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Clean up media.js
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parent
ece10b253f
commit
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2 changed files with 25 additions and 32 deletions
40
media.js
40
media.js
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@ -9,12 +9,6 @@ function Media (audioId) {
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this.timeRemaining = function() {
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return this.audio.duration - this.audio.currentTime;
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}
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this.timeElapsedObject = function() {
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return this._timeObject(this.timeElapsed());
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}
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this.timeRemainingObject = function() {
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return this._timeObject(this.timeRemaining());
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}
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this.percentComplete = function() {
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return (this.audio.currentTime / this.audio.duration) * 100;
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}
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@ -22,55 +16,41 @@ function Media (audioId) {
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/* Actions */
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this.previous = function() {
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// Implement this when we support playlists
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};
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}
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this.play = function() {
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this.audio.play();
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};
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}
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this.pause = function() {
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this.audio.pause();
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};
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}
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this.stop = function() {
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this.audio.pause();
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this.audio.currentTime = 0;
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};
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}
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this.next = function() {
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// Implement this when we support playlists
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};
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}
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this.toggleRepeat = function() {
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this.audio.loop = !this.audio.loop;
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};
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}
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this.toggleShuffle = function() {
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// Not implemented
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};
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}
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/* Actions with arguments */
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this.seekToPercentComplete = function(percent) {
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this.audio.currentTime = this.audio.duration * (percent/100);
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};
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}
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// From 0-1
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this.setVolume = function(volume) {
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this.audio.volume = volume;
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};
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}
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this.loadFile = function(file) {
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this.audio.setAttribute('src', file);
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};
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}
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/* Listeners */
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this.addEventListener = function(event, callback) {
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this.audio.addEventListener(event, callback);
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};
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/* Helpers */
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// TODO: Move this to the Winamp object
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this._timeObject = function(time) {
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var minutes = Math.floor(time / 60);
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var seconds = time - (minutes * 60);
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return [
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Math.floor(minutes / 10),
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Math.floor(minutes % 10),
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Math.floor(seconds / 10),
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Math.floor(seconds % 10)
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];
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}
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}
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17
winamp.js
17
winamp.js
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@ -267,10 +267,10 @@ function Winamp () {
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var shadeMinusCharacter = ' ';
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if(this.nodes.time.classList.contains('countdown')) {
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digits = this.media.timeRemainingObject();
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digits = this._timeObject(this.media.timeRemaining());
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var shadeMinusCharacter = '-';
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} else {
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digits = this.media.timeElapsedObject();
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digits = this._timeObject(this.media.timeElapsed());
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}
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this.font.displayCharacterInNode(shadeMinusCharacter, document.getElementById('shade-minus-sign'));
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@ -345,6 +345,19 @@ function Winamp () {
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this.updateTime();
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}
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/* Helpers */
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this._timeObject = function(time) {
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var minutes = Math.floor(time / 60);
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var seconds = time - (minutes * 60);
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return [
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Math.floor(minutes / 10),
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Math.floor(minutes % 10),
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Math.floor(seconds / 10),
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Math.floor(seconds % 10)
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];
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}
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// TODO: Move to font.js
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function digitHtml(digit) {
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horizontalOffset = digit * 9;
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