mirror of
https://github.com/joleuger/vuinputd.git
synced 2026-07-18 00:45:07 +00:00
Release v0.2.0
This commit is contained in:
parent
a42ef21748
commit
830fd01ae7
2 changed files with 31 additions and 2 deletions
31
debian/changelog
vendored
31
debian/changelog
vendored
|
|
@ -1,5 +1,34 @@
|
|||
vuinputd (0.2.0-1) unstable; urgency=medium
|
||||
|
||||
* Register official USB vendor/product ID (VID 0x1209, PID 0x5020) under
|
||||
pid.codes.
|
||||
* Improve and expand project documentation:
|
||||
- Extended DESIGN.md with device creation details, uinput flow, and
|
||||
netlink/uinput interactions.
|
||||
- Added new testing documentation and documented conducted tests.
|
||||
- Updated USAGE.md with screenshots and clarified steps.
|
||||
- Multiple README.md improvements and cleanup.
|
||||
* Add initial .deb packaging support and GitHub Actions workflow for CI.
|
||||
* Implement device reuse and first support for legacy devices (Steam
|
||||
compatibility).
|
||||
* Improve Steam Deck gamepad behavior and compat-mode fixes.
|
||||
* Enhance reliability:
|
||||
- Fix zombie process issue.
|
||||
- Deduplicate excessive error messages.
|
||||
- Ensure write to uinput only with complete messages.
|
||||
- Fix get_awaiter_for_state and pointer cleanup issues.
|
||||
- Remove hardcoded wait to improve timing stability.
|
||||
* Add detection for 32-bit calling processes.
|
||||
* Ensure arm64 compilation support.
|
||||
* Various refactorings, typo fixes, and internal improvements to job engine
|
||||
and service file.
|
||||
* Updated documentation for release readiness.
|
||||
|
||||
-- Johannes Leupolz <vinput@leupolz.eu> Thu, 06 Dec 2025 21:00:00 +0000
|
||||
|
||||
|
||||
vuinputd (0.1.0-1) unstable; urgency=medium
|
||||
|
||||
* Initial release.
|
||||
|
||||
-- Johannes Leupolz <vinput@leupolz.eu> Wed, 27 Aug 2025 12:00:00 +0000
|
||||
-- Johannes Leupolz <vinput@leupolz.eu> Wed, 27 Aug 2025 12:00:00 +0000
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue