mirror of
https://github.com/captbaritone/webamp.git
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228 lines
5.2 KiB
JavaScript
228 lines
5.2 KiB
JavaScript
import { combineReducers } from "redux";
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import { BANDS, WINDOWS } from "./constants";
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import {
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CLOSE_CONTEXT_MENU,
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CLOSE_WINAMP,
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SET_BALANCE,
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SET_BAND_VALUE,
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SET_FOCUS,
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SET_FOCUSED_WINDOW,
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SET_MEDIA,
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SET_SCRUB_POSITION,
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SET_SKIN_DATA,
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SET_VOLUME,
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START_LOADING,
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START_WORKING,
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STEP_MARQUEE,
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STOP_WORKING,
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TOGGLE_CONTEXT_MENU,
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TOGGLE_DOUBLESIZE_MODE,
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TOGGLE_EQUALIZER_WINDOW,
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TOGGLE_EQ_AUTO,
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TOGGLE_EQ_ON,
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TOGGLE_LLAMA_MODE,
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TOGGLE_REPEAT,
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TOGGLE_SHADE_MODE,
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TOGGLE_SHUFFLE,
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TOGGLE_TIME_MODE,
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TOGGLE_VISUALIZER_STYLE,
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UNSET_FOCUS,
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UPDATE_TIME_ELAPSED
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} from "./actionTypes";
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export const userInput = (state, action) => {
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if (!state) {
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return {
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focus: null,
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scrubPosition: 0
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};
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}
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switch (action.type) {
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case SET_FOCUS:
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return { ...state, focus: action.input };
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case UNSET_FOCUS:
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return { ...state, focus: null };
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case SET_SCRUB_POSITION:
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return { ...state, scrubPosition: action.position };
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default:
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return state;
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}
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};
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const windows = (state, action) => {
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if (!state) {
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return {
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focused: WINDOWS.MAIN,
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equalizer: true
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};
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}
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switch (action.type) {
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case SET_FOCUSED_WINDOW:
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return { ...state, focused: action.window };
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case TOGGLE_EQUALIZER_WINDOW:
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if (process.env.NODE_ENV === "production") {
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return state;
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}
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return { ...state, equalizer: !state.equalizer };
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default:
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return state;
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}
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};
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const display = (state, action) => {
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if (!state) {
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return {
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doubled: false,
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marqueeStep: 0,
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loading: true,
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llama: false,
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closed: false,
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shade: false,
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working: false,
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skinImages: {},
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skinColors: null,
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skinPlaylistStyle: {},
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visualizerStyle: 2
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};
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}
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switch (action.type) {
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case TOGGLE_DOUBLESIZE_MODE:
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return { ...state, doubled: !state.doubled };
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case TOGGLE_SHADE_MODE:
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return { ...state, shade: !state.shade };
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case TOGGLE_LLAMA_MODE:
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return { ...state, llama: !state.llama };
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case STEP_MARQUEE:
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// TODO: Prevent this from becoming huge
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return { ...state, marqueeStep: state.marqueeStep + 1 };
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case STOP_WORKING:
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return { ...state, working: false };
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case START_WORKING:
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return { ...state, working: true };
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case START_LOADING:
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return { ...state, loading: true };
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case CLOSE_WINAMP:
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return { ...state, closed: true };
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case SET_SKIN_DATA:
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return {
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...state,
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loading: false,
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skinImages: action.skinImages,
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skinColors: action.skinColors,
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skinPlaylistStyle: action.skinPlaylistStyle
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};
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case TOGGLE_VISUALIZER_STYLE:
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return { ...state, visualizerStyle: (state.visualizerStyle + 1) % 3 };
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default:
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return state;
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}
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};
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const contextMenu = (state, action) => {
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if (!state) {
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return {
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selected: false
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};
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}
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switch (action.type) {
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case TOGGLE_CONTEXT_MENU:
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return { ...state, selected: !state.selected };
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case CLOSE_CONTEXT_MENU:
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return { ...state, selected: false };
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default:
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return state;
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}
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};
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const equalizer = (state, action) => {
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if (!state) {
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state = {
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on: false,
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auto: false,
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sliders: {
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preamp: 50
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}
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};
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BANDS.forEach(band => {
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state.sliders[band] = 50;
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});
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return state;
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}
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switch (action.type) {
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case SET_BAND_VALUE:
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const newSliders = { ...state.sliders };
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newSliders[action.band] = action.value;
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return { ...state, sliders: newSliders };
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case TOGGLE_EQ_ON:
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return { ...state, on: !state.on };
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case TOGGLE_EQ_AUTO:
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return { ...state, auto: !state.auto };
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default:
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return state;
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}
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};
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const media = (state, action) => {
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if (!state) {
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return {
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timeMode: "ELAPSED",
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timeElapsed: 0,
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length: null, // Consider renaming to "duration"
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kbps: null,
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khz: null,
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volume: 50,
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balance: 0,
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name: "",
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channels: null,
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shuffle: false,
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repeat: false,
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// TODO: Enforce possible values
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status: "STOPPED"
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};
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}
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switch (action.type) {
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case "PLAY":
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case "IS_PLAYING":
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return { ...state, status: "PLAYING" };
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case "PAUSE":
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return { ...state, status: "PAUSED" };
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case "STOP":
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case "IS_STOPPED":
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return { ...state, status: "STOPPED" };
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case TOGGLE_TIME_MODE:
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const newMode = state.timeMode === "REMAINING" ? "ELAPSED" : "REMAINING";
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return { ...state, timeMode: newMode };
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case UPDATE_TIME_ELAPSED:
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return { ...state, timeElapsed: action.elapsed };
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case SET_MEDIA:
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return {
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...state,
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length: action.length,
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kbps: action.kbps,
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khz: action.khz,
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channels: action.channels,
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name: action.name
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};
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case SET_VOLUME:
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return { ...state, volume: action.volume };
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case SET_BALANCE:
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return { ...state, balance: action.balance };
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case TOGGLE_REPEAT:
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return { ...state, repeat: !state.repeat };
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case TOGGLE_SHUFFLE:
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return { ...state, shuffle: !state.shuffle };
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default:
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return state;
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}
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};
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const reducer = combineReducers({
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userInput,
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windows,
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display,
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contextMenu,
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equalizer,
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media
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});
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export default reducer;
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