mirror of
https://github.com/captbaritone/webamp.git
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261 lines
6.7 KiB
JavaScript
261 lines
6.7 KiB
JavaScript
import { DEFAULT_SKIN } from "./constants";
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export const getTimeObj = time => {
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if (time == null) {
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// If we clean up `<MiniTime />` we don't need to do this any more.
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return {
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minutesFirstDigit: " ",
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minutesSecondDigit: " ",
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secondsFirstDigit: " ",
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secondsSecondDigit: " "
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};
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}
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const minutes = Math.floor(time / 60);
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const seconds = time % 60;
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const digits =
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time == null
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? [" ", " ", " ", " "]
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: [
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Math.floor(minutes / 10),
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Math.floor(minutes % 10),
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Math.floor(seconds / 10),
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Math.floor(seconds % 10)
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];
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const [
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minutesFirstDigit,
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minutesSecondDigit,
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secondsFirstDigit,
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secondsSecondDigit
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] = digits;
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return {
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minutesFirstDigit,
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minutesSecondDigit,
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secondsFirstDigit,
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secondsSecondDigit
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};
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};
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export const getTimeStr = (time, truncate = true) => {
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if (time == null) {
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return "";
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}
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const {
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minutesFirstDigit,
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minutesSecondDigit,
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secondsFirstDigit,
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secondsSecondDigit
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} = getTimeObj(time);
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return [
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truncate ? minutesFirstDigit || "" : minutesFirstDigit,
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minutesSecondDigit,
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":",
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secondsFirstDigit,
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secondsSecondDigit
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].join("");
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};
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export const getFileExtension = fileName => {
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const matches = /\.([a-z]{3,4})$/i.exec(fileName);
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return matches ? matches[1].toLowerCase() : null;
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};
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export const parseViscolors = text => {
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const entries = text.split("\n");
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const regex = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)/;
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const colors = [];
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// changed to a hard number to deal with empty lines at the end...
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// plus it's only meant to be an exact quantity of numbers anyway.
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// - @PAEz
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for (let i = 0; i < 24; i++) {
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const matches = regex.exec(entries[i]);
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colors[i] = matches
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? `rgb(${matches.slice(1, 4).join(",")})`
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: DEFAULT_SKIN.colors[i];
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}
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return colors;
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};
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const SECTION_REGEX = /^\s*\[(.+?)\]\s*$/;
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const PROPERTY_REGEX = /^\s*([^;].*)\s*=\s*(.*)\s*$/;
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export const parseIni = text => {
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let section, match;
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return text.split(/[\r\n]+/g).reduce((data, line) => {
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if ((match = line.match(PROPERTY_REGEX)) && section != null) {
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const value = match[2].replace(/(^")|("$)|(^')|('$)/gi, "");
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data[section][match[1].trim().toLowerCase()] = value;
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} else if ((match = line.match(SECTION_REGEX))) {
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section = match[1].trim().toLowerCase();
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data[section] = {};
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}
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return data;
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}, {});
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};
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export const clamp = (value, min, max) => Math.min(Math.max(value, min), max);
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export const base64FromArrayBuffer = arrayBuffer => {
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const dataView = new Uint8Array(arrayBuffer);
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return window.btoa(String.fromCharCode(...dataView));
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};
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// https://stackoverflow.com/a/15832662/1263117
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export function downloadURI(uri, name) {
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const link = document.createElement("a");
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link.download = name;
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link.href = uri;
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window.document.body.appendChild(link);
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link.click();
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window.document.body.removeChild(link);
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}
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export const toPercent = (min, max, value) => (value - min) / (max - min);
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export const percentToRange = (percent, min, max) =>
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min + Math.round(percent * (max - min));
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export const percentToIndex = (percent, length) =>
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percentToRange(percent, 0, length - 1);
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const rebound = (oldMin, oldMax, newMin, newMax) => oldValue =>
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percentToRange(toPercent(oldMin, oldMax, oldValue), newMin, newMax);
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// Convert a .eqf value to a 1-100
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export const normalize = rebound(1, 64, 1, 100);
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// Convert a 0-100 to an .eqf value
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export const denormalize = rebound(1, 100, 1, 64);
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// Merge a `source` object to a `target` recursively
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export const merge = (target, source) => {
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// Iterate through `source` properties and if an `Object` set property to merge of `target` and `source` properties
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for (const key of Object.keys(source)) {
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if (source[key] instanceof Object)
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Object.assign(source[key], merge(target[key], source[key]));
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}
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// Join `target` and modified `source`
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Object.assign(target || {}, source);
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return target;
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};
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// Maps a value in a range (defined my min/max) to a value in an array (options).
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export const segment = (min, max, value, newValues) => {
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const ratio = toPercent(min, max, value);
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/*
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| 0 | 1 | 2 |
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0 1 2 3
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*/
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return newValues[percentToIndex(ratio, newValues.length)];
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};
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export const arraysAreEqual = (a, b) =>
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a.length === b.length && a.every((value, i) => value === b[i]);
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// https://bost.ocks.org/mike/shuffle/
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// Shuffle an array in O(n)
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export const shuffle = array => {
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const sorted = [...array];
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let m = sorted.length;
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// While there remain elements to shuffle…
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while (m) {
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// Pick a remaining element…
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const i = Math.floor(Math.random() * m--);
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// And swap it with the current element.
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const val = sorted[m];
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sorted[m] = sorted[i];
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sorted[i] = val;
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}
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return sorted;
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};
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export const sort = (array, iteratee) =>
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[...array].sort((a, b) => {
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const aKey = iteratee(a);
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const bKey = iteratee(b);
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if (aKey < bKey) {
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return -1;
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} else if (aKey > bKey) {
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return 1;
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}
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return 0;
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});
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export const moveSelected = (arr, isSelected, offset) => {
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const newArr = new Array(arr.length);
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let next = 0;
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for (let i = 0; i < newArr.length; i++) {
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const from = i - offset;
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// Is a value supposed to move here?
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if (from >= 0 && from < arr.length && isSelected(from)) {
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newArr[i] = arr[from];
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} else {
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while (next < arr.length && isSelected(next)) {
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next++;
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}
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newArr[i] = arr[next];
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next++;
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}
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}
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return newArr;
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};
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export const spliceIn = (original, start, newValues) => {
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const newArr = [...original];
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newArr.splice(start, 0, ...newValues);
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return newArr;
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};
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export function debounce(func, delay) {
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let token;
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return function(...args) {
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if (token != null) {
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clearTimeout(token);
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}
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token = setTimeout(() => {
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func.apply(this, args);
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}, delay);
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};
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}
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let counter = 0;
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export function uniqueId() {
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return counter++;
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}
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export function objectForEach(obj, cb) {
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Object.keys(obj).forEach(key => cb(obj[key], key));
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}
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export function objectMap(obj, cb) {
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const modified = {};
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Object.keys(obj).forEach(key => (modified[key] = cb(obj[key], key)));
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return modified;
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}
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export const objectFilter = (obj, predicate) =>
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// TODO: Could return the original reference if no values change
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Object.keys(obj).reduce((newObj, key) => {
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if (predicate(obj[key], key)) {
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newObj[key] = obj[key];
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}
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return newObj;
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}, {});
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export const calculateBoundingBox = windows =>
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windows.reduce(
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(b, w) => ({
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left: Math.min(b.left, w.x),
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top: Math.min(b.top, w.y),
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bottom: Math.max(b.bottom, w.y + w.height),
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right: Math.max(b.right, w.x + w.width)
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}),
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{ top: 0, bottom: 0, left: 0, right: 0 }
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);
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