godot_tiny_crate/Script
Harmony Monroe eca7377189 more functionality to the console. for example
"cset is_draw_collider true"
will set the local variable is_draw_collider to true,
and this will draw actor's colliders (starts next scene change)
2020-09-29 18:00:09 -04:00
..
Actor.gd more functionality to the console. for example 2020-09-29 18:00:09 -04:00
Box.gd juicy box slam animation 2020-09-26 18:12:21 -04:00
btn.gd spikes work 2020-08-26 16:09:19 -04:00
DevConsole.gd more functionality to the console. for example 2020-09-29 18:00:09 -04:00
Door.gd fartin around - need to add spikes 2020-08-25 02:38:32 -04:00
Exit.gd art rework! 2020-09-13 16:45:57 -04:00
Explosion.gd new juicy SFX and switches are WIP 2020-09-25 13:29:47 -04:00
Explosion2.gd new juicy SFX and switches are WIP 2020-09-25 13:29:47 -04:00
GameCamera.gd juicy screenshake n such 2020-09-26 17:42:07 -04:00
Passthrough.gd Passthrough block 2020-09-25 18:52:26 -04:00
Player.gd more functionality to the console. for example 2020-09-29 18:00:09 -04:00
Shared.gd added more functionality to the dev console and made it less buggy. 2020-09-28 15:32:13 -04:00
SolidTileMap.gd camera, drawing hitboxes 2020-08-29 17:21:38 -04:00
SpikeTileMap.gd sfx + anims 2020-08-27 12:32:21 -04:00
Switch.gd red & blue switches in effect 2020-09-25 15:18:46 -04:00
SwitchBlock.gd red & blue switches in effect 2020-09-25 15:18:46 -04:00