 ) 6/navigation_offset = Vector2( 0, 0 ) 6/shape_offset = Vector2( 0, 0 ) 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 6/shape_one_way = false 6/shape_one_way_margin = 0.0 6/shapes = [ ] 6/z_index = 0 7/name = "FountainBlood.tres 7" 7/texture = ExtResource( 29 ) 7/tex_offset = Vector2( 0, 0 ) 7/modulate = Color( 1, 1, 1, 1 ) 7/region = Rect2( 0, 0, 20, 40 ) 7/tile_mode = 0 7/occluder_offset = Vector2( 0, 0 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 7/shape_one_way = false 7/shape_one_way_margin = 0.0 7/shapes = [ ] 7/z_index = 0 8/name = "Overlay.png 8" 8/texture = ExtResource( 28 ) 8/tex_offset = Vector2( 0, 0 ) 8/modulate = Color( 1, 1, 1, 1 ) 8/region = Rect2( 20, 0, 20, 20 ) 8/tile_mode = 0 8/occluder_offset = Vector2( 0, 0 ) 8/navigation_offset = Vector2( 0, 0 ) 8/shape_offset = Vector2( 0, 0 ) 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 8/shape_one_way = false 8/shape_one_way_margin = 0.0 8/shapes = [ ] 8/z_index = 0 9/name = "Overlay.png 9" 9/texture = ExtResource( 28 ) 9/tex_offset = Vector2( 0, 0 ) 9/modulate = Color( 1, 1, 1, 1 ) 9/region = Rect2( 40, 0, 20, 20 ) 9/tile_mode = 0 9/occluder_offset = Vector2( 0, 0 ) 9/navigation_offset = Vector2( 0, 0 ) 9/shape_offset = Vector2( 0, 0 ) 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 9/shape_one_way = false 9/shape_one_way_margin = 0.0 9/shapes = [ ] 9/z_index = 0 10/name = "Overlay.png 10" 10/texture = ExtResource( 28 ) 10/tex_offset = Vector2( 0, 0 ) 10/modulate = Color( 1, 1, 1, 1 ) 10/region = Rect2( 60, 0, 20, 20 ) 10/tile_mode = 0 10/occluder_offset = Vector2( 0, 0 ) 10/navigation_offset = Vector2( 0, 0 ) 10/shape_offset = Vector2( 0, 0 ) 10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 10/shape_one_way = false 10/shape_one_way_margin = 0.0 10/shapes = [ ] 10/z_index = 0 11/name = "Overlay.png 11" 11/texture = ExtResource( 28 ) 11/tex_offset = Vector2( 0, 0 ) 11/modulate = Color( 1, 1, 1, 1 ) 11/region = Rect2( 80, 0, 20, 20 ) 11/tile_mode = 0 11/occluder_offset = Vector2( 0, 0 ) 11/navigation_offset = Vector2( 0, 0 ) 11/shape_offset = Vector2( 0, 0 ) 11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 11/shape_one_way = false 11/shape_one_way_margin = 0.0 11/shapes = [ ] 11/z_index = 0 12/name = "Overlay.png 12" 12/texture = ExtResource( 28 ) 12/tex_offset = Vector2( 0, 0 ) 12/modulate = Color( 1, 1, 1, 1 ) 12/region = Rect2( 20, 20, 20, 20 ) 12/tile_mode = 0 12/occluder_offset = Vector2( 0, 0 ) 12/navigation_offset = Vector2( 0, 0 ) 12/shape_offset = Vector2( 0, 0 ) 12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 12/shape_one_way = false 12/shape_one_way_margin = 0.0 12/shapes = [ ] 12/z_index = 0 13/name = "Overlay.png 13" 13/texture = ExtResource( 28 ) 13/tex_offset = Vector2( 0, 0 ) 13/modulate = Color( 1, 1, 1, 1 ) 13/region = Rect2( 40, 20, 20, 20 ) 13/tile_mode = 0 13/occluder_offset = Vector2( 0, 0 ) 13/navigation_offset = Vector2( 0, 0 ) 13/shape_offset = Vector2( 0, 0 ) 13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 13/shape_one_way = false 13/shape_one_way_margin = 0.0 13/shapes = [ ] 13/z_index = 0 14/name = "Overlay.png 14" 14/texture = ExtResource( 28 ) 14/tex_offset = Vector2( 0, 0 ) 14/modulate = Color( 1, 1, 1, 1 ) 14/region = Rect2( 60, 20, 20, 20 ) 14/tile_mode = 0 14/occluder_offset = Vector2( 0, 0 ) 14/navigation_offset = Vector2( 0, 0 ) 14/shape_offset = Vector2( 0, 0 ) 14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 14/shape_one_way = false 14/shape_one_way_margin = 0.0 14/shapes = [ ] 14/z_index = 0 15/name = "Overlay.png 15" 15/texture = ExtResource( 28 ) 15/tex_offset = Vector2( 0, 0 ) 15/modulate = Color( 1, 1, 1, 1 ) 15/region = Rect2( 60, 40, 20, 20 ) 15/tile_mode = 0 15/occluder_offset = Vector2( 0, 0 ) 15/navigation_offset = Vector2( 0, 0 ) 15/shape_offset = Vector2( 0, 0 ) 15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 15/shape_one_way = false 15/shape_one_way_margin = 0.0 15/shapes = [ ] 15/z_index = 0 [sub_resource type="TileSet" id=8] resource_local_to_scene = true 0/name = "MiscTreasure.png 0" 0/texture = ExtResource( 3 ) 0/tex_offset = Vector2( 0, -20 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 20, 40 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "MiscTreasure.png 1" 1/texture = ExtResource( 3 ) 1/tex_offset = Vector2( 0, -20 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 20, 0, 20, 40 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape_one_way = false 1/shape_one_way_margin = 0.0 1/shapes = [ ] 1/z_index = 0 2/name = "MiscTreasure.png 2" 2/texture = ExtResource( 3 ) 2/tex_offset = Vector2( 0, -20 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 40, 0, 20, 40 ) 2/tile_mode = 0 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape_one_way = false 2/shape_one_way_margin = 0.0 2/shapes = [ ] 2/z_index = 0 3/name = "MiscTreasure.png 3" 3/texture = ExtResource( 3 ) 3/tex_offset = Vector2( 0, -20 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 60, 0, 20, 40 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape_one_way = false 3/shape_one_way_margin = 0.0 3/shapes = [ ] 3/z_index = 0 4/name = "MiscTreasure.png 4" 4/texture = ExtResource( 3 ) 4/tex_offset = Vector2( 0, -20 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 80, 0, 20, 40 ) 4/tile_mode = 0 4/occluder_offset = Vector2( 0, 0 ) 4/navigation_offset = Vector2( 0, 0 ) 4/shape_offset = Vector2( 0, 0 ) 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 4/shape_one_way = false 4/shape_one_way_margin = 0.0 4/shapes = [ ] 4/z_index = 0 5/name = "MiscTreasure.png 5" 5/texture = ExtResource( 3 ) 5/tex_offset = Vector2( 0, -20 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 100, 0, 20, 40 ) 5/tile_mode = 0 5/occluder_offset = Vector2( 0, 0 ) 5/navigation_offset = Vector2( 0, 0 ) 5/shape_offset = Vector2( 0, 0 ) 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 5/shape_one_way = false 5/shape_one_way_margin = 0.0 5/shapes = [ ] 5/z_index = 0 6/name = "MiscTreasure.png 6" 6/texture = ExtResource( 3 ) 6/tex_offset = Vector2( 0, -20 ) 6/modulate = Color( 1, 1, 1, 1 ) 6/region = Rect2( 120, 0, 20, 40 ) 6/tile_mode = 0 6/occluder_offset = Vector2( 0, 0 ) 6/navigation_offset = Vector2( 0, 0 ) 6/shape_offset = Vector2( 0, 0 ) 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 6/shape_one_way = false 6/shape_one_way_margin = 0.0 6/shapes = [ ] 6/z_index = 0 7/name = "MiscTreasure.png 7" 7/texture = ExtResource( 3 ) 7/tex_offset = Vector2( 0, -20 ) 7/modulate = Color( 1, 1, 1, 1 ) 7/region = Rect2( 140, 0, 20, 40 ) 7/tile_mode = 0 7/occluder_offset = Vector2( 0, 0 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 7/shape_one_way = false 7/shape_one_way_margin = 0.0 7/shapes = [ ] 7/z_index = 0 8/name = "MiscTreasure.png 8" 8/texture = ExtResource( 3 ) 8/tex_offset = Vector2( 0, -20 ) 8/modulate = Color( 1, 1, 1, 1 ) 8/region = Rect2( 160, 0, 20, 40 ) 8/tile_mode = 0 8/occluder_offset = Vector2( 0, 0 ) 8/navigation_offset = Vector2( 0, 0 ) 8/shape_offset = Vector2( 0, 0 ) 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 8/shape_one_way = false 8/shape_one_way_margin = 0.0 8/shapes = [ ] 8/z_index = 0 9/name = "MiscTreasure.png 9" 9/texture = ExtResource( 3 ) 9/tex_offset = Vector2( 0, -20 ) 9/modulate = Color( 1, 1, 1, 1 ) 9/region = Rect2( 180, 0, 20, 40 ) 9/tile_mode = 0 9/occluder_offset = Vector2( 0, 0 ) 9/navigation_offset = Vector2( 0, 0 ) 9/shape_offset = Vector2( 0, 0 ) 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 9/shape_one_way = false 9/shape_one_way_margin = 0.0 9/shapes = [ ] 9/z_index = 0 10/name = "MiscTreasure.png 10" 10/texture = ExtResource( 3 ) 10/tex_offset = Vector2( 0, -20 ) 10/modulate = Color( 1, 1, 1, 1 ) 10/region = Rect2( 200, 0, 20, 40 ) 10/tile_mode = 0 10/occluder_offset = Vector2( 0, 0 ) 10/navigation_offset = Vector2( 0, 0 ) 10/shape_offset = Vector2( 0, 0 ) 10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 10/shape_one_way = false 10/shape_one_way_margin = 0.0 10/shapes = [ ] 10/z_index = 0 [node name="Level1" type="Navigation2D"] [node name="Dungeon" parent="." instance=ExtResource( 8 )] tile_data = PoolIntArray( 65536, 13, 0, 65537, 6, 0, 65538, 6, 0, 65539, 6, 0, 65540, 6, 0, 65541, 0, 0, 65542, 0, 0, 65543, 6, 0, 65544, 6, 0, 65545, 6, 0, 65546, 6, 0, 65547, 6, 0, 65548, 6, 0, 65549, 6, 0, 65550, 6, 0, 65551, 5, 0, 65552, 8, 0, 131072, 13, 0, 131073, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 0, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 0, 0, 131088, 8, 0, 196608, 13, 0, 196609, 1, 0, 196610, 6, 0, 196611, 4, 0, 196612, 7, 0, 196613, 1, 0, 196614, 5, 0, 196615, 4, 0, 196616, 7, 0, 196617, 1, 0, 196618, 5, 0, 196619, 1, 0, 196620, 5, 0, 196621, 1, 0, 196622, 5, 0, 196623, 0, 0, 196624, 8, 0, 262144, 13, 0, 262145, 0, 0, 262146, 2, 0, 262147, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 2, 0, 262151, 0, 0, 262152, 2, 0, 262153, 0, 0, 262154, 2, 0, 262155, 0, 0, 262156, 2, 0, 262157, 0, 0, 262158, 2, 0, 262159, 0, 0, 262160, 8, 0, 393215, 6, 0, 327680, 6, 0, 327681, 1, 0, 327682, 6, 0, 327683, 4, 0, 327684, 18, 0, 327685, 1, 0, 327686, 18, 0, 327687, 21, 0, 327688, 5, 0, 327689, 21, 0, 327690, 18, 0, 327691, 1, 0, 327692, 18, 0, 327693, 1, 0, 327694, 6, 0, 327695, 4, 0, 327696, 4, 0, 327697, 6, 0, 458751, 0, 0, 393216, 0, 0, 393217, 0, 0, 393218, 0, 0, 393219, 0, 0, 393220, 19, 0, 393221, 0, 0, 393222, 19, 0, 393223, 0, 0, 393224, 0, 0, 393225, 0, 0, 393226, 19, 0, 393227, 0, 0, 393228, 19, 0, 393229, 0, 0, 393230, 2, 0, 393231, 0, 0, 393232, 0, 0, 393233, 0, 0, 524287, 6, 0, 458752, 17, 0, 458753, 1, 0, 458754, 5, 0, 458755, 0, 0, 458756, 20, 0, 458757, 0, 0, 458758, 20, 0, 458759, 21, 0, 458760, 5, 0, 458761, 21, 0, 458762, 20, 0, 458763, 1, 0, 458764, 20, 0, 458765, 1, 0, 458766, 5, 0, 458767, 1, 0, 458768, 12, 0, 458769, 6, 0, 524288, 13, 0, 524289, 0, 0, 524290, 2, 0, 524291, 0, 0, 524292, 2, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 0, 0, 524304, 8, 0, 589824, 13, 0, 589825, 1, 0, 589826, 6, 0, 589827, 5, 0, 589828, 7, 0, 589829, 0, 0, 589830, 5, 0, 589831, 1, 0, 589832, 5, 0, 589833, 1, 0, 589834, 5, 0, 589835, 1, 0, 589836, 5, 0, 589837, 1, 0, 589838, 5, 0, 589839, 1, 0, 589840, 8, 0, 655360, 13, 0, 655361, 0, 0, 655362, 0, 0, 655363, 0, 0, 655364, 0, 0, 655365, 0, 0, 655366, 0, 0, 655367, 0, 0, 655368, 0, 0, 655369, 0, 0, 655370, 0, 0, 655371, 0, 0, 655372, 0, 0, 655373, 0, 0, 655374, 0, 0, 655375, 0, 0, 655376, 8, 0, 720896, 15, 0, 720897, 6, 0, 720898, 4, 0, 720899, 4, 0, 720900, 4, 0, 720901, 4, 0, 720902, 4, 0, 720903, 4, 0, 720904, 4, 0, 720905, 4, 0, 720906, 4, 0, 720907, 4, 0, 720908, 4, 0, 720909, 0, 0, 720910, 0, 0, 720911, 6, 0, 720912, 10, 0, 786445, 3, 0 ) [node name="OverlayZ1Fountain" parent="." instance=ExtResource( 31 )] z_index = 1 tile_set = SubResource( 7 ) tile_data = PoolIntArray( 196610, 6, 0, 196620, 5, 0, 196622, 6, 0, 589826, 6, 0, 589838, 6, 0 ) script = null [node name="Overlay" parent="." instance=ExtResource( 31 )] z_index = 3 tile_set = SubResource( 7 ) tile_data = PoolIntArray( 65539, 8, 0, 65543, 8, 0, 65547, 13, 0, 196610, 6, 0, 327681, 0, 0, 327683, 14, 0, 327693, 0, 0, 393219, 15, 0, 458753, 0, 0, 458755, 0, 0, 458757, 0, 0, 458763, 0, 0, 458765, 0, 0, 589826, 6, 0, 589829, 0, 0 ) [node name="Treasure" parent="." instance=ExtResource( 5 )] tile_data = PoolIntArray( 131073, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 0, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 0, 0, 196609, 0, 0, 196613, 0, 0, 196617, 0, 0, 196619, 0, 0, 196621, 0, 0, 196623, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 0, 0, 262153, 0, 0, 262154, 0, 0, 262155, 0, 0, 262156, 0, 0, 262157, 0, 0, 262158, 0, 0, 262159, 0, 0, 327681, 0, 0, 327685, 0, 0, 327691, 0, 0, 327693, 0, 0, 393218, 0, 0, 393219, 0, 0, 393221, 0, 0, 393224, 1, 0, 393227, 0, 0, 393229, 0, 0, 393230, 0, 0, 458753, 0, 0, 458755, 0, 0, 458757, 0, 0, 458763, 0, 0, 458765, 0, 0, 458767, 0, 0, 524289, 0, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 2, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 0, 0, 589825, 0, 0, 589829, 0, 0, 589831, 0, 0, 589833, 0, 0, 589835, 0, 0, 589837, 0, 0, 589839, 0, 0, 655361, 0, 0, 655362, 0, 0, 655363, 0, 0, 655364, 0, 0, 655365, 0, 0, 655366, 0, 0, 655367, 0, 0, 655368, 0, 0, 655369, 0, 0, 655370, 0, 0, 655371, 0, 0, 655372, 0, 0, 655373, 0, 0, 655374, 0, 0, 655375, 0, 0 ) [node name="Markers" type="TileMap" parent="."] z_index = 5 tile_set = ExtResource( 12 ) cell_size = Vector2( 20, 20 ) cell_quadrant_size = 40 format = 1 tile_data = PoolIntArray( 327681, 4, 0, 327687, 2, 0, 327689, 4, 0, 327693, 3, 0, 458751, 10, 0, 393233, 9, 0, 458753, 2, 0, 458755, 5, 0, 458757, 1, 0, 458759, 0, 0, 458761, 0, 0, 458763, 1, 0, 458765, 2, 0, 589829, 3, 0, 655373, 8, 0 ) script = ExtResource( 2 ) [node name="Foreground" parent="." instance=ExtResource( 14 )] tile_data = PoolIntArray( 131074, 1, 0, 131084, 0, 0, 131086, 1, 0, 524290, 1, 0, 524302, 1, 0 ) [node name="DoorBack" type="TileMap" parent="."] tile_set = ExtResource( 10 ) cell_size = Vector2( 20, 20 ) cell_quadrant_size = 40 cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) format = 1 tile_data = PoolIntArray( 65540, 3, 0, 720908, 3, 0 ) script = ExtResource( 17 ) [node name="DoorFore" type="TileMap" parent="."] z_index = 10 tile_set = ExtResource( 10 ) cell_size = Vector2( 20, 20 ) cell_quadrant_size = 40 cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) format = 1 tile_data = PoolIntArray( 4, 2, 0, 655372, 2, 0 ) script = ExtResource( 4 ) [node name="Player" parent="." instance=ExtResource( 6 )] position = Vector2( 271, 242 ) z_index = 7 z_as_relative = true script = ExtResource( 20 ) [node name="EnemyAI" type="Node2D" parent="."] position = Vector2( -1, 0 ) script = ExtResource( 21 ) [node name="EnemyFiend" parent="EnemyAI" instance=ExtResource( 7 )] position = Vector2( 30, 53 ) z_index = 8 z_as_relative = false script = ExtResource( 23 ) [node name="EnemyLizardMan" parent="EnemyAI" instance=ExtResource( 19 )] position = Vector2( 330, 128 ) z_index = 8 z_as_relative = false script = ExtResource( 22 ) [node name="EnemyOgre" parent="EnemyAI" instance=ExtResource( 18 )] position = Vector2( 9, 132 ) z_index = 8 script = ExtResource( 24 ) [node name="EnemySlime" parent="EnemyAI" instance=ExtResource( 16 )] position = Vector2( 309, 52 ) z_index = 8 script = ExtResource( 25 ) [node name="MapGenerated" parent="." instance=ExtResource( 1 )] [node name="WallBlades" parent="MapGenerated" index="0"] z_index = 2 z_as_relative = false [node name="MagicWalls" parent="MapGenerated" index="2"] z_index = 5 [node name="MiscTreasure" parent="MapGenerated" index="3"] tile_set = SubResource( 8 ) [editable path="MapGenerated"]