super-productivity/.github/workflows/build-android.yml
Johannes Millan b583454327 fix(android): support pre-release versions in APK builds
- Update bump-android-version.js to handle RC/alpha/beta versions
- Pre-releases use versionCode suffix 0001-8999, stable uses 9000
- This ensures users can upgrade from RC to stable without uninstalling
- Skip Play Store upload for pre-release tags (GitHub only)
- Skip fastlane changelog generation for pre-releases

Fixes #5964
2026-01-12 15:25:18 +01:00

127 lines
4.5 KiB
YAML

name: Create android Play Store APK
on:
push:
branches: [master, release/*, test/git-actions]
tags:
- v*
workflow_dispatch:
inputs: {}
permissions:
contents: write
jobs:
build-android:
runs-on: ubuntu-latest
env:
UNSPLASH_KEY: ${{ secrets.UNSPLASH_KEY }}
UNSPLASH_CLIENT_ID: ${{ secrets.UNSPLASH_CLIENT_ID }}
steps:
- name: Checkout sources
uses: actions/checkout@v6
- uses: actions/setup-node@v6
with:
node-version: 20
- name: Setup Java
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 21
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v5
# - name: Build with Gradle
# run: ./gradlew build
- name: Setup android-sdk
uses: android-actions/setup-android@v3
with:
accept-android-sdk-licenses: true
log-accepted-android-sdk-licenses: true #make accepting the android sdk license verbose
- name: Get npm cache directory
id: npm-cache-dir
run: |
echo "::set-output name=dir::$(npm config get cache)"
- uses: actions/cache@v5
id: npm-cache # use this to check for `cache-hit` ==> if: steps.npm-cache.outputs.cache-hit != 'true'
with:
path: ${{ steps.npm-cache-dir.outputs.dir }}
key: ${{ runner.os }}-node-${{ hashFiles('**/package-lock.json') }}
restore-keys: |
${{ runner.os }}-node-
- name: Install npm Packages
# if: steps.npm-cache.outputs.cache-hit != 'true'
run: npm i
- name: Decode Keystore
env:
RELEASE_KEYSTORE_PASSWORD: ${{ secrets.DROID_KEYSTORE_PASSWORD }}
RELEASE_KEYSTORE_ALIAS: ${{ secrets.DROID_KEYSTORE_ALIAS }}
RELEASE_KEY_PASSWORD: ${{ secrets.DROID_KEY_PASSWORD }}
run: |
echo "${{ secrets.DROID_KEYSTORE_BASE_64 }}" | base64 --decode > keystore.jks
- name: Build
run: npm run dist:android:prod
env:
RELEASE_KEYSTORE_PASSWORD: ${{ secrets.DROID_KEYSTORE_PASSWORD }}
RELEASE_KEYSTORE_ALIAS: ${{ secrets.DROID_KEYSTORE_ALIAS }}
RELEASE_KEY_PASSWORD: ${{ secrets.DROID_KEY_PASSWORD }}
- name: DEBUG
run: |
ls -la android/app/build/outputs
ls -la android/app/build/outputs/apk
ls -la android/app/build/outputs/apk/play
ls -la android/app/build/outputs/apk/play/release
# APK is now signed automatically by Gradle using signingConfig
- name: 'Upload APK files'
uses: actions/upload-artifact@v6
with:
name: sup-android-release
path: android/app/build/outputs/apk/**/*.apk
- name: Wait for main release to be created
if: startsWith(github.ref, 'refs/tags/v')
run: |
echo "Waiting for main release to be created..."
for i in {1..40}; do
if gh release view ${{ github.ref_name }} --repo ${{ github.repository }} >/dev/null 2>&1; then
echo "Release found!"
break
fi
echo "Waiting for release... (attempt $i/40)"
sleep 30
done
# Fail if release still doesn't exist
if ! gh release view ${{ github.ref_name }} --repo ${{ github.repository }} >/dev/null 2>&1; then
echo "ERROR: Release ${{ github.ref_name }} was not created after 20 minutes"
exit 1
fi
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Upload APK to existing GitHub Release
if: startsWith(github.ref, 'refs/tags/v')
run: |
for apk in android/app/build/outputs/apk/play/release/*.apk; do
if [ -f "$apk" ]; then
echo "Uploading $apk to release ${{ github.ref_name }}"
gh release upload ${{ github.ref_name }} "$apk" --repo ${{ github.repository }}
fi
done
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Upload to Google Play Console
if: startsWith(github.ref, 'refs/tags/v') && !contains(github.ref, '-')
uses: r0adkll/upload-google-play@v1.1.3
with:
serviceAccountJsonPlainText: ${{ secrets.GOOGLE_PLAY_SERVICE_ACCOUNT_JSON }}
packageName: com.superproductivity.superproductivity
releaseFiles: android/app/build/outputs/apk/play/release/*.apk
track: internal
status: draft
inAppUpdatePriority: 2