webamp/js/skin.js
Jordan Eldredge dea6e43f96 Allow skins that are not in a /dir
Loading skins other than the default was broken
2015-07-07 21:45:50 -07:00

119 lines
4.2 KiB
JavaScript

// Dynamically set the css background images for all the sprites
define([
'skin-sprites',
'font',
'visualizer',
'jszip.2.4.0.min'
], function(
SKIN_SPRITES,
Font,
Visualizer,
JSZip
) {
return {
font: Font,
init: function(visualizerNode, analyser) {
this._createNewStyleNode();
this.visualizer = Visualizer.init(visualizerNode, analyser);
return this;
},
// For sprites that tile, we need to use just the sprite, not the whole image
_skinSprites: SKIN_SPRITES,
// Given a file of an original Winamp WSZ file, set the current skin
setSkinByFile: function(file, completedCallback) {
this.completedCallback = completedCallback;
file.processBuffer(this._setSkinByBuffer.bind(this));
},
// Given a bufferArray containing a Winamp WSZ file, set the current skin
// Gets passed as a callback, so don't have access to `this`
_setSkinByBuffer: function(buffer) {
var zip = new JSZip(buffer);
document.getElementById('time').classList.remove('ex');
var promisedCssRules = this._skinSprites.map(function(spriteObj) {
var file = this._findFileInZip(spriteObj.img, zip);
if (file) {
// CSS has to change if this file is present
if(spriteObj.img == 'NUMS_EX') {
document.getElementById('time').classList.add('ex');
}
var src = "data:image/bmp;base64," + btoa(file.asBinary());
return this._spriteCssRule(src, spriteObj);
}
}, this);
// Extract sprite images
Promise.all(promisedCssRules).then(function(newCssRules) {
this._createNewStyleNode();
var cssRules = newCssRules.join('\n');
this.styleNode.appendChild(document.createTextNode(cssRules));
this._parseVisColors(zip);
if(this.completedCallback !== undefined) {
this.completedCallback();
}
}.bind(this));
},
_parseVisColors: function(zip) {
var entries = this._findFileInZip("VISCOLOR.TXT", zip).asText().split("\n");
var regex = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)/;
var colors = [];
// changed to a hard number to deal with empty lines at the end...
// plus its only meant to be an exact amount of numbers anywayz
// - @PAEz
for(var i = 0; i < 24; i++) {
var matches = regex.exec(entries[i]);
if(matches) {
colors[i] = 'rgb(' + matches.slice(1,4).join(',') + ')';
} else {
console.error('Error in VISCOLOR.TXT on line', i);
}
}
this.visualizer.setColors(colors);
},
_findFileInZip: function(name, zip) {
// Note: "."s in file names are actually treated as wildcards
return zip.file(new RegExp("(/|^)" + name, 'i'))[0];
},
_createNewStyleNode: function() {
if(this.styleNode) {
document.head.removeChild(this.styleNode);
}
this.styleNode = document.createElement('style');
document.head.appendChild(this.styleNode);
},
// Given an image URL and coordinates, returns a data url for a sub-section
// of that image
_spriteCssRule: function(src, spriteObj) {
return new Promise(function(resolve, reject) {
var imageObj = new Image();
imageObj.src = src;
imageObj.onload = function() {
var skinImage = this;
var cssRules = '';
var canvas = document.createElement('canvas');
spriteObj.sprites.forEach(function(sprite) {
canvas.height = sprite.height;
canvas.width = sprite.width;
var context = canvas.getContext('2d');
context.drawImage(skinImage, -sprite.x, -sprite.y);
var value = "background-image: url(" + canvas.toDataURL() + ")";
sprite.selectors.forEach(function(selector) {
cssRules += "#winamp2-js " + selector + "{" + value + "}\n";
});
});
resolve(cssRules);
};
});
}
};
});