import React from "react"; import { connect } from "react-redux"; import { getCurvePoints } from "cardinal-spline-js"; import { BANDS } from "../constants"; export const roundToEven = value => 2 * Math.round(value / 2); export const getY = value => roundToEven(32 - value / 100 * 32); class EqGraph extends React.Component { constructor(props) { super(props); this.state = {}; } componentDidMount() { this.canvasCtx = this.canvas.getContext("2d"); this.canvasCtx.imageSmoothingEnabled = false; this.width = this.canvas.width * 1; // Cast to int this.height = this.canvas.height * 1; // Cast to int } componentDidUpdate() { this.canvasCtx.clearRect(0, 0, this.width, this.height); //this.createColorPattern(); this.drawPreampLine(); this.drawEqLine(); // This should paint on top of the preamp line } shouldComponentUpdate(nextProps) { if (this.props.lineColorsImage !== nextProps.lineColorsImage) { this.createColorPattern(nextProps.lineColorsImage); } if (this.props.preampLineUrl !== nextProps.preampLineUrl) { this.createPreampLineImage(nextProps.preampLineUrl); } return true; } createPreampLineImage(preampLineUrl) { const preampLineImg = new Image(); preampLineImg.onload = () => { this.setState({ preampLineImg }); }; preampLineImg.src = preampLineUrl; } createColorPattern(lineColorsImage) { const bgImage = new Image(); bgImage.onload = () => { const colorsCanvas = document.createElement("canvas"); const colorsCtx = colorsCanvas.getContext("2d"); colorsCanvas.width = bgImage.width * 2; colorsCanvas.height = bgImage.height * 2; colorsCtx.drawImage( bgImage, 0, 0, colorsCanvas.width, colorsCanvas.height ); this.setState({ colorPattern: this.canvasCtx.createPattern(colorsCanvas, "repeat-x") }); }; bgImage.src = lineColorsImage; } drawEqLine() { if (!this.state.colorPattern) { // The skin has not finished loading yet return; } const { props } = this; const amplitudes = BANDS.map(band => props[band]); this.canvasCtx.strokeStyle = this.state.colorPattern; this.canvasCtx.lineWidth = 2; this.canvasCtx.beginPath(); const paddingLeft = 4; const points = amplitudes.reduce( (prev, value, i) => prev.concat(paddingLeft + i * 16, getY(value)), [] ); // Spline between points in order to create nice curves const tension = 0.5; const resolution = 4; // Points in each segment const smoothPoints = getCurvePoints(points, tension, resolution); for (let i = 0; i < smoothPoints.length; i += 2) { this.canvasCtx.lineTo(smoothPoints[i], smoothPoints[i + 1]); } this.canvasCtx.stroke(); } drawPreampLine() { const { preampLineImg } = this.state; if (!preampLineImg) { // The skin has not finished loading yet return; } const preampValue = getY(100 - this.props.preamp); this.canvasCtx.drawImage( this.state.preampLineImg, 0, preampValue, preampLineImg.width * 2, preampLineImg.height * 2 ); } render() { return ( this.canvas = node} width="152" height="32" /> ); } } export default connect(state => ({ ...state.equalizer.sliders, lineColorsImage: state.display.skinImages.EQ_GRAPH_LINE_COLORS, preampLineUrl: state.display.skinImages.EQ_PREAMP_LINE }))(EqGraph);