mirror of
https://github.com/captbaritone/webamp.git
synced 2026-07-22 09:37:17 +00:00
* prettier * typo * bugfix: expect error on non supported skin format * multiple instance, different gamma (colors) * bugfix colortheme bg, cleanup * prettier * back to load single skin, del dead code * del hack() * trial to rename 'parse' -> skinengine_wal * fully SkinEngine_Audio * cleanup console warn. * real switchSkin * integrate WAL parser with plugable skinEngine. * +KJofol ! * show Vis, Song, * +WindowsMediaPlayer: Engine,Skins. * load JS * MMD3's header: movable * +DialKnob * +Button for down image that use global bmp * preparing to Dock (layout name|mode) * dock! * undoc button * +FloodLevel: kjofol seek. only ui/drag-mouse * bugfix can't click * +slider action. * del dead code * bugfix on switch kjofol skin * call dispose() on switch skin * bugfix Audion timer. * bugfix loading skin*.zip, bugfix knob * demo: loading .zip (unknown|ambiguous ext) * just rename file * wsz: failed to load wsz:( * default Equalizer: missing #11,#12 * loading classic skin .wsz * bugfix: don't stop when bitmap not found * maximum viable. * Replace the previous base with DeClassified This commit aims to replace the base used for rendering Classic Skins in Webamp Modern with the latest commit of DeClassified * added iso support for the EQ, update base skin * working tooltips for the time display * rename wsz_root to skin for some reason this still doesnt make webamp modern render the skin it's given * a bunch of things * allow wsz_root to skin. (failed due missing files) * prettier * add but ignore. maybe soon be used * temporary disabling "application.mi" * reusing old classic code, that works * + manifesto * okay, lets use skin in correct way * ren file * redefining eq xml * thumb background changes when mousemove * +Pitch ! * set seek z-order to be not covering pitch. * pitch: smooth audio effect during changes. * bugfix normal pitch != 100% * +Shade mode * add objective-c syntaxt highlighter * +Repeat, Shuffle * Call & StrangeCall diff exploration * +FileExtractor * prettier. * loading sonique for first time * loading sonique for first time * showing the main frame, + regional applied * play,pause,stop * play,pause,stop click images * revert to using std|*.json * show song duration (both enquee & addtrack) * finding a correct bitrate * +real metadata, +experiment bitRate * show real song artist + title * +showing real KBPS, real KHZ. * track.id is not (can not be) required, error on eqnueeefile() * complete album art. * bugfix volume onchanged * del dead code * lowercase key, to avoid misleading * lowercase key, to avoid misleading * speedup id3 parsing by Promise * load another maki * valid: uiRoot required for vm. * move Track * playlist text elipsis * +scifi (sample skin) * first attept to wrap text inside an irregular shape * reduce noise in html. => head/css. * show cone gradient as Ring's preparation. * show progress Ring * both ring are now drawn. * allow 270deg * preparing real progress * completing ui, no event yet * bugfix mistaken mask * allowing ring.action (+events) * shuffle,repeat. * eject * switch to layout:NAV * switch to layout:SMALL * adding JetAudio support * all bitmaps are loaded * prevent 'undefined' id. * show something visible :P * preparing to load one tag with several meaning * adding JetCowonAudio (old uib) support * bugfix CORS issue of api.webampskins.org/graphql * more window buttons * add more sonique skin * do list of ini content * valid yarn build. * sgf extractor * sonique icon * ignore 'extracted-*' folders * add more sonique skin to load * custom bitmap (just shown) * just colorized * maybe yes/no. colors is not confirmed * not-found items ( taken from sonique install dir) * load global png: via .ts * show icons in circle buttons! * exploring rgn (failed) * can load from path (yeah, slow! :v) * add freform/winamp * add lineHeight to adjust font-size * add border-bottom of menus * prefix css (scrollbars) * just commit, whatever. * bugfix frequency position (not overlaped) * +Menu ! (can only hover & mouse-down) * still bugfix lineheight of titlebar's text * show deprecated class * show deprecated methods * better on showing deprecated * bugfix Menu.GUID * force lowercase * menus res * set zero as a valid value of calcelation. * completing Container props * add more props, and also by retype (lowcase typo) * pre-add * +List, etc. * addd more props * rename _width -> _w & _height -> _h * +onresize * more detail message of too many similar error * +ontextchanged * log description on where the error come? * avoid missing script id. (better debug) * attaching WindowHolder * my BigBento is just working (some hardcoded) * add (my hacked) BigBento into selection. * rename: _resizable -> _canResize. to avoid conflict in Frame * Frame.from = L * a bit better. but not reflect on toggle click. * reaching 71% of maki implementation * mute frame border * MUTE GRAPHQL ERROR CORS. * dummy method: addSubMenu * oke lah. lumayan * implement windowholder for PL (only). * correct align children: left & right. * a bit better (assuring all key = lowercased) * recompile some scripts * bugfix thinger * +MMD3 with thinger included (standalone) * bugfix mono/stereo get by text.display="songinfo" * +winamp browser * + Maki Explorer * +fake implementation * Big Bugfix: COnfig Item * I understand, bud no found any mistake * trial to compare string == insensitive * trial to compare string != insensitive * trial to case insensitive * trial to compare string != insensitive * bugfix triggering multi events * set DEBUG, doesnt work :( * more preserved guid * mice down/up = work. but no visually. * add undefined as fake * implement fake Popup > open @mouse-hover * bugfix: hover didn't work * mute lint error * bugfix xmlParam -> toLowerCase * failed code to comment: * allow bool as int * mute console * unhide text when not expanded | to find a text * inpect "Class" in binary (distinct to other var) * bugfix CORS cdn. , wait until user click demo. * bugfix reading unicode char. * Mad Apple Girl dancing * Mad Apple Girl skin * bad apple HD * set back Text to be used by titlebar * Completing missing classes (For better maki explorer / maki understanding) * split editor to 2, for comparing up & down * mark CLASS. by subclassing of vars identification * Full speed animation * add more maki: Application, File+XmlDoc * add more maki: Application, File+XmlDoc * more info when error (id of script) * +global: application. +few methods * +few methods. * beautify (format doc), (typo) * bugfix eris-lund: found a fatal error/program stop * Class defintion (in maki file) is back supported. * STUPID? mute ERROR. (don't stop) * set back to very-simple logic * implement alternateText * bugfix a maki file loaded twice (multi) * + trigger event in a class. * mute console * sorry, for hardcoded. ;p * clean up uneeded dependency * load very simple part: main.bmp + cbutton.bmp * load main.shaded * bitrates * bitrates * more classic skin * + note & link, +full bitlist * more classic items * more progress. * ++ various implementation, based on /progress * *.WMZ region.txt is now ready ! * typo. * integrate play/pause/stop statuses + mono|stereo * network status * change: wa.play.red => traffic.red (buffering) * Volume + Pan * EQ + PL buttons * bugfix Text (char not found , too narrow bitmapfont) * TIME text is clickable * +Shuffle + Repeat * better pseudo minus sign taken from "5" & "7" char * pixel-perfect of Timer (text) of WInamp Modern. * completing classic.player (container) * completing VISCOLOR.txt parsing & applying values * bugfix wrong parameter of vis * Allow bitmap transparency by color (WMP) * bugfix wrong parameter of vis * Green Head is back running! (WMP) * running WMP correctly * running WMP correctly: background-color * format from root dir * format from root dir * reduce lint complain * del unknown file --------- Co-authored-by: Fathony <fathony@smart-leaders.net> Co-authored-by: Eris Lund <38136789+0x5066@users.noreply.github.com>
314 lines
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19 KiB
XML
314 lines
No EOL
19 KiB
XML
<elements>
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<bitmap id="shade_fallback" file="skin/wasabi/shade_fallback.png"/> <!-- DO NOT TOUCH -->
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<bitmap id="mainwnd_fallback" file="skin/wasabi/main_fallback.png"/> <!-- DO NOT TOUCH -->
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<bitmap id="wa.main" file="skin/main.bmp"/>
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<bitmap id="posbarbg" file="skin/posbar.bmp" x="0" y="0" w="248" h="10"/>
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<bitmap id="posbar" file="skin/posbar.bmp" x="248" y="0" w="29" h="10"/>
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<bitmap id="posbarp" file="skin/posbar.bmp" x="278" y="0" w="29" h="10"/>
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<bitmap id="posbarsl" file="skin/titlebar.bmp" x="17" y="36" w="3" h="7"/>
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<bitmap id="posbarsm" file="skin/titlebar.bmp" x="20" y="36" w="3" h="7"/>
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<bitmap id="posbarsr" file="skin/titlebar.bmp" x="23" y="36" w="3" h="7"/>
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<!-- NUMFONT -->
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<bitmapfont id="player.BIGNUM" file="skin/numfont.png" charwidth="9" charheight="13" hspacing="3" vspacing="1"/>
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<bitmap id="disabled.dash" file="skin/nums_ex.bmp" x="90" y="0" w="9" h="13"/>
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<!-- SONGTICKERFONT -->
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<bitmapfont id="wasabi.font.default" file="skin/text.bmp" charwidth="5" charheight="6" hspacing="0" vspacing="0"/>
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<bitmap id="wa.play" file="skin/playpaus.bmp" x="0" y="0" w="9" h="9"/>
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<bitmap id="wa.pause" file="skin/playpaus.bmp" x="9" y="0" w="9" h="9"/>
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<bitmap id="wa.stop" file="skin/playpaus.bmp" x="18" y="0" w="9" h="9"/>
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<bitmap id="wa.play.green" file="skin/playpaus.bmp" x="36" y="0" w="3" h="9"/>
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<bitmap id="wa.play.red" file="skin/playpaus.bmp" x="39" y="0" w="3" h="9"/>
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<bitmap id="prev" file="skin/cbuttons.bmp" x="0" y="0" h="18" w="23"/>
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<bitmap id="play" file="skin/cbuttons.bmp" x="23" y="0" h="18" w="23"/>
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<bitmap id="pause" file="skin/cbuttons.bmp" x="46" y="0" h="18" w="23"/>
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<bitmap id="stop" file="skin/cbuttons.bmp" x="69" y="0" h="18" w="23"/>
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<bitmap id="next" file="skin/cbuttons.bmp" x="92" y="0" h="18" w="22"/>
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<bitmap id="eject" file="skin/cbuttons.bmp" x="114" y="0" h="16" w="22"/>
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<bitmap id="prevp" file="skin/cbuttons.bmp" x="0" y="18" h="18" w="23"/>
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<bitmap id="playp" file="skin/cbuttons.bmp" x="23" y="18" h="18" w="23"/>
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<bitmap id="pausep" file="skin/cbuttons.bmp" x="46" y="18" h="18" w="23"/>
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<bitmap id="stopp" file="skin/cbuttons.bmp" x="69" y="18" h="18" w="23"/>
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<bitmap id="nextp" file="skin/cbuttons.bmp" x="92" y="18" h="18" w="22"/>
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<bitmap id="ejectp" file="skin/cbuttons.bmp" x="114" y="16" h="16" w="22"/>
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<bitmap id="rep" file="skin/shufrep.bmp" x="0" y="0" w="28" h="15"/>
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<bitmap id="repp" file="skin/shufrep.bmp" x="0" y="15" w="28" h="15"/>
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<bitmap id="repa" file="skin/shufrep.bmp" x="0" y="30" w="28" h="15"/>
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<bitmap id="shuf" file="skin/shufrep.bmp" x="28" y="0" h="15" w="47"/>
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<bitmap id="shufp" file="skin/shufrep.bmp" x="28" y="15" h="15" w="47"/>
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<bitmap id="shufa" file="skin/shufrep.bmp" x="28" y="30" h="15" w="47"/>
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<bitmap id="player.toggler.eq.disabled" file="skin/shufrep.bmp" x="0" y="61" h="12" w="23"/>
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<bitmap id="player.toggler.eq.pressed" file="skin/shufrep.bmp" x="46" y="73" h="12" w="23"/>
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<bitmap id="player.toggler.eq.enabled" file="skin/shufrep.bmp" x="0" y="73" h="12" w="23"/>
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<bitmap id="player.toggler.pl.disabled" file="skin/shufrep.bmp" x="23" y="61" h="12" w="23"/>
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<bitmap id="player.toggler.pl.pressed" file="skin/shufrep.bmp" x="69" y="73" h="12" w="23"/>
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<bitmap id="player.toggler.pl.enabled" file="skin/shufrep.bmp" x="23" y="73" h="12" w="23"/>
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<bitmap id="player.status.mono.active" file="skin/monoster.bmp" x="29" y="0" h="12" w="27"/>
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<bitmap id="player.status.mono.inactive" file="skin/monoster.bmp" x="29" y="12" h="12" w="27"/>
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<bitmap id="player.status.stereo.active" file="skin/monoster.bmp" x="0" y="0" h="12" w="29"/>
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<bitmap id="player.status.stereo.inactive" file="skin/monoster.bmp" x="0" y="12" h="12" w="29"/>
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<bitmap id="wa.titlebar.on" file="skin/titlebar.bmp" x="27" y="0" h="13" w="275"/>
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<bitmap id="wa.titlebar.off" file="skin/titlebar.bmp" x="27" y="15" h="13" w="275"/>
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<bitmap id="wa.switch.on" file="skin/titlebar.bmp" x="0" y="36" w="18" h="18"/>
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<bitmap id="wa.switch.pressed" file="skin/titlebar.bmp" x="18" y="36" w="18" h="18"/>
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<bitmap id="menu" file="skin/titlebar.bmp" x="0" y="0" w="9" h="9"/>
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<bitmap id="menup" file="skin/titlebar.bmp" x="0" y="9" w="9" h="9"/>
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<bitmap id="mini" file="skin/titlebar.bmp" x="9" y="0" w="9" h="9"/>
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<bitmap id="minip" file="skin/titlebar.bmp" x="9" y="9" w="9" h="9"/>
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<bitmap id="close" file="skin/titlebar.bmp" x="18" y="0" w="9" h="9"/>
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<bitmap id="closep" file="skin/titlebar.bmp" x="18" y="9" w="9" h="9"/>
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<bitmap id="switch" file="skin/titlebar.bmp" x="0" y="18" h="9" w="9"/>
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<bitmap id="switchp" file="skin/titlebar.bmp" x="9" y="18" h="9" w="9"/>
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<!-- titlebar.png to titlebar.png -->
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<bitmap id="wa2.player.title.quit" file="skin/titlebar.bmp" x="18" y="0" h="9" w="9"/>
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<bitmap id="wa2.player.title.quit.pressed" file="skin/titlebar.bmp" x="18" y="9" h="9" w="9"/>
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<bitmap id="wa2.player.title.shade" file="skin/titlebar.bmp" x="0" y="18" h="9" w="9"/>
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<bitmap id="wa2.player.title.shade.pressed" file="skin/titlebar.bmp" x="9" y="18" h="9" w="9"/>
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<bitmap id="wa2.player.title.shademode" file="skin/titlebar.bmp" x="0" y="27" h="9" w="9"/>
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<bitmap id="wa2.player.title.shademode.pressed" file="skin/titlebar.bmp" x="9" y="27" h="9" w="9"/>
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<bitmap id="wa2.player.title.min" file="skin/titlebar.bmp" x="9" y="0" h="9" w="9"/>
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<bitmap id="wa2.player.title.min.pressed" file="skin/titlebar.bmp" x="9" y="9" h="9" w="9"/>
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<bitmap id="wa2.player.title.menu" file="skin/titlebar.bmp" x="0" y="0" h="9" w="9"/>
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<bitmap id="wa2.player.title.menu.pressed" file="skin/titlebar.bmp" x="0" y="9" h="9" w="9"/>
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<!-- Winshade Stuff -->
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<bitmap id="wa2.player.shade.enabled" file="skin/titlebar.bmp" x="27" y="29" h="14" w="275"/>
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<bitmap id="wa2.player.shade.disabled" file="skin/titlebar.bmp" x="27" y="42" h="14" w="275"/>
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<bitmap id="wa2.player.shade.menu" file="skin/titlebar.bmp" x="0" y="0" h="9" w="9"/>
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<bitmap id="wa2.player.shade.menu.pressed" file="skin/titlebar.bmp" x="0" y="9" h="9" w="9"/>
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<bitmap id="clutterbar" file="skin/titlebar.bmp" x="304" y="0" w="8" h="43"/>
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<bitmap id="volume" file="skin/volume.bmp" x="0" y="0" w="68" h="420"/>
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<bitmap id="volbtnd" file="skin/volume.bmp" x="0" y="422" w="14" h="11"/>
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<bitmap id="volbtn" file="skin/volume.bmp" x="15" y="422" w="14" h="11"/>
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<bitmap id="balance" file="skin/balance.bmp" x="9" y="0" w="38" h="420"/>
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<bitmap id="panbtnd" file="skin/balance.bmp" x="0" y="422" w="14" h="11"/>
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<bitmap id="panbtn" file="skin/balance.bmp" x="15" y="422" w="14" h="11"/>
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<!-- video -->
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<bitmap id="video.topleft.active" file="skin/video.bmp" x="0" y="0" h="20" w="25"/>
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<bitmap id="video.top.center.active" file="skin/video.bmp" x="26" y="0" h="20" w="100"/>
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<bitmap id="video.top.stretchybit.active" file="skin/video.bmp" x="127" y="0" h="20" w="25"/>
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<bitmap id="video.topright.active" file="skin/video.bmp" x="153" y="0" h="20" w="25"/>
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<bitmap id="video.topleft.inactive" file="skin/video.bmp" x="0" y="21" h="20" w="25"/>
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<bitmap id="video.top.center.inactive" file="skin/video.bmp" x="26" y="21" h="20" w="100"/>
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<bitmap id="video.top.stretchybit.inactive" file="skin/video.bmp" x="127" y="21" h="20" w="25"/>
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<bitmap id="video.topright.inactive" file="skin/video.bmp" x="153" y="21" h="20" w="25"/>
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<bitmap id="video.left" file="skin/video.bmp" x="127" y="42" h="29" w="11"/>
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<bitmap id="video.right" file="skin/video.bmp" x="139" y="42" h="29" w="8"/>
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<bitmap id="video.bottomleft" file="skin/video.bmp" x="0" y="42" h="38" w="125"/>
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<bitmap id="video.bottom.stretchybit" file="skin/video.bmp" x="127" y="81" h="38" w="25"/>
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<bitmap id="video.bottomright" file="skin/video.bmp" x="0" y="81" h="38" w="125"/>
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<bitmap id="video.close" file="skin/video.bmp" x="167" y="3" h="9" w="9"/>
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<bitmap id="video.closep" file="skin/video.bmp" x="148" y="42" h="9" w="9"/>
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<bitmap id="video.fullscreen" file="skin/video.bmp" x="9" y="51" h="18" w="15"/>
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<bitmap id="video.fullscreenp" file="skin/video.bmp" x="158" y="42" h="18" w="15"/>
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<bitmap id="video.1x" file="skin/video.bmp" x="24" y="51" h="18" w="15"/>
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<bitmap id="video.1xp" file="skin/video.bmp" x="173" y="42" h="18" w="15"/>
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<bitmap id="video.2x" file="skin/video.bmp" x="39" y="51" h="18" w="15"/>
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<bitmap id="video.2xp" file="skin/video.bmp" x="188" y="42" h="18" w="15"/>
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<bitmap id="video.misc" file="skin/video.bmp" x="69" y="51" h="18" w="15"/>
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<bitmap id="video.miscp" file="skin/video.bmp" x="218" y="42" h="18" w="15"/>
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<!-- playlist editor -->
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<!-- pledit shade elements -->
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<bitmap id="wa2.plshade.right.active" file="skin/pledit.bmp" x="99" y="42" h="14" w="50"/>
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<bitmap id="wa2.plshade.right.inactive" file="skin/pledit.bmp" x="99" y="57" h="14" w="50"/>
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<bitmap id="wa2.plshade.left" file="skin/pledit.bmp" x="72" y="42" h="14" w="25"/>
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<bitmap id="wa2.plshade.middle" file="skin/pledit.bmp" x="72" y="57" h="14" w="25"/>
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<bitmap id="wa2.plshade.close" file="skin/pledit.bmp" x="138" y="45" h="9" w="9"/>
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<bitmap id="wa2.plshade.shade" file="skin/pledit.bmp" x="128" y="45" h="9" w="9"/>
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<bitmap id="wa2.plshade.shadep" file="skin/pledit.bmp" x="150" y="42" h="9" w="9"/>
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<!--Playlist Grid Elements-->
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<bitmap id="wa2.pl.1" file="skin/pledit.bmp" x="0" y="0" h="20" w="25"/>
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<bitmap id="wa2.pl.2" file="skin/pledit.bmp" x="127" y="0" h="20" w="25"/>
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<bitmap id="wa2.pl.2.center" file="skin/pledit.bmp" x="26" y="0" h="20" w="100"/>
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<bitmap id="wa2.pl.3" file="skin/pledit.bmp" x="153" y="0" h="20" w="25"/>
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<bitmap id="wa2.pl.4" file="skin/pledit.bmp" x="0" y="42" h="29" w="25"/>
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<bitmap id="wa2.pl.5" file="$solid" h="64" w="64" color="0,0,0"/>
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<bitmap id="wa2.pl.6" file="skin/pledit.bmp" x="26" y="42" h="29" w="25"/>
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<bitmap id="wa2.pl.7" file="skin/pledit.bmp" x="0" y="72" h="38" w="125"/>
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<bitmap id="wa2.pl.8" file="skin/pledit.bmp" x="179" y="0" h="38" w="25"/>
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<bitmap id="wa2.pl.8.vis" file="skin/pledit.bmp" x="205" y="0" h="38" w="75"/>
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<bitmap id="wa2.pl.9" file="skin/pledit.bmp" x="126" y="72" h="38" w="150"/>
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<bitmap id="wa2.pl.1.disabled" file="skin/pledit.bmp" x="0" y="21" h="20" w="25"/>
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<bitmap id="wa2.pl.2.disabled" file="skin/pledit.bmp" x="127" y="21" h="20" w="25"/>
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<bitmap id="wa2.pl.2.center.disabled" file="skin/pledit.bmp" x="26" y="21" h="20" w="100"/>
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<bitmap id="wa2.pl.3.disabled" file="skin/pledit.bmp" x="153" y="21" h="20" w="25"/>
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<bitmap id="wa2.pl.close" file="skin/pledit.bmp" x="167" y="3" h="9" w="9"/>
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<bitmap id="wa2.pl.closep" file="skin/pledit.bmp" x="52" y="42" h="9" w="9"/>
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<bitmap id="wa2.pl.shade" file="skin/pledit.bmp" x="157" y="3" h="9" w="9"/>
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<bitmap id="wa2.pl.shadep" file="skin/pledit.bmp" x="62" y="42" h="9" w="9"/>
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<!-- Equalizer -->
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<bitmap id="wa.eq" file="skin/eqmain.bmp" x="0" y="0" w="275" h="116"/>
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<bitmap id="wa.eqvis.bg" file="skin/eqmain.bmp" x="0" y="294" w="113" h="19"/>
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<bitmap id="waeq.titlebar.on" file="skin/eqmain.bmp" x="0" y="134" w="275" h="14"/>
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<bitmap id="waeq.titlebar.off" file="skin/eqmain.bmp" x="0" y="149" w="275" h="14"/>
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<bitmap id="eq.shade.on" file="skin/eq_ex.bmp" x="0" y="0" h="14" w="275"/>
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<bitmap id="eq.shade.off" file="skin/eq_ex.bmp" x="0" y="15" h="14" w="275"/>
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<bitmap id="eq.close" file="skin/eqmain.bmp" x="0" y="116" w="9" h="9"/>
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<bitmap id="eq.closep" file="skin/eqmain.bmp" x="0" y="125" w="9" h="9"/>
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<bitmap id="eqs.close" file="skin/eq_ex.bmp" x="11" y="38" w="9" h="9"/>
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<bitmap id="eqs.closep" file="skin/eq_ex.bmp" x="11" y="47" w="9" h="9"/>
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<bitmap id="eq.switch" file="skin/eqmain.bmp" x="254" y="137" h="9" w="9"/>
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<bitmap id="eq.switchp" file="skin/eq_ex.bmp" x="1" y="38" h="9" w="9"/>
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<bitmap id="eq.presets" file="skin/eqmain.bmp" x="224" y="164" w="44" h="12"/>
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<bitmap id="eq.presetsp" file="skin/eqmain.bmp" x="224" y="176" w="44" h="12"/>
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<bitmap id="eq.off" file="skin/eqmain.bmp" x="10" y="119" w="25" h="12"/>
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<bitmap id="eq.offp" file="skin/eqmain.bmp" x="128" y="119" w="25" h="12"/>
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<bitmap id="eq.on" file="skin/eqmain.bmp" x="69" y="119" w="25" h="12"/>
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<bitmap id="eq.auto" file="skin/eqmain.bmp" x="35" y="119" w="33" h="12"/>
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<bitmap id="eq.autop" file="skin/eqmain.bmp" x="153" y="119" w="33" h="12"/>
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<bitmap id="eq.autoon" file="skin/eqmain.bmp" x="94" y="119" w="33" h="12"/>
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<bitmap id="eq.slider0" file="skin/eqmain.bmp" x="13" y="229" h="63" w="14"/>
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<bitmap id="eq.slider1" file="skin/eqmain.bmp" x="13" y="229" h="63" w="14"/>
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<bitmap id="eq.slider2" file="skin/eqmain.bmp" x="28" y="229" h="63" w="14"/>
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<bitmap id="eq.slider3" file="skin/eqmain.bmp" x="43" y="229" h="63" w="14"/>
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<bitmap id="eq.slider4" file="skin/eqmain.bmp" x="58" y="229" h="63" w="14"/>
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<bitmap id="eq.slider5" file="skin/eqmain.bmp" x="73" y="229" h="63" w="14"/>
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<bitmap id="eq.slider6" file="skin/eqmain.bmp" x="88" y="229" h="63" w="14"/>
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<bitmap id="eq.slider7" file="skin/eqmain.bmp" x="103" y="229" h="63" w="14"/>
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<bitmap id="eq.slider8" file="skin/eqmain.bmp" x="118" y="229" h="63" w="14"/>
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<bitmap id="eq.slider9" file="skin/eqmain.bmp" x="133" y="229" h="63" w="14"/>
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<bitmap id="eq.slider10" file="skin/eqmain.bmp" x="148" y="229" h="63" w="14"/>
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<bitmap id="eq.slider11" file="skin/eqmain.bmp" x="163" y="229" h="63" w="14"/>
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<bitmap id="eq.slider12" file="skin/eqmain.bmp" x="178" y="229" h="63" w="14"/>
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<bitmap id="eq.slider13" file="skin/eqmain.bmp" x="193" y="229" h="63" w="14"/>
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<bitmap id="eq.slider14" file="skin/eqmain.bmp" x="208" y="229" h="63" w="14"/>
|
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<bitmap id="eq.slider-1" file="skin/eqmain.bmp" x="208" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-2" file="skin/eqmain.bmp" x="193" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-3" file="skin/eqmain.bmp" x="178" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-4" file="skin/eqmain.bmp" x="163" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-5" file="skin/eqmain.bmp" x="148" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-6" file="skin/eqmain.bmp" x="133" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-7" file="skin/eqmain.bmp" x="118" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-8" file="skin/eqmain.bmp" x="103" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-9" file="skin/eqmain.bmp" x="88" y="164" h="63" w="14" />
|
|
<bitmap id="eq.slider-10" file="skin/eqmain.bmp" x="73" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-11" file="skin/eqmain.bmp" x="58" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-12" file="skin/eqmain.bmp" x="43" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-13" file="skin/eqmain.bmp" x="28" y="164" h="63" w="14"/>
|
|
<bitmap id="eq.slider-14" file="skin/eqmain.bmp" x="13" y="164" h="63" w="14"/>
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|
|
|
<bitmap id="eq.slider" file="skin/eqmain.bmp" x="0" y="164" h="11" w="11"/>
|
|
<bitmap id="eq.sliderp" file="skin/eqmain.bmp" x="0" y="176" h="11" w="11"/>
|
|
|
|
<bitmap id="eqshade.vol.seekl" file="skin/eq_ex.bmp" x="1" y="30" w="3" h="7"/>
|
|
<bitmap id="eqshade.vol.seekm" file="skin/eq_ex.bmp" x="4" y="30" w="3" h="7"/>
|
|
<bitmap id="eqshade.vol.seekr" file="skin/eq_ex.bmp" x="7" y="30" w="3" h="7"/>
|
|
|
|
<bitmap id="eqshade.bal.seekl" file="skin/eq_ex.bmp" x="11" y="30" w="3" h="7"/>
|
|
<bitmap id="eqshade.bal.seekm" file="skin/eq_ex.bmp" x="14" y="30" w="3" h="7"/>
|
|
<bitmap id="eqshade.bal.seekr" file="skin/eq_ex.bmp" x="17" y="30" w="3" h="7"/>
|
|
|
|
<bitmap id="eqshade.close" file="skin/eq_ex.bmp" x="11" y="38" w="9" h="9"/>
|
|
<bitmap id="eqshade.closep" file="skin/eq_ex.bmp" x="11" y="47" w="9" h="9"/>
|
|
|
|
<bitmap id="eqshade.shade" file="skin/eq_ex.bmp" x="254" y="3" w="9" h="9"/>
|
|
<bitmap id="eqshade.shadep" file="skin/eq_ex.bmp" x="1" y="47" w="9" h="9"/>
|
|
|
|
<bitmap id="wa.iso.eq" file="skin/eqmain_iso.bmp" x="0" y="0" w="275" h="116"/>
|
|
<bitmap id="wa.iso.eqvis.bg" file="skin/eqmain_iso.bmp" x="0" y="294" w="113" h="19"/>
|
|
<bitmap id="waisoeq.titlebar.on" file="skin/eqmain_iso.bmp" x="0" y="134" w="275" h="14"/>
|
|
<bitmap id="waisoeq.titlebar.off" file="skin/eqmain_iso.bmp" x="0" y="149" w="275" h="14"/>
|
|
|
|
<bitmap id="iso.eq.close" file="skin/eqmain_iso.bmp" x="0" y="116" w="9" h="9"/>
|
|
<bitmap id="iso.eq.closep" file="skin/eqmain_iso.bmp" x="0" y="125" w="9" h="9"/>
|
|
|
|
<bitmap id="iso.eq.switch" file="skin/eqmain_iso.bmp" x="254" y="137" h="9" w="9"/>
|
|
|
|
<bitmap id="iso.eq.presets" file="skin/eqmain_iso.bmp" x="224" y="164" w="44" h="12"/>
|
|
<bitmap id="iso.eq.presetsp" file="skin/eqmain_iso.bmp" x="224" y="176" w="44" h="12"/>
|
|
|
|
<bitmap id="iso.eq.off" file="skin/eqmain_iso.bmp" x="10" y="119" w="25" h="12"/>
|
|
<bitmap id="iso.eq.offp" file="skin/eqmain_iso.bmp" x="128" y="119" w="25" h="12"/>
|
|
<bitmap id="iso.eq.on" file="skin/eqmain_iso.bmp" x="69" y="119" w="25" h="12"/>
|
|
|
|
<bitmap id="iso.eq.auto" file="skin/eqmain_iso.bmp" x="35" y="119" w="33" h="12"/>
|
|
<bitmap id="iso.eq.autop" file="skin/eqmain_iso.bmp" x="153" y="119" w="33" h="12"/>
|
|
<bitmap id="iso.eq.autoon" file="skin/eqmain_iso.bmp" x="94" y="119" w="33" h="12"/>
|
|
|
|
<bitmap id="iso.eq.slider0" file="skin/eqmain_iso.bmp" x="13" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider1" file="skin/eqmain_iso.bmp" x="13" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider2" file="skin/eqmain_iso.bmp" x="28" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider3" file="skin/eqmain_iso.bmp" x="43" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider4" file="skin/eqmain_iso.bmp" x="58" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider5" file="skin/eqmain_iso.bmp" x="73" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider6" file="skin/eqmain_iso.bmp" x="88" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider7" file="skin/eqmain_iso.bmp" x="103" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider8" file="skin/eqmain_iso.bmp" x="118" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider9" file="skin/eqmain_iso.bmp" x="133" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider10" file="skin/eqmain_iso.bmp" x="148" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider11" file="skin/eqmain_iso.bmp" x="163" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider12" file="skin/eqmain_iso.bmp" x="178" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider13" file="skin/eqmain_iso.bmp" x="193" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider14" file="skin/eqmain_iso.bmp" x="208" y="229" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-1" file="skin/eqmain_iso.bmp" x="208" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-2" file="skin/eqmain_iso.bmp" x="193" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-3" file="skin/eqmain_iso.bmp" x="178" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-4" file="skin/eqmain_iso.bmp" x="163" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-5" file="skin/eqmain_iso.bmp" x="148" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-6" file="skin/eqmain_iso.bmp" x="133" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-7" file="skin/eqmain_iso.bmp" x="118" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-8" file="skin/eqmain_iso.bmp" x="103" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-9" file="skin/eqmain_iso.bmp" x="88" y="164" h="63" w="14" />
|
|
<bitmap id="iso.eq.slider-10" file="skin/eqmain_iso.bmp" x="73" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-11" file="skin/eqmain_iso.bmp" x="58" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-12" file="skin/eqmain_iso.bmp" x="43" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-13" file="skin/eqmain_iso.bmp" x="28" y="164" h="63" w="14"/>
|
|
<bitmap id="iso.eq.slider-14" file="skin/eqmain_iso.bmp" x="13" y="164" h="63" w="14"/>
|
|
|
|
<bitmap id="iso.eq.slider" file="skin/eqmain_iso.bmp" x="0" y="164" h="11" w="11"/>
|
|
<bitmap id="iso.eq.sliderp" file="skin/eqmain_iso.bmp" x="0" y="176" h="11" w="11"/>
|
|
|
|
<include file="wacup-classic-elements.xml"/>
|
|
<include file="classic-genex.xml"/>
|
|
<include file="classic-colors.xml"/>
|
|
|
|
</elements> |