webamp/js/reducers.js
2017-03-20 23:14:15 +00:00

228 lines
5.2 KiB
JavaScript

import { combineReducers } from "redux";
import { BANDS, WINDOWS } from "./constants";
import {
CLOSE_CONTEXT_MENU,
CLOSE_WINAMP,
SET_BALANCE,
SET_BAND_VALUE,
SET_FOCUS,
SET_FOCUSED_WINDOW,
SET_MEDIA,
SET_SCRUB_POSITION,
SET_SKIN_DATA,
SET_VOLUME,
START_LOADING,
START_WORKING,
STEP_MARQUEE,
STOP_WORKING,
TOGGLE_CONTEXT_MENU,
TOGGLE_DOUBLESIZE_MODE,
TOGGLE_EQUALIZER_WINDOW,
TOGGLE_EQ_AUTO,
TOGGLE_EQ_ON,
TOGGLE_LLAMA_MODE,
TOGGLE_REPEAT,
TOGGLE_SHADE_MODE,
TOGGLE_SHUFFLE,
TOGGLE_TIME_MODE,
TOGGLE_VISUALIZER_STYLE,
UNSET_FOCUS,
UPDATE_TIME_ELAPSED
} from "./actionTypes";
export const userInput = (state, action) => {
if (!state) {
return {
focus: null,
scrubPosition: 0
};
}
switch (action.type) {
case SET_FOCUS:
return { ...state, focus: action.input };
case UNSET_FOCUS:
return { ...state, focus: null };
case SET_SCRUB_POSITION:
return { ...state, scrubPosition: action.position };
default:
return state;
}
};
const windows = (state, action) => {
if (!state) {
return {
focused: WINDOWS.MAIN,
equalizer: true
};
}
switch (action.type) {
case SET_FOCUSED_WINDOW:
return { ...state, focused: action.window };
case TOGGLE_EQUALIZER_WINDOW:
if (process.env.NODE_ENV === "production") {
return state;
}
return { ...state, equalizer: !state.equalizer };
default:
return state;
}
};
const display = (state, action) => {
if (!state) {
return {
doubled: false,
marqueeStep: 0,
loading: true,
llama: false,
closed: false,
shade: false,
working: false,
skinImages: {},
skinColors: null,
skinPlaylistStyle: {},
visualizerStyle: 2
};
}
switch (action.type) {
case TOGGLE_DOUBLESIZE_MODE:
return { ...state, doubled: !state.doubled };
case TOGGLE_SHADE_MODE:
return { ...state, shade: !state.shade };
case TOGGLE_LLAMA_MODE:
return { ...state, llama: !state.llama };
case STEP_MARQUEE:
// TODO: Prevent this from becoming huge
return { ...state, marqueeStep: state.marqueeStep + 1 };
case STOP_WORKING:
return { ...state, working: false };
case START_WORKING:
return { ...state, working: true };
case START_LOADING:
return { ...state, loading: true };
case CLOSE_WINAMP:
return { ...state, closed: true };
case SET_SKIN_DATA:
return {
...state,
loading: false,
skinImages: action.skinImages,
skinColors: action.skinColors,
skinPlaylistStyle: action.skinPlaylistStyle
};
case TOGGLE_VISUALIZER_STYLE:
return { ...state, visualizerStyle: (state.visualizerStyle + 1) % 3 };
default:
return state;
}
};
const contextMenu = (state, action) => {
if (!state) {
return {
selected: false
};
}
switch (action.type) {
case TOGGLE_CONTEXT_MENU:
return { ...state, selected: !state.selected };
case CLOSE_CONTEXT_MENU:
return { ...state, selected: false };
default:
return state;
}
};
const equalizer = (state, action) => {
if (!state) {
state = {
on: false,
auto: false,
sliders: {
preamp: 50
}
};
BANDS.forEach(band => {
state.sliders[band] = 50;
});
return state;
}
switch (action.type) {
case SET_BAND_VALUE:
const newSliders = { ...state.sliders };
newSliders[action.band] = action.value;
return { ...state, sliders: newSliders };
case TOGGLE_EQ_ON:
return { ...state, on: !state.on };
case TOGGLE_EQ_AUTO:
return { ...state, auto: !state.auto };
default:
return state;
}
};
const media = (state, action) => {
if (!state) {
return {
timeMode: "ELAPSED",
timeElapsed: 0,
length: null, // Consider renaming to "duration"
kbps: null,
khz: null,
volume: 50,
balance: 0,
name: "",
channels: null,
shuffle: false,
repeat: false,
// TODO: Enforce possible values
status: "STOPPED"
};
}
switch (action.type) {
case "PLAY":
case "IS_PLAYING":
return { ...state, status: "PLAYING" };
case "PAUSE":
return { ...state, status: "PAUSED" };
case "STOP":
case "IS_STOPPED":
return { ...state, status: "STOPPED" };
case TOGGLE_TIME_MODE:
const newMode = state.timeMode === "REMAINING" ? "ELAPSED" : "REMAINING";
return { ...state, timeMode: newMode };
case UPDATE_TIME_ELAPSED:
return { ...state, timeElapsed: action.elapsed };
case SET_MEDIA:
return {
...state,
length: action.length,
kbps: action.kbps,
khz: action.khz,
channels: action.channels,
name: action.name
};
case SET_VOLUME:
return { ...state, volume: action.volume };
case SET_BALANCE:
return { ...state, balance: action.balance };
case TOGGLE_REPEAT:
return { ...state, repeat: !state.repeat };
case TOGGLE_SHUFFLE:
return { ...state, shuffle: !state.shuffle };
default:
return state;
}
};
const reducer = combineReducers({
userInput,
windows,
display,
contextMenu,
equalizer,
media
});
export default reducer;