diff --git a/README.md b/README.md index dc3d7d5..0c195fd 100644 --- a/README.md +++ b/README.md @@ -27,10 +27,14 @@ Enter the dungeon and collect all the coins to descend to the next level. ### Enemies: -* Fiend - Chases the wizard and can get aggressive. -* Ogre - Large and slow. -* Slime - Always tailing the wizard. -* Lizard Man - Will try to ambush the wizard. +Enemies will scatter in different directions, but every few seconds the enemies will have the following AI: + +| Enemy | AI | +| ---------- | ----------- | +| Fiend | 1. Will target the player’s current tile
2. When the player gets 85% of the coins on the current level, will always target the player’s current tile +| Ogre | Will target the player’s current tile and then retreat if within 3 tiles of the player | +| Slime | Will target the 3rd previous tile, the player was just at | +| Lizard Man | Will target 3 tiles ahead the current direction the player is facing | # Build locally