mirror of
https://github.com/transloadit/uppy.git
synced 2026-07-23 18:29:09 +00:00
347 lines
9.7 KiB
JavaScript
347 lines
9.7 KiB
JavaScript
import Utils from '../core/Utils'
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import Translator from '../core/Translator'
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import prettyBytes from 'prettier-bytes'
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import yo from 'yo-yo'
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import ee from 'events'
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import UppySocket from './UppySocket'
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/**
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* Main Uppy core
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*
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* @param {object} opts general options, like locales, to show modal or not to show
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*/
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export default class Core {
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constructor (opts) {
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// set default options
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const defaultOptions = {
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// load English as the default locales
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locales: require('../locales/en_US.js'),
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autoProceed: true,
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debug: false
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}
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// Merge default options with the ones set by user
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this.opts = Object.assign({}, defaultOptions, opts)
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// Dictates in what order different plugin types are ran:
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this.types = [ 'presetter', 'orchestrator', 'progressindicator', 'acquirer', 'uploader', 'presenter' ]
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this.type = 'core'
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// Container for different types of plugins
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this.plugins = {}
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this.translator = new Translator({locales: this.opts.locales})
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this.i18n = this.translator.translate.bind(this.translator)
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this.initSocket = this.initSocket.bind(this)
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this.emitter = new ee.EventEmitter()
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this.state = {
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files: {}
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}
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if (this.opts.debug) {
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// for debugging and testing
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global.UppyState = this.state
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global.uppyLog = ''
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global.UppyAddFile = this.addFile.bind(this)
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}
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}
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/**
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* Iterate on all plugins and run `update` on them. Called each time when state changes
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*
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*/
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updateAll () {
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Object.keys(this.plugins).forEach((pluginType) => {
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this.plugins[pluginType].forEach((plugin) => {
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plugin.update()
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})
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})
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}
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/**
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* Updates state
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*
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* @param {newState} object
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*/
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setState (newState) {
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this.log('Setting state to: ')
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this.log(newState)
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this.state = Object.assign({}, this.state, newState)
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this.updateAll()
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}
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/**
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* Gets current state, making sure to make a copy of the state object and pass that,
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* instead of an actual reference to `this.state`
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*
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*/
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getState () {
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return this.state
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}
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addMeta (meta, fileID) {
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if (typeof fileID === 'undefined') {
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const updatedFiles = Object.assign({}, this.state.files)
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for (let file in updatedFiles) {
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updatedFiles[file].meta = meta
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}
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this.setState({files: updatedFiles})
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}
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}
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addFile (file) {
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const updatedFiles = Object.assign({}, this.state.files)
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const fileType = file.type.split('/')
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const fileTypeGeneral = fileType[0]
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const fileTypeSpecific = fileType[1]
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const fileID = Utils.generateFileID(file.name)
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updatedFiles[fileID] = {
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source: file.source || '',
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id: fileID,
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name: file.name,
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type: {
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general: fileTypeGeneral,
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specific: fileTypeSpecific
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},
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data: file.data,
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progress: 0,
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totalSize: prettyBytes(file.data.size),
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uploadedSize: 0,
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isRemote: file.isRemote || false,
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remote: file.remote
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}
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this.setState({files: updatedFiles})
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if (fileTypeGeneral === 'image') {
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// this.addImgPreviewToFile(updatedFiles[fileID])
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Utils.readImage(updatedFiles[fileID].data, (imgEl) => {
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const newImageWidth = 200
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const newImageHeight = Utils.getProportionalImageHeight(imgEl, newImageWidth)
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const resizedImgSrc = Utils.resizeImage(imgEl, newImageWidth, newImageHeight)
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const updatedFiles = Object.assign({}, this.state.files)
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updatedFiles[fileID].previewEl = yo`<img alt="${file.name}" src="${resizedImgSrc}">`
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this.setState({files: updatedFiles})
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})
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}
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if (this.opts.autoProceed) {
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this.emitter.emit('next')
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}
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}
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/**
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* Registers listeners for all global actions, like:
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* `file-add`, `file-remove`, `upload-progress`, `reset`
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*
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*/
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actions () {
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this.emitter.on('file-add', (data) => {
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this.addFile(data)
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})
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// `remove-file` removes a file from `state.files`, for example when
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// a user decides not to upload particular file and clicks a button to remove it
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this.emitter.on('file-remove', (fileID) => {
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const updatedFiles = Object.assign({}, this.state.files)
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delete updatedFiles[fileID]
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this.setState({files: updatedFiles})
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})
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this.emitter.on('upload-progress', (data) => {
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let percentage = (data.bytesUploaded / data.bytesTotal * 100).toFixed(2)
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percentage = Math.round(percentage)
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const updatedFiles = Object.assign({}, this.state.files)
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updatedFiles[data.id].progress = percentage
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updatedFiles[data.id].uploadedSize = prettyBytes(data.bytesUploaded)
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const inProgress = Object.keys(updatedFiles).map((file) => {
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return file.progress !== 0
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})
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// calculate total progress, using the number of files currently uploading,
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// multiplied by 100 and the summ of individual progress of each file
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const progressMax = Object.keys(inProgress).length * 100
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let progressAll = 0
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Object.keys(updatedFiles).forEach((file) => {
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progressAll = progressAll + updatedFiles[file].progress
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})
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const totalProgress = progressAll * 100 / progressMax
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this.setState({
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totalProgress: totalProgress,
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files: updatedFiles
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})
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})
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// `upload-success` adds successfully uploaded file to `state.uploadedFiles`
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// and fires `remove-file` to remove it from `state.files`
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this.emitter.on('upload-success', (file) => {
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const updatedFiles = Object.assign({}, this.state.files)
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updatedFiles[file.id] = file
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this.setState({files: updatedFiles})
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// this.log(this.state.uploadedFiles)
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// this.emitter.emit('file-remove', file.id)
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})
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}
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/**
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* Registers a plugin with Core
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*
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* @param {Class} Plugin object
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* @param {Object} options object that will be passed to Plugin later
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* @return {Object} self for chaining
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*/
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use (Plugin, opts) {
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// Instantiate
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const plugin = new Plugin(this, opts)
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const pluginName = plugin.id
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this.plugins[plugin.type] = this.plugins[plugin.type] || []
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if (!pluginName) {
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throw new Error('Your plugin must have a name')
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}
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if (!plugin.type) {
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throw new Error('Your plugin must have a type')
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}
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let existsPluginAlready = this.getPlugin(pluginName)
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if (existsPluginAlready) {
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let msg = `Already found a plugin named '${existsPluginAlready.name}'.
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Tried to use: '${pluginName}'.
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Uppy is currently limited to running one of every plugin.
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Share your use case with us over at
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https://github.com/transloadit/uppy/issues/
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if you want us to reconsider.`
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throw new Error(msg)
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}
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this.plugins[plugin.type].push(plugin)
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return this
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}
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/**
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* Find one Plugin by name
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*
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* @param string name description
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*/
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getPlugin (name) {
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let foundPlugin = false
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this.iteratePlugins((plugin) => {
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const pluginName = plugin.id
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if (pluginName === name) {
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foundPlugin = plugin
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return false
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}
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})
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return foundPlugin
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}
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/**
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* Iterate through all `use`d plugins
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*
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* @param function method description
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*/
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iteratePlugins (method) {
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Object.keys(this.plugins).forEach((pluginType) => {
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this.plugins[pluginType].forEach(method)
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})
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}
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/**
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* Logs stuff to console, only if `debug` is set to true. Silent in production.
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*
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* @return {String|Object} to log
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*/
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log (msg) {
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if (!this.opts.debug) {
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return
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}
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if (msg === `${msg}`) {
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console.log(`LOG: ${msg}`)
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} else {
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console.log('LOG↓')
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console.dir(msg)
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}
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global.uppyLog = global.uppyLog + '\n' + 'DEBUG LOG: ' + msg
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}
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/**
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* Runs all plugins of the same type in parallel
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*
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* @param {string} type that wants to set progress
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* @param {array} files
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* @return {Promise} of all methods
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*/
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runType (type, method, files) {
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const methods = this.plugins[type].map(
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(plugin) => plugin[method](Utils.flatten(files))
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)
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return Promise.all(methods)
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.catch((error) => console.error(error))
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}
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/**
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* Runs a waterfall of runType plugin packs, like so:
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* All preseters(data) --> All acquirers(data) --> All uploaders(data) --> done
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*/
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run () {
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this.log('Core is run, initializing actions, installing plugins...')
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this.actions()
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// Forse set `autoProceed` option to false if there are multiple selector Plugins active
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if (this.plugins.acquirer && this.plugins.acquirer.length > 1) {
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this.opts.autoProceed = false
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}
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// Install all plugins
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Object.keys(this.plugins).forEach((pluginType) => {
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this.plugins[pluginType].forEach((plugin) => {
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plugin.install()
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})
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})
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return
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// Each Plugin can have `run` and/or `install` methods.
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// `install` adds event listeners and does some non-blocking work, useful for `progressindicator`,
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// `run` waits for the previous step to finish (user selects files) before proceeding
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// ['install', 'run'].forEach((method) => {
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// // First we select only plugins of current type,
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// // then create an array of runType methods of this plugins
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// const typeMethods = this.types.filter((type) => this.plugins[type])
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// .map((type) => this.runType.bind(this, type, method))
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// // Run waterfall of typeMethods
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// return Utils.promiseWaterfall(typeMethods)
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// .then((result) => {
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// // If results are empty, don't log upload results. Hasn't run yet.
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// if (result[0] !== undefined) {
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// this.log(result)
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// this.log('Upload result -> success!')
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// return result
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// }
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// })
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// .catch((error) => this.log('Upload result -> failed:', error))
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// })
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}
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initSocket (opts) {
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if (!this.socket) {
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this.socket = new UppySocket(opts)
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}
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return this.socket
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}
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}
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