godot_tiny_crate/Script/Explosion.gd
Harmony Monroe 13f26062af sfx + anims
2020-08-27 12:32:21 -04:00

19 lines
350 B
GDScript3

extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func anim_finish():
queue_free()