mirror of
https://github.com/captbaritone/webamp.git
synced 2026-07-23 18:17:38 +00:00
337 lines
8.4 KiB
JavaScript
337 lines
8.4 KiB
JavaScript
import React, { useEffect, useReducer } from "react";
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import "./App.css";
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import * as Utils from "./utils";
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import * as Actions from "./Actions";
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import * as Selectors from "./Selectors";
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// import simpleSkin from "../skins/simple.wal";
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import cornerSkin from "../skins/CornerAmp_Redux.wal";
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import { useDispatch, useSelector, useStore } from "react-redux";
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function useJsUpdates(node) {
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const [ignored, forceUpdate] = useReducer(x => x + 1, 0);
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useEffect(() => node.js_listen("js_update", forceUpdate));
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}
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function handleMouseEventDispatch(node, event, eventName) {
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event.stopPropagation();
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// In order to properly calculate the x/y coordinates like MAKI does we need
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// to find the container element and calculate based off of that
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const container = Utils.findParentOrCurrentNodeOfType(node, "container");
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const x = event.clientX - container.getleft();
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const y = event.clientY - container.gettop();
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node.js_trigger(eventName, x, y);
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if (event.nativeEvent.type === "mousedown") {
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// We need to persist the react event so we can access the target
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event.persist();
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document.addEventListener("mouseup", function globalMouseUp(ev) {
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document.removeEventListener("mouseup", globalMouseUp);
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// Create an object that looks and acts like an event, but has mixed
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// properties from original mousedown event and new mouseup event
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const fakeEvent = {
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target: event.target,
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clientX: ev.clientX,
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clientY: ev.clientY,
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nativeEvent: {
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type: "mouseup",
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},
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stopPropagation: ev.stopPropagation.bind(ev),
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};
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handleMouseEventDispatch(
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node,
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fakeEvent,
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eventName === "onLeftButtonDown" ? "onLeftButtonUp" : "onRightButtonUp"
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);
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});
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}
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}
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function handleMouseButtonEventDispatch(
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node,
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event,
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leftEventName,
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rightEventName
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) {
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handleMouseEventDispatch(
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node,
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event,
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event.button === 2 ? rightEventName : leftEventName
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);
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}
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function GuiObjectEvents({ Component, node, children }) {
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useJsUpdates(node);
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return (
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<div
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onMouseDown={e =>
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handleMouseButtonEventDispatch(
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node,
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e,
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"onLeftButtonDown",
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"onRightButtonDown"
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)
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}
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onDoubleClick={e =>
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handleMouseButtonEventDispatch(
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node,
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e,
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"onLeftButtonDblClk",
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"onRightButtonDblClk"
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)
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}
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onMouseMove={e => handleMouseEventDispatch(node, e, "onMouseMove")}
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onMouseEnter={e => handleMouseEventDispatch(node, e, "onEnterArea")}
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onMouseLeave={e => handleMouseEventDispatch(node, e, "onLeaveArea")}
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onDragEnter={e => node.js_trigger("onDragEnter")}
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onDragLeave={e => node.js_trigger("onDragLeave")}
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onDragOver={e => handleMouseEventDispatch(node, e, "onDragOver")}
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onKeyUp={e => node.js_trigger("onKeyUp", e.keyCode)}
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onKeyDown={e => node.js_trigger("onKeyDown", e.keyCode)}
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>
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<Component node={node} {...node.attributes}>
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{children}
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</Component>
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</div>
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);
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}
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function Container(props) {
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const { id, children, default_x, default_y, default_visible } = props;
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const style = {
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position: "absolute",
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};
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if (default_x !== undefined) {
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style.left = Number(default_x);
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}
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if (default_y !== undefined) {
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style.top = Number(default_y);
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}
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if (default_visible !== undefined) {
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style.display = default_visible ? "block" : "none";
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}
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return (
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<div data-node-type="container" data-node-id={id} style={style}>
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{children}
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</div>
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);
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}
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function Layout({
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node,
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id,
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background,
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desktopalpha,
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drawBackground,
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minimum_h,
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maximum_h,
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minimum_w,
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maximum_w,
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droptarget,
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children,
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}) {
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if (background == null) {
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console.warn("Got a Layout without a background. Rendering null", id);
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return null;
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}
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const image = node.js_imageLookup(background);
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if (image == null) {
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console.warn("Unable to find image to render. Rendering null", background);
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return null;
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}
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return (
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<>
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<img
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data-node-type="layout"
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data-node-id={id}
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src={image.imgUrl}
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draggable={false}
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style={{
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minWidth: minimum_w == null ? null : Number(minimum_w),
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minHeight: minimum_h == null ? null : Number(minimum_h),
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maxWidth: maximum_w == null ? null : Number(maximum_w),
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maxHeight: maximum_h == null ? null : Number(maximum_h),
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position: "absolute",
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}}
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/>
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{children}
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</>
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);
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}
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function Layer({ node, id, image, children, x, y }) {
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if (image == null) {
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console.warn("Got an Layer without an image. Rendering null", id);
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return null;
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}
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const img = node.js_imageLookup(image.toLowerCase());
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if (img == null) {
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console.warn("Unable to find image to render. Rendering null", image);
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return null;
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}
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const params = {};
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if (x !== undefined) {
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params.left = Number(x);
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}
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if (y !== undefined) {
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params.top = Number(y);
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}
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if (img.x !== undefined) {
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params.backgroundPositionX = -Number(img.x);
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}
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if (img.y !== undefined) {
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params.backgroundPositionY = -Number(img.y);
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}
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if (img.w !== undefined) {
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params.width = Number(img.w);
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}
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if (img.h !== undefined) {
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params.height = Number(img.h);
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}
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return (
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<>
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<img
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data-node-type="Layer"
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data-node-id={id}
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src={img.imgUrl}
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draggable={false}
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style={{ position: "absolute", ...params }}
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/>
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{children}
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</>
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);
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}
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function Button({
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id,
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image,
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action,
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x,
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y,
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downImage,
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tooltip,
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node,
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children,
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}) {
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const [down, setDown] = React.useState(false);
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const imgId = down && downImage ? downImage : image;
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if (imgId == null) {
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console.warn("Got a Button without a imgId. Rendering null", id);
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return null;
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}
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// TODO: These seem to be switching too fast
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const img = node.js_imageLookup(imgId);
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if (img == null) {
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console.warn("Unable to find image to render. Rendering null", image);
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return null;
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}
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return (
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<div
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data-node-type="button"
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data-node-id={id}
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onMouseDown={e => {
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setDown(true);
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document.addEventListener("mouseup", () => {
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// TODO: This could be unmounted
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setDown(false);
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});
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}}
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onClick={e => {
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if (e.button === 2) {
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node.js_trigger("onRightClick");
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} else {
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node.js_trigger("onLeftClick");
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}
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}}
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title={tooltip}
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style={{
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position: "absolute",
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top: Number(y),
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left: Number(x),
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backgroundPositionX: -Number(img.x),
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backgroundPositionY: -Number(img.y),
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width: Number(img.w),
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height: Number(img.h),
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backgroundImage: `url(${img.imgUrl})`,
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}}
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>
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{children}
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</div>
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);
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}
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function ToggleButton(props) {
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return <Button data-node-type="togglebutton" {...props} />;
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}
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function Group(props) {
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const { id, children, x, y } = props;
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const style = {
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position: "absolute",
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};
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if (x !== undefined) {
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style.left = Number(x);
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}
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if (y !== undefined) {
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style.top = Number(y);
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}
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return (
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<div data-node-type="group" data-node-id={id} style={style}>
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{children}
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</div>
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);
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}
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const NODE_NAME_TO_COMPONENT = {
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container: Container,
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layout: Layout,
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layer: Layer,
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button: Button,
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togglebutton: ToggleButton,
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group: Group,
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};
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// Given a skin XML node, pick which component to use, and render it.
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function XmlNode({ node }) {
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const attributes = node.attributes;
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const name = node.name;
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if (name == null || name === "groupdef") {
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// name is null is likely a comment
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return null;
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}
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const Component = NODE_NAME_TO_COMPONENT[name];
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const childNodes = node.children || [];
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const children = childNodes.map(
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(childNode, i) => childNode.visible && <XmlNode key={i} node={childNode} />
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);
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if (Component == null) {
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console.warn("Unknown node type", name);
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if (childNodes.length) {
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return <>{children}</>;
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}
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return null;
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}
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return (
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<GuiObjectEvents Component={Component} node={node}>
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{children}
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</GuiObjectEvents>
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);
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}
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function App() {
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const dispatch = useDispatch();
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const store = useStore();
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const root = useSelector(Selectors.getMakiTree);
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React.useEffect(() => {
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dispatch(Actions.gotSkinUrl(cornerSkin, store));
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}, []);
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if (root == null) {
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return <h1>Loading...</h1>;
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}
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return <XmlNode node={root} />;
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}
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export default App;
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