- Remove `e2e` folder entirely
- Remove all hacky resolutions and yarn patches
- Remove `@types/jasmine`, `js2ts` (convert a JS file to TS), and
`vue-template-compiler` from `private/`
- Remove e2e CI job
- Add browsers tests for vue, svelte, and react headless components and
hooks.
- Add new (browser) tests for transloadit, aws-s3, and dashboard.
- Remove final useless scripts from `package.json`, use direct
references in CI.
- Fix Dropzone component accessibility discovered during testing
- Clean up github workflows (move linters.yml into ci.yml, update
e2e.yml)
**Why Vitest Browser Mode?**
We could have used playwright but vitest browser mode uses it under the
hood and we get the use the vitest we know a love. No two entirely
different setups, no different assertions to relearn, write e2e tests as
if you're writing unit tests. Easy, fast, beautiful.
https://vitest.dev/guide/browser/
**Has every single e2e test been rewritten?**
No there were quite a few tests that have a lot overlap with existing or
newly added tests. There were also some tests that were so heavily
mocked inside and out you start to wonder what the value still is. Open
to discuss which tests still need to be added.
- Upgrade vitest from 1.x to 3.x.
- Fix some tests that now became more strict and started failing
- Add test command to all packages + needed dependencies
- Add turbo config for running tests
Another PR will completely redo the e2e test suite.
- Isolate CSS bundling per package
- Fix _all_ sass deprecation warnings
- Remove global scripts
- Run CSS building in parallel .
Is it repetitive? Yes a bit. But it's mono repo best practice and once
we introduce turbo each css build step can be individually cached. That
means when you edit scss in one package, only that needs to be rebuild,
not the TS of that package nor any other CSS. This PR lays the
groundwork for that.
Before
Add a file
Call uppy.upload() but make it fail (set throttling to offline in your browser)
Call uppy.upload() again but no throttling
Events are not fired, endless uploading state.
You must call retryAll() instead but it's better DX if you can simply call upload() again and let us figure it out.
After
upload() behaves like retryAll() when errors occurred in a backwards compatible way.
What if an upload fails and you also add a new file?
Backwards compatible behaviour similar to how it currently works when using the dashboard. In the dashboard you can only click the retry button and once that upload is done you can click upload again to upload the new files.
When a previous upload partially failed, you add a new file, and call upload() this PR makes sure two uploads are done in a row. That does mean you get the 'complete' event twice.
* stream upload unknown size files
behind a new option streamingUploadSizeless
COMPANION_STREAMING_UPLOAD_SIZELESS
for tus
* allow for all upload protocols
seems to be working
closes#5305
* refactor
and fix bug where progress was not always emitted
* fix type
* fix progress throttling
only do it on total progress
* Improve progress in UI
- only show progress percent and total bytes for files that we know the size of. (but all files will still be included in number of files)
- use `null` as an unknown value for progress and ETA, allowing us to remove ETA from UI when unknown
- `percentage` make use of `undefined` when progress is not yet known - don't show percentage in UI when unknown
- add a new state field `progress` that's the same as `totalProgress` but can also be `null`
* fix build error
* format
* fix progress when upload complete
* use execa for companion load balancer
if not, then it leaves zombie companion instances running in the background when e2e stops
have to be manually killed before running e2e again
* update docs and tests for new state.progress
* revert progress/totalProgress
* improve doc
* remove option streamingUploadSizeless
we agreed that this can be considered not a breaking change
* change progress the to "of unknown"
* revert
* remove companion doc
* add e2e test
* initial poc
* improvements
- split into two plugins
- implement photos picker
- auto login
- save access token in local storage
- document
- handle photos/files picked and send to companion
- add new hook useStore for making it easier to use localStorage data in react
- add new hook useUppyState for making it easier to use uppy state from react
- add new hook useUppyPluginState for making it easier to plugin state from react
- fix css error
* implement picker in companion
* type todo
* fix ts error
which occurs in dev when js has been built before build:ts gets called
* reuse docs
* imrpve type safety
* simplify async wrapper
* improve doc
* fix lint
* fix build error
* check if token is valid
* fix broken logging code
* pull logic out from react component
* remove docs
* improve auth ui
* fix bug
* remove unused useUppyState
* try to fix build error
* ProviderView.tsx - fix onedrive breadcrumbs
* providers - correct ch-unch-indeterminate states
* providers - made .breadcrumbs derived from .partialTree
* everywhere - { files, folders, isChecked } => .partialTree
GoogleDrive
- travelling down into folders works
- checking a file works
- breadcrumbs DONT work
* GoogleDrive - made breadcrumbs work
* .getFolder() - remove the `name` argument
* <Breadcrumbs/> - refactors "/"
* Instagram - made files get fetched onScroll
* clearSelection() - recover the functionality
* GoogleDrive - recover custom `.toggleCheckbox()` functionality
* providers - recover `.isDisabled` functionality
* <SearchProviderView/> - made Unsplash use .partialTree
* Facebook - change `.files, .folders` => `.partialTree`
* everywhere - we don't need to ! `partialTreeFile.data` anymore
* <ProviderView/> - implement folder caching
* <View/> - enable shift-clicking
* everywhere - get rid of unnecessary `.getNextFolder()`
* everywhere - fixing types
* <ProviderView/> - rename `requestPath` to `folderId`
* all providers - get rid of `.onFirstRender()`
* provider views - get rid of `.onFirstRender()`
* <ProviderView/> - make the root folder cacheable too
* TEMP - setup for working with FOLDERS + LAZY_LOADING
* <ProviderView/> - get rid of `.#listFilesAndFolders`
* <ProviderView/> - make `this.nextPagePath` per-folder
* everywhere - more refined types
* types - reintroduce `StatusInPartialTree`
* <SearchProviderView/> - made Unsplash work with the new structure
* <ProviderView/> - preemptive cleaning of `.absDirPath` and `.relDirPath`
* <ProviderView/> - give `.nextPagePath` a rigorous type
* <ProviderView/> - make `.nextPagePath` & `.cached` a composite key
* <ListItem/> - remove unnecessary indirection level
* css - factor out `.statusClassName`
* everywhere - refactor `.validateRestrictions()`
* nOfSelectedFiles - make "Selected (n)" as smart as possible
* <ProviderViews/> - prevent shift-clicking from highlighting file names
* `.validateRestrictions()` - make it accept a `CompanionFile` instead of `PartialTree`'s file
* `.getFolder()` - simplify code
* everywhere - account for `restrictions` in `.partialTree`
* `PartialTreeUtils.ts` - factor out `getPartialTreeAfterTogglingCheckboxes()`
* `PartialTreeUtils.ts` - factor out `clickOnFolder()`
* `PartialTreeUtils.ts` - factor out `getPartialTreeAfterScroll()`
* `PartialTreeUtils.ts` - rename methods
* `.donePicking()` - implement using recursion
* `.donePicking()` - integrate with `<ProviderView/>`
* `donePicking()` - show notifications after addition
* `#list()` - get rid of unnecessary indirection
* ProviderView.tsx - add `signal` everywhere, reduce try/catch indents everywhere
* `handleError()` - make error handling uniform
* `state.isSearchVisible` - remove, it's just not used anywhere
* state - reuse default state
* state - reset state on close panel (like we discussed in the uppy call)
* methods - remove unnecessary indirection in state setting
* `<CloseWrapper/>` - remove CloseWrappers, this is unnecessary indirection now too
* `this.requestClientId` - remove, again - this was unnecessary indirection
* `getTagFile()` - factor out into a separate file
* `recordShiftKeyPress()` - fix chaotic shift-clicking in Grid providers, remove endless prop drilling while we're at it
* `getNOfSelectedFiles.ts`, `filterItems.ts` - factor out, this removes props drilling
* <Browser/> - pass `displayedPartialTree` right away (because Search&NormalProvider have wildly different logics!)
* `searchTerm`, `filterInput` - we only need one of these of course!
* <SearchProvider/> - fix the issue where `afterToggleCheckbox()` thinks we should always filter by `searchString`
* <SearchProvider/> - remove `this.nextPageQuery`
Also: fix the issue where <SearchProvider/> upon searching for "ocean" and then "pajama" would just be adding pajama pictures after the ocean ones
* <Browser/> - remove unnecessary prop indirection
Typescript didn't actually know some of these props aren't used (removed those now)! It only discovers unused props upon normal props passing, like we do now.
* <SearchFilterInput/> - make the form controlled, hugely simplifies everything
* `filterItems.ts` - move to <ProviderView/>, because it's only used there
* /utils/PartialTreeUtils.ts - put every util in a separate file
* `shouldHandleScroll.ts` - factor out into a util
This brings all references to `this.isHandlingScroll` into a single place, and makes `shouldHandleScroll()` a self-contained simple function
* this.state - make sure state is reset 1. on cancel 2. on close
* `this.xxx` - never leave `this.xxx` variables undefined
* `this.username` - should be in `this.state`
Also - when there is no username, stop showing the little dot
* `SearchProviderPluginState` type - simplify this type, never leave state vars undefined
* <Header/> - remove completely unnecessary indirection, remove unused props
* Facebook.tsx - more sane `viewOptions` code
* providers - properly type `opts`
* `this.isShiftKeyPressed` - move this variable into <Browser/>
* `this.handleError()` - move to /utils
* `this.isHandlingScroll` - move to child classes
* `this.registerRequestClient()` - move to child classes
* `this.lastCheckbox` - move to child classes
* `this.setLoading()` - move to child classes
* `this.validateRestrictions()` - move to utils
* types - fully simplify provider types, remove `View.ts` parent class
* index.d.ts - we're not using `OnFirstRenderer` anymore
* <ProviderView/>, <SearchProviderView/> - more precise typing for options
* package.json - remove nanoid
* GoogleDrive - make shift-clicking work
* everywhere - fix types across uppy
* `afterToggleCheckbox.ts` - less redundant args, pass `ourItem.id` instead of `ourItem`
* tests - create `afterToggleCheckbox()` tests
* `getClickedRange.ts` - decouple `getClickedRange()` from `afterToggleCheckbox()`
* tests - wrote tests for `afterToggleCheckbox.ts`
* tests - wrote tests for `afterClickOnFolder.ts`
* everywhere - finally rename `getFolder` => `openFolder`
* tests - wrote tests for `afterScrollFolder.ts`
* getPaths.ts - make `absDirPath`, `relDirPath` work like in docs & add tests for that
* injectPaths.ts - improve performance
* getTagFile.ts - handle path injection all in one place
* getTagFile.ts - refactor
Just makes it easier to read the structure of TagFile
* fill.ts - `provider.list(currentPath, { signal })` => `apiList`
(remove the dependency on provider, just pass a callback)
* tests - wrote tests for `fill.ts`
* tests - wrote tests for `getNOfSelectedFiles.ts`
* everywhere - change `JSON.stringify()` => `clone()`
* `PartialTreeUtils.ts` - more consistent function naming + alphabetical order in tests
* `donePicking()` - superseded a notification to i18n one
* GoogleDrive - make the shared drive checkable
* `Item.tsx` - standardize names; remove unnecessary question marks from props
* ProviderView.tsx - clicking "Cancel" should make all files "unchecked"
* everywhere - move `document.getSelection()?.removeAllRanges()` to <Browser/> to avoid repetition
* everywhere - standardize names and types of passed props
* <Browser/> - only leave "list of files" to the browser
Moves stuff closer to where it's used, prevents props drilling
* TEMP - easier pageSize for alex to play with
When it's set to 5 pages you have to reduce the browser window to make it scrollable
* everywhere - only handle individual-file restrictions
* everywhere - add aggregate restrictions on top
* SearchProvider, NormalProvider - unite the way we addFiles()
Same notifications, same code, same everything
* `getTagFile.ts` - pass fewer arguments
* `addFiles.ts` - move conversion to tagFiles into `addFiles()`
* `uppy.validateRestrictions()` - remove legacy method
* `uppy.validateAggregateRestrictions()` - make aggregate restricter report aggregate error
* <FooterActions/> css - make aggregate errors look nice
* `PartialTreeUtils/index.test.ts` - accommodate tests to the latest changes
* tests - make all uppy tests work
* prettiness - run `yarn format`
* prettiness - run `yarn lint:fix`
* package.json - add `vitest` as a dev dependency
* eslint - fixing 1
eslint - fixing 2
eslint - fixing 3
* <SearchFilterInput/> - add default props as per eslint
* <SearchFilterInput/> - rename to <SearchInput/>
* eslint - fixing 4 (clone.ts)
* Uppy.ts - rewrite `partialTree` docs
* eslint - fixing 5
* eslint - fixing 6
* `getBreadcrumbs.ts` - factor out
* tests - fixing 7
* everywhere - remove `.toReversed()`, because it's not yet supported in all browsers
* dev/Dashboard.js - restore to pristine version
* prettiness - run `yarn format`
* fixing 8 (`yarn run build:ts`)
* fixing 9 (run `corepack yarn`)
* prettier - undo indentation harm done by prettier
* `getBreadcrumbs()` - add tests, and rewrite to avoid using `.toReversed()`
Clarification: `.toReversed()` is no supported by all browsers
* `<SearchInput/>` - make it work for eslint
* everywhere - remove `eslint-disable react/require-default-props`
* <GridItem/>, <ListItem/> - refactor to avoid prop drilling
* <ListItem/> - disable checkboxes for GoogleDrive team drives
See #5232
* merge (fixing up some lines from the previous merge)
* merge (fixing up some lines from the previous merge)
* everywhere - remove TEMP development values
* `this.validateSingleFile()` - switch to `.restrictionError`
* `afterToggleCheckbox.ts` - refactor, add comments
* `afterToggleCheckbox.ts` - refactor to use ids instead of whole objects
* `afterToggleCheckbox.ts` - try to satisfy prettier
* fixing 10 (try to satisfy `npx webpack`)
* fixing 11 (try to satisfy `npx webpack`)
* Antoine: use Math.min & Math.max in `getClickedRange()`
Co-authored-by: Antoine du Hamel <antoine@transloadit.com>
* fixing 12 (run `yarn run format`)
* `clone.ts` - rename to `shallowClone.ts`
* Antoine: in `package.json`, move `devDependencies` up
* Antoine: rename `getNOfSelectedFiles()` to `getNumberOfSelectedFiles()`
* `getNumberOfSelectedFiles()` - better comments
* Antoine: remove `<form/>` tag
* Antoine: change `{}` to `Object.create(null)`, write tests
* Antoine: `<SearchInput/>` - return dynamic <form/> element
* `<SearchInput/>` - return `buttonCSSClassName`
* `GoogleDrive.tsx` - make team drive checkboxes visible
* merge (more)
* Mifi: update packages/@uppy/provider-views/src/ProviderView/ProviderView.tsx
Co-authored-by: Mikael Finstad <finstaden@gmail.com>
* merge (more changes)
* `Facebook.tsx`, `GooglePhotos.tsx` - render in 'grid' style on per-folder basis
* `<GridItem/>` - use the `.thumbnail` whenever possible (improves image quality, adds video icons)
* `prettier` - ensure `PartialTree` is always strongly indented in tests
---------
Co-authored-by: Antoine du Hamel <antoine@transloadit.com>
Co-authored-by: Mikael Finstad <finstaden@gmail.com>