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We ignore SIGWINCH until ready, so send a MSG_RESIZE immediately when
becoming ready.
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1
client.c
1
client.c
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@ -520,6 +520,7 @@ client_dispatch_wait(void *data)
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event_del(&client_stdin);
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client_attached = 1;
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client_write_server(MSG_RESIZE, NULL, 0);
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break;
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case MSG_STDIN:
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if (datalen != 0)
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