webamp/js/components/WindowManager.js
Jakub Ďuraš fa50df7f6b Remove window wrappers (#636)
* Remove parent wrapper, add filtering out closed windows

* Add the rest of window manager changes (vscode ignores whitespace)

* Make prettier happy
2018-08-23 06:54:15 -07:00

220 lines
6.3 KiB
JavaScript

import React from "react";
import PropTypes from "prop-types";
import { connect } from "react-redux";
import {
snapDiffManyToMany,
boundingBox,
snapWithinDiff,
snap,
traceConnection,
applyDiff,
applyMultipleDiffs
} from "../snapUtils";
import { getWindowsInfo, getWindowHidden, getWindowOpen } from "../selectors";
import { updateWindowPositions } from "../actionCreators";
import { WINDOW_HEIGHT, WINDOW_WIDTH } from "../constants";
import { calculateBoundingBox } from "../utils";
const abuts = (a, b) => {
// TODO: This is kinda a hack. They should really be touching, not just within snapping distance.
// Also, overlapping should not count.
const wouldMoveTo = snap(a, b);
return wouldMoveTo.x !== undefined || wouldMoveTo.y !== undefined;
};
class WindowManager extends React.Component {
componentDidMount() {
this.centerWindows();
}
centerWindows = () => {
const { container } = this.props;
const rect = container.getBoundingClientRect();
const offsetLeft = rect.left + window.scrollX;
const offsetTop = rect.top + window.scrollY;
const width = container.scrollWidth;
const height = container.scrollHeight;
if (this.props.windowsInfo.some(w => w.x == null || w.y == null)) {
// Some windows do not have an initial position, so we'll come up
// with your own layout.
const windowPositions = {};
const keys = this.windowKeys();
const totalHeight = keys.length * WINDOW_HEIGHT;
const globalOffsetLeft = Math.max(0, width / 2 - WINDOW_WIDTH / 2);
const globalOffsetTop = Math.max(0, height / 2 - totalHeight / 2);
keys.forEach((key, i) => {
const offset = WINDOW_HEIGHT * i;
windowPositions[key] = {
x: Math.ceil(offsetLeft + globalOffsetLeft),
y: Math.ceil(offsetTop + (globalOffsetTop + offset))
};
});
this.props.updateWindowPositions(windowPositions);
} else {
// A layout has been suplied. We will compute the bounding box and
// center the given layout.
const bounding = calculateBoundingBox(
this.props.windowsInfo.filter(w => this.props.getWindowOpen(w.key))
);
const boxHeight = bounding.bottom - bounding.top;
const boxWidth = bounding.right - bounding.left;
const move = {
x: Math.ceil(offsetLeft + (width - boxWidth) / 2),
y: Math.ceil(offsetTop + (height - boxHeight) / 2)
};
const newPositions = this.props.windowsInfo.reduce(
(pos, w) => ({ ...pos, [w.key]: { x: move.x + w.x, y: move.y + w.y } }),
{}
);
this.props.updateWindowPositions(newPositions);
}
};
movingAndStationaryNodes(key) {
const windows = this.props.windowsInfo.filter(
w =>
this.props.windows[w.key] != null && !this.props.getWindowHidden(w.key)
);
const targetNode = windows.find(node => node.key === key);
let movingSet = new Set([targetNode]);
// Only the main window brings other windows along.
if (key === "main") {
const findAllConnected = traceConnection(abuts);
movingSet = findAllConnected(windows, targetNode);
}
const stationary = windows.filter(w => !movingSet.has(w));
const moving = Array.from(movingSet);
return [moving, stationary];
}
handleMouseDown = (key, e) => {
if (!e.target.classList.contains("draggable")) {
return;
}
// Prevent dragging from highlighting text.
e.preventDefault();
const [moving, stationary] = this.movingAndStationaryNodes(key);
const mouseStart = { x: e.clientX, y: e.clientY };
// Aparently this is crazy across browsers.
const browserSize = {
width: Math.max(
document.body.scrollWidth,
document.documentElement.scrollWidth,
document.body.offsetWidth,
document.documentElement.offsetWidth,
document.body.clientWidth,
document.documentElement.clientWidth
),
height: Math.max(
document.body.scrollHeight,
document.documentElement.scrollHeight,
document.body.offsetHeight,
document.documentElement.offsetHeight,
document.body.clientHeight,
document.documentElement.clientHeight
)
};
const box = boundingBox(moving);
const handleMouseMove = ee => {
const proposedDiff = {
x: ee.clientX - mouseStart.x,
y: ee.clientY - mouseStart.y
};
const proposedWindows = moving.map(node => ({
...node,
...applyDiff(node, proposedDiff)
}));
const proposedBox = {
...box,
...applyDiff(box, proposedDiff)
};
const snapDiff = snapDiffManyToMany(proposedWindows, stationary);
const withinDiff = snapWithinDiff(proposedBox, browserSize);
const finalDiff = applyMultipleDiffs(proposedDiff, snapDiff, withinDiff);
const windowPositionDiff = moving.reduce((diff, window) => {
diff[window.key] = applyDiff(window, finalDiff);
return diff;
}, {});
this.props.updateWindowPositions(windowPositionDiff);
};
const removeListeners = () => {
window.removeEventListener("mousemove", handleMouseMove);
window.removeEventListener("mouseup", removeListeners);
};
window.addEventListener("mouseup", removeListeners);
window.addEventListener("mousemove", handleMouseMove);
};
// Keys for the visible windows
windowKeys() {
// TODO: Iterables can probably do this better.
return Object.keys(this.props.windows).filter(
key => !!this.props.windows[key]
);
}
render() {
const style = {
position: "absolute",
top: 0,
left: 0
};
const windows = this.props.windowsInfo.filter(
w => this.props.windows[w.key]
);
return windows.map(w => (
<div
key={w.key}
onMouseDown={e => this.handleMouseDown(w.key, e)}
style={{ ...style, transform: `translate(${w.x}px, ${w.y}px)` }}
>
{this.props.windows[w.key]}
</div>
));
}
}
WindowManager.propTypes = {
windows: PropTypes.object.isRequired,
container: PropTypes.instanceOf(Element).isRequired
};
const mapStateToProps = state => ({
windowsInfo: getWindowsInfo(state),
getWindowHidden: getWindowHidden(state),
getWindowOpen: getWindowOpen(state)
});
const mapDispatchToProps = {
updateWindowPositions
};
export default connect(
mapStateToProps,
mapDispatchToProps
)(WindowManager);