miller/pkg/dsl/cst/cond.go
John Kerl 268a96d002
Export library code in pkg/ (#1391)
* Export library code in `pkg/`

* new doc page
2023-09-10 17:15:13 -04:00

79 lines
2.1 KiB
Go

// ================================================================
// This is for awkish pattern-action-blocks, like mlr put 'NR > 10 { ... }'.
// Just shorthand for if-statements without elif/else.
// ================================================================
package cst
import (
"fmt"
"github.com/johnkerl/miller/pkg/dsl"
"github.com/johnkerl/miller/pkg/lib"
"github.com/johnkerl/miller/pkg/mlrval"
"github.com/johnkerl/miller/pkg/parsing/token"
"github.com/johnkerl/miller/pkg/runtime"
)
type CondBlockNode struct {
conditionNode IEvaluable
conditionToken *token.Token
statementBlockNode *StatementBlockNode
}
// ----------------------------------------------------------------
// Sample AST:
func (root *RootNode) BuildCondBlockNode(astNode *dsl.ASTNode) (*CondBlockNode, error) {
lib.InternalCodingErrorIf(astNode.Type != dsl.NodeTypeCondBlock)
lib.InternalCodingErrorIf(len(astNode.Children) != 2)
conditionNode, err := root.BuildEvaluableNode(astNode.Children[0])
if err != nil {
return nil, err
}
conditionToken := astNode.Children[0].Token
statementBlockNode, err := root.BuildStatementBlockNode(astNode.Children[1])
if err != nil {
return nil, err
}
condBlockNode := &CondBlockNode{
conditionNode: conditionNode,
conditionToken: conditionToken,
statementBlockNode: statementBlockNode,
}
return condBlockNode, nil
}
// ----------------------------------------------------------------
func (node *CondBlockNode) Execute(
state *runtime.State,
) (*BlockExitPayload, error) {
condition := mlrval.TRUE
if node.conditionNode != nil {
condition = node.conditionNode.Evaluate(state)
}
boolValue, isBool := condition.GetBoolValue()
// Data-heterogeneity case
if condition.IsAbsent() {
boolValue = false
} else if !isBool {
return nil, fmt.Errorf(
"mlr: conditional expression did not evaluate to boolean%s.",
dsl.TokenToLocationInfo(node.conditionToken),
)
}
if boolValue == true {
blockExitPayload, err := node.statementBlockNode.Execute(state)
if err != nil {
return nil, err
}
if blockExitPayload != nil {
return blockExitPayload, nil
}
}
return nil, nil
}