#include "lib/std.mi" Global Button play_button, pause_button, another_button; play_button.onLeftClick () { messageBox("play_button.onLeftClick", "Success", 0, ""); } pause_button.onLeftClick () { messageBox("pause_button.onLeftClick", "Success", 0, ""); } System.onScriptLoaded() { if (play_button == another_button) { messageBox("empty object equal each other", "Success", 0, ""); } else { messageBox("empty object equal each other", "Fail", 1, ""); } Layout normal = getContainer("main").getLayout("normal"); play_button = normal.findObject("Play"); another_button = normal.findObject("Play"); if (play_button == another_button) { messageBox("same object equal each other", "Success", 0, ""); } else { messageBox("same object equal each other", "Fail", 1, ""); } pause_button = normal.findObject("Pause"); if (play_button != pause_button) { messageBox("different objects do not equal each other", "Success", 0, ""); } else { messageBox("different objects do not equal each other", "Fail", 1, ""); } }